--- /dev/null
+/*****************************************************************************
+ * panoramix.c : Wall panoramic video with edge blending plugin for vlc
+ *****************************************************************************
+ * Copyright (C) 2000, 2001, 2002, 2003 VideoLAN
+ * $Id: panoramix.c 2006-08-29 16:20:15Z ced $
+ *
+ * Authors: Cedric Cocquebert <cedric.cocquebert@supelec.fr>
+ * based on Samuel Hocevar <sam@zoy.org>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ *****************************************************************************/
+
+/*****************************************************************************
+ * Preamble
+ *****************************************************************************/
+#include <stdlib.h> /* malloc(), free() */
+#include <string.h>
+
+#include <vlc/vlc.h>
+#include <vlc/vout.h>
+
+#include "filter_common.h"
+
+// add by cedric.cocquebert@supelec.fr
+#define OVERLAP 2350
+#ifdef OVERLAP
+ #include <math.h>
+ // OS CODE DEPENDANT to get display dimensions
+ #ifdef SYS_LINUX
+ #include <X11/Xlib.h>
+ #else
+ #ifdef SYS_MINGW32
+ #include <windows.h>
+ #endif
+ #endif
+ #define GAMMA 1
+// #define PACKED_YUV 1
+ #define F2(a) ((a)*(a))
+ #define F4(a,b,x) ((a)*(F2(x))+((b)*(x)))
+ #define ACCURACY 255
+ #define RATIO_MAX 2500
+ #define CLIP_01(a) (a < 0.0 ? 0.0 : (a > 1.0 ? 1.0 : a))
+// #define CLIP_0A(a) (a < 0.0 ? 0.0 : (a > ACCURACY ? ACCURACY : a))
+#endif
+
+/*****************************************************************************
+ * Local prototypes
+ *****************************************************************************/
+static int Create ( vlc_object_t * );
+static void Destroy ( vlc_object_t * );
+
+static int Init ( vout_thread_t * );
+static void End ( vout_thread_t * );
+#ifdef PACKED_YUV
+static void RenderPackedYUV ( vout_thread_t *, picture_t * );
+#endif
+static void RenderPlanarYUV ( vout_thread_t *, picture_t * );
+static void RenderPackedRGB ( vout_thread_t *, picture_t * );
+
+static void RemoveAllVout ( vout_thread_t *p_vout );
+
+static int SendEvents( vlc_object_t *, char const *,
+ vlc_value_t, vlc_value_t, void * );
+
+/*****************************************************************************
+ * Module descriptor
+ *****************************************************************************/
+#define COLS_TEXT N_("Number of columns")
+#define COLS_LONGTEXT N_("Select the number of horizontal video windows in " \
+ "which to split the video")
+
+#define ROWS_TEXT N_("Number of rows")
+#define ROWS_LONGTEXT N_("Select the number of vertical video windows in " \
+ "which to split the video")
+
+#define ACTIVE_TEXT N_("Active windows")
+#define ACTIVE_LONGTEXT N_("Comma separated list of active windows, " \
+ "defaults to all")
+
+vlc_module_begin();
+ set_description( _("Panoramix: wall with overlap video filter") );
+ set_shortname( N_("Panoramix" ));
+ set_capability( "video filter", 0 );
+ set_category( CAT_VIDEO );
+ set_subcategory( SUBCAT_VIDEO_VFILTER );
+
+ add_integer( "panoramix-cols", -1, NULL, COLS_TEXT, COLS_LONGTEXT, VLC_TRUE );
+ add_integer( "panoramix-rows", -1, NULL, ROWS_TEXT, ROWS_LONGTEXT, VLC_TRUE );
+
+#ifdef OVERLAP
+#define OFFSET_X_TEXT N_("Offset X offset (automatic compensation)")
+#define OFFSET_X_LONGTEXT N_("Select if you want an automatic offset in horizontal (in case of misalignment due to autoratio control)")
+ add_bool( "offset-x", 1, NULL, OFFSET_X_TEXT, OFFSET_X_LONGTEXT, VLC_TRUE );
+
+#define LENGTH_TEXT N_("length of the overlapping area (in %)")
+#define LENGTH_LONGTEXT N_("Select in percent the length of the blended zone")
+ add_integer_with_range( "bz-length", 100, 0, 100, NULL, LENGTH_TEXT, LENGTH_LONGTEXT, VLC_TRUE );
+
+#define HEIGHT_TEXT N_("height of the overlapping area (in %)")
+#define HEIGHT_LONGTEXT N_("Select in percent the height of the blended zone (case of 2x2 wall)")
+ add_integer_with_range( "bz-height", 100, 0, 100, NULL, HEIGHT_TEXT, HEIGHT_LONGTEXT, VLC_TRUE );
+
+#define ATTENUATION_TEXT N_("Attenuation")
+#define ATTENUATION_LONGTEXT N_("Check this option if you want attenuate blended zone by this plug-in (if option is unchecked, attenuate is made by opengl)")
+ add_bool( "panoramix-attenuate", 1, NULL, ATTENUATION_TEXT, ATTENUATION_LONGTEXT, VLC_FALSE );
+
+#define BEGIN_TEXT N_("Attenuation, begin (in %)")
+#define BEGIN_LONGTEXT N_("Select in percent the Lagrange coeff of the beginning blended zone")
+ add_integer_with_range( "bz-begin", 0, 0, 100, NULL, BEGIN_TEXT, BEGIN_LONGTEXT, VLC_TRUE );
+
+#define MIDDLE_TEXT N_("Attenuation, middle (in %)")
+#define MIDDLE_LONGTEXT N_("Select in percent the Lagrange coeff of the middle of blended zone")
+ add_integer_with_range( "bz-middle", 50, 0, 100, NULL, MIDDLE_TEXT, MIDDLE_LONGTEXT, VLC_FALSE );
+
+#define END_TEXT N_("Attenuation, end (in %)")
+#define END_LONGTEXT N_("Select in percent the Lagrange coeff of the end of blended zone")
+ add_integer_with_range( "bz-end", 100, 0, 100, NULL, END_TEXT, END_LONGTEXT, VLC_TRUE );
+
+#define MIDDLE_POS_TEXT N_("middle position (in %)")
+#define MIDDLE_POS_LONGTEXT N_("Select in percent (50 is center) the position of the middle point (Lagrange) of blended zone")
+ add_integer_with_range( "bz-middle-pos", 50, 1, 99, NULL, MIDDLE_POS_TEXT, MIDDLE_POS_LONGTEXT, VLC_FALSE );
+#ifdef GAMMA
+#define RGAMMA_TEXT N_("Gamma (Red) correction")
+#define RGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Red or Y component)")
+ add_float_with_range( "bz-gamma-red", 1, 0, 5, NULL, RGAMMA_TEXT, RGAMMA_LONGTEXT, VLC_TRUE );
+
+#define GGAMMA_TEXT N_("Gamma (Green) correction")
+#define GGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Green or U component)")
+ add_float_with_range( "bz-gamma-green", 1, 0, 5, NULL, GGAMMA_TEXT, GGAMMA_LONGTEXT, VLC_TRUE );
+
+#define BGAMMA_TEXT N_("Gamma (Blue) correction")
+#define BGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Blue or V component)")
+ add_float_with_range( "bz-gamma-blue", 1, 0, 5, NULL, BGAMMA_TEXT, BGAMMA_LONGTEXT, VLC_TRUE );
+#endif
+#define RGAMMA_BC_TEXT N_("Black Crush for Red")
+#define RGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Red or Y component)")
+#define GGAMMA_BC_TEXT N_("Black Crush for Green")
+#define GGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Green or U component)")
+#define BGAMMA_BC_TEXT N_("Black Crush for Blue")
+#define BGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Blue or V component)")
+
+#define RGAMMA_WC_TEXT N_("White Crush for Red")
+#define RGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Red or Y component)")
+#define GGAMMA_WC_TEXT N_("White Crush for Green")
+#define GGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Green or U component)")
+#define BGAMMA_WC_TEXT N_("White Crush for Blue")
+#define BGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Blue or V component)")
+
+#define RGAMMA_BL_TEXT N_("Black Level for Red")
+#define RGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Red or Y component)")
+#define GGAMMA_BL_TEXT N_("Black Level for Green")
+#define GGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Green or U component)")
+#define BGAMMA_BL_TEXT N_("Black Level for Blue")
+#define BGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Blue or V component)")
+
+#define RGAMMA_WL_TEXT N_("White Level for Red")
+#define RGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Red or Y component)")
+#define GGAMMA_WL_TEXT N_("White Level for Green")
+#define GGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Green or U component)")
+#define BGAMMA_WL_TEXT N_("White Level for Blue")
+#define BGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Blue or V component)")
+ add_integer_with_range( "bz-blackcrush-red", 140, 0, 255, NULL, RGAMMA_BC_TEXT, RGAMMA_BC_LONGTEXT, VLC_TRUE );
+ add_integer_with_range( "bz-blackcrush-green", 140, 0, 255, NULL, GGAMMA_BC_TEXT, GGAMMA_BC_LONGTEXT, VLC_TRUE );
+ add_integer_with_range( "bz-blackcrush-blue", 140, 0, 255, NULL, BGAMMA_BC_TEXT, BGAMMA_BC_LONGTEXT, VLC_TRUE );
+ add_integer_with_range( "bz-whitecrush-red", 200, 0, 255, NULL, RGAMMA_WC_TEXT, RGAMMA_WC_LONGTEXT, VLC_TRUE );
+ add_integer_with_range( "bz-whitecrush-green", 200, 0, 255, NULL, GGAMMA_WC_TEXT, GGAMMA_WC_LONGTEXT, VLC_TRUE );
+ add_integer_with_range( "bz-whitecrush-blue", 200, 0, 255, NULL, BGAMMA_WC_TEXT, BGAMMA_WC_LONGTEXT, VLC_TRUE );
+ add_integer_with_range( "bz-blacklevel-red", 150, 0, 255, NULL, RGAMMA_BL_TEXT, RGAMMA_BL_LONGTEXT, VLC_TRUE );
+ add_integer_with_range( "bz-blacklevel-green", 150, 0, 255, NULL, GGAMMA_BL_TEXT, GGAMMA_BL_LONGTEXT, VLC_TRUE );
+ add_integer_with_range( "bz-blacklevel-blue", 150, 0, 255, NULL, BGAMMA_BL_TEXT, BGAMMA_BL_LONGTEXT, VLC_TRUE );
+ add_integer_with_range( "bz-whitelevel-red", 0, 0, 255, NULL, RGAMMA_WL_TEXT, RGAMMA_WL_LONGTEXT, VLC_TRUE );
+ add_integer_with_range( "bz-whitelevel-green", 0, 0, 255, NULL, GGAMMA_WL_TEXT, GGAMMA_WL_LONGTEXT, VLC_TRUE );
+ add_integer_with_range( "bz-whitelevel-blue", 0, 0, 255, NULL, BGAMMA_WL_TEXT, BGAMMA_WL_LONGTEXT, VLC_TRUE );
+#ifdef SYS_LINUX
+#define XINERAMA_TEXT N_("Xinerama option")
+#define XINERAMA_LONGTEXT N_("Uncheck if you have not used xinerama")
+ add_bool( "xinerama", 1, NULL, XINERAMA_TEXT, XINERAMA_LONGTEXT, VLC_TRUE );
+#endif
+#endif
+
+ add_string( "wall-active", NULL, NULL, ACTIVE_TEXT, ACTIVE_LONGTEXT, VLC_TRUE );
+
+ add_shortcut( "panoramix" );
+ set_callbacks( Create, Destroy );
+vlc_module_end();
+
+/*****************************************************************************
+ * vout_sys_t: Wall video output method descriptor
+ *****************************************************************************
+ * This structure is part of the video output thread descriptor.
+ * It describes the Wall specific properties of an output thread.
+ *****************************************************************************/
+struct vout_sys_t
+{
+#ifdef OVERLAP
+ vlc_bool_t b_autocrop;
+ vlc_bool_t b_attenuate;
+ unsigned int bz_length, bz_height, bz_begin, bz_middle, bz_end, bz_middle_pos;
+ unsigned int i_ratio_max;
+ unsigned int i_ratio;
+ unsigned int a_0, a_1, a_2;
+ vlc_bool_t b_has_changed;
+ int lambda[2][VOUT_MAX_PLANES][500];
+ int cstYUV[2][VOUT_MAX_PLANES][500];
+ int lambda2[2][VOUT_MAX_PLANES][500];
+ int cstYUV2[2][VOUT_MAX_PLANES][500];
+ unsigned int i_halfLength;
+ unsigned int i_halfHeight;
+ int i_offset_x;
+ int i_offset_y;
+#ifdef GAMMA
+ float f_gamma_red, f_gamma_green, f_gamma_blue;
+ float f_gamma[VOUT_MAX_PLANES];
+ uint8_t LUT[VOUT_MAX_PLANES][ACCURACY + 1][256];
+#ifdef PACKED_YUV
+ uint8_t LUT2[VOUT_MAX_PLANES][256][500];
+#endif
+#endif
+#ifdef SYS_LINUX
+ vlc_bool_t b_xinerama;
+#endif
+#endif
+ int i_col;
+ int i_row;
+ int i_vout;
+ struct vout_list_t
+ {
+ vlc_bool_t b_active;
+ int i_width;
+ int i_height;
+ vout_thread_t *p_vout;
+ } *pp_vout;
+};
+
+
+
+/*****************************************************************************
+ * Control: control facility for the vout (forwards to child vout)
+ *****************************************************************************/
+static int Control( vout_thread_t *p_vout, int i_query, va_list args )
+{
+ int i_row, i_col, i_vout = 0;
+
+ for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
+ {
+ for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
+ {
+ vout_vaControl( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ i_query, args );
+ i_vout++;
+ }
+ }
+ return VLC_SUCCESS;
+}
+
+/*****************************************************************************
+ * Create: allocates Wall video thread output method
+ *****************************************************************************
+ * This function allocates and initializes a Wall vout method.
+ *****************************************************************************/
+static int Create( vlc_object_t *p_this )
+{
+ vout_thread_t *p_vout = (vout_thread_t *)p_this;
+ char *psz_method, *psz_tmp, *psz_method_tmp;
+ int i_vout;
+
+ /* Allocate structure */
+ p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
+ if( p_vout->p_sys == NULL )
+ {
+ msg_Err( p_vout, "out of memory" );
+ return VLC_ENOMEM;
+ }
+
+ p_vout->pf_init = Init;
+ p_vout->pf_end = End;
+ p_vout->pf_manage = NULL;
+/* Color Format not supported
+// Planar Y, packed UV
+case VLC_FOURCC('Y','M','G','A'):
+// Packed YUV 4:2:2, U:Y:V:Y, interlaced
+case VLC_FOURCC('I','U','Y','V'): // packed by 2
+// Packed YUV 2:1:1, Y:U:Y:V
+case VLC_FOURCC('Y','2','1','1'): // packed by 4
+// Packed YUV Reverted
+case VLC_FOURCC('c','y','u','v'): // packed by 2
+*/
+ switch (p_vout->render.i_chroma)
+ {
+ // planar YUV
+ case VLC_FOURCC('I','4','4','4'):
+ case VLC_FOURCC('I','4','2','2'):
+ case VLC_FOURCC('I','4','2','0'):
+ case VLC_FOURCC('Y','V','1','2'):
+ case VLC_FOURCC('I','Y','U','V'):
+ case VLC_FOURCC('I','4','1','1'):
+ case VLC_FOURCC('I','4','1','0'):
+ case VLC_FOURCC('Y','V','U','9'):
+ case VLC_FOURCC('Y','U','V','A'):
+ p_vout->pf_render = RenderPlanarYUV;
+ break;
+ // packed RGB
+ case VLC_FOURCC('R','G','B','2'): // packed by 1
+ case VLC_FOURCC('R','V','1','5'): // packed by 2
+ case VLC_FOURCC('R','V','1','6'): // packed by 2
+ case VLC_FOURCC('R','V','2','4'): // packed by 3
+ case VLC_FOURCC('R','V','3','2'): // packed by 4
+ p_vout->pf_render = RenderPackedRGB;
+ break;
+#ifdef PACKED_YUV
+ // packed YUV
+ case VLC_FOURCC('Y','U','Y','2'): // packed by 2
+ case VLC_FOURCC('Y','U','N','V'): // packed by 2
+ case VLC_FOURCC('U','Y','V','Y'): // packed by 2
+ case VLC_FOURCC('U','Y','N','V'): // packed by 2
+ case VLC_FOURCC('Y','4','2','2'): // packed by 2
+ p_vout->pf_render = RenderPackedYUV;
+ break;
+#endif
+ default:
+ msg_Err( p_vout, "colorspace not supported by plug-in !!!");
+ free( p_vout->p_sys );
+ return VLC_ENOMEM;
+ }
+ p_vout->pf_display = NULL;
+ p_vout->pf_control = Control;
+
+ /* Look what method was requested */
+ p_vout->p_sys->i_col = config_GetInt( p_vout, "panoramix-cols" );
+ p_vout->p_sys->i_row = config_GetInt( p_vout, "panoramix-rows" );
+
+// OS dependant code : Autodetect number of displays in wall
+#ifdef SYS_MINGW32
+ if ((p_vout->p_sys->i_col < 0) || (p_vout->p_sys->i_row < 0) )
+ {
+ int nbMonitors = GetSystemMetrics(SM_CMONITORS);
+ if (nbMonitors == 1)
+ {
+ nbMonitors = 5; // 1 display => 5x1 simulation
+ p_vout->p_sys->i_col = nbMonitors;
+ p_vout->p_sys->i_row = 1;
+ }
+ else
+ {
+ p_vout->p_sys->i_col = GetSystemMetrics( SM_CXVIRTUALSCREEN ) / GetSystemMetrics( SM_CXSCREEN );
+ p_vout->p_sys->i_row = GetSystemMetrics( SM_CYVIRTUALSCREEN ) / GetSystemMetrics( SM_CYSCREEN );
+ if (p_vout->p_sys->i_col * p_vout->p_sys->i_row != nbMonitors)
+ {
+ p_vout->p_sys->i_col = nbMonitors;
+ p_vout->p_sys->i_row = 1;
+ }
+ }
+ config_PutInt( p_vout, "panoramix-cols", p_vout->p_sys->i_col);
+ config_PutInt( p_vout, "panoramix-rows", p_vout->p_sys->i_row);
+ }
+#endif
+
+#ifdef OVERLAP
+ p_vout->p_sys->i_offset_x = config_GetInt( p_vout, "offset-x" );
+ if (p_vout->p_sys->i_col > 2) p_vout->p_sys->i_offset_x = 0; // offset-x is used in case of 2x1 wall & autocrop
+ p_vout->p_sys->b_autocrop = !(config_GetInt( p_vout, "ratio" ) == 0);
+ if (!p_vout->p_sys->b_autocrop) p_vout->p_sys->b_autocrop = config_GetInt( p_vout, "autocrop" );
+ p_vout->p_sys->b_attenuate = config_GetInt( p_vout, "panoramix-attenuate");
+ p_vout->p_sys->bz_length = config_GetInt( p_vout, "bz-length" );
+ if (p_vout->p_sys->i_row > 1)
+ p_vout->p_sys->bz_height = config_GetInt( p_vout, "bz-height" );
+ else
+ p_vout->p_sys->bz_height = 100;
+ p_vout->p_sys->bz_begin = config_GetInt( p_vout, "bz-begin" );
+ p_vout->p_sys->bz_middle = config_GetInt( p_vout, "bz-middle" );
+ p_vout->p_sys->bz_end = config_GetInt( p_vout, "bz-end" );
+ p_vout->p_sys->bz_middle_pos = config_GetInt( p_vout, "bz-middle-pos" );
+ double d_p = 100.0 / p_vout->p_sys->bz_middle_pos;
+ p_vout->p_sys->i_ratio_max = config_GetInt( p_vout, "ratio-max" ); // in crop module with autocrop ...
+ p_vout->p_sys->i_ratio = config_GetInt( p_vout, "ratio" ); // in crop module with manual ratio ...
+ p_vout->p_sys->a_2 = d_p * p_vout->p_sys->bz_begin - (double)(d_p * d_p / (d_p - 1)) * p_vout->p_sys->bz_middle + (double)(d_p / (d_p - 1)) * p_vout->p_sys->bz_end;
+ p_vout->p_sys->a_1 = -(d_p + 1) * p_vout->p_sys->bz_begin + (double)(d_p * d_p / (d_p - 1)) * p_vout->p_sys->bz_middle - (double)(1 / (d_p - 1)) * p_vout->p_sys->bz_end;
+ p_vout->p_sys->a_0 = p_vout->p_sys->bz_begin;
+
+#ifdef GAMMA
+ p_vout->p_sys->f_gamma_red = config_GetFloat( p_vout, "bz-gamma-red" );
+ p_vout->p_sys->f_gamma_green = config_GetFloat( p_vout, "bz-gamma-green" );
+ p_vout->p_sys->f_gamma_blue = config_GetFloat( p_vout, "bz-gamma-blue" );
+#endif
+#ifdef SYS_LINUX
+ p_vout->p_sys->b_xinerama= config_GetInt( p_vout, "xinerama" );
+#endif
+#else
+ p_vout->p_sys->i_col = __MAX( 1, __MIN( 15, p_vout->p_sys->i_col ) );
+ p_vout->p_sys->i_row = __MAX( 1, __MIN( 15, p_vout->p_sys->i_row ) );
+#endif
+
+ msg_Dbg( p_vout, "opening a %i x %i wall",
+ p_vout->p_sys->i_col, p_vout->p_sys->i_row );
+
+ p_vout->p_sys->pp_vout = malloc( p_vout->p_sys->i_row *
+ p_vout->p_sys->i_col *
+ sizeof(struct vout_list_t) );
+ if( p_vout->p_sys->pp_vout == NULL )
+ {
+ msg_Err( p_vout, "out of memory" );
+ free( p_vout->p_sys );
+ return VLC_ENOMEM;
+ }
+
+ psz_method_tmp = psz_method = config_GetPsz( p_vout, "wall-active" );
+
+ /* If no trailing vout are specified, take them all */
+ if( psz_method == NULL )
+ {
+ for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col;
+ i_vout--; )
+ {
+ p_vout->p_sys->pp_vout[i_vout].b_active = 1;
+ }
+ }
+ /* If trailing vout are specified, activate only the requested ones */
+ else
+ {
+ for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col;
+ i_vout--; )
+ {
+ p_vout->p_sys->pp_vout[i_vout].b_active = 0;
+ }
+
+ while( *psz_method )
+ {
+ psz_tmp = psz_method;
+ while( *psz_tmp && *psz_tmp != ',' )
+ {
+ psz_tmp++;
+ }
+
+ if( *psz_tmp )
+ {
+ *psz_tmp = '\0';
+ i_vout = atoi( psz_method );
+ psz_method = psz_tmp + 1;
+ }
+ else
+ {
+ i_vout = atoi( psz_method );
+ psz_method = psz_tmp;
+ }
+
+ if( i_vout >= 0 &&
+ i_vout < p_vout->p_sys->i_row * p_vout->p_sys->i_col )
+ {
+ p_vout->p_sys->pp_vout[i_vout].b_active = 1;
+ }
+ }
+ }
+
+ free( psz_method_tmp );
+
+ return VLC_SUCCESS;
+}
+
+
+#ifdef OVERLAP
+/*****************************************************************************
+ * Gamma: Gamma correction
+ *****************************************************************************/
+double Gamma_Correction(int i_plane, float f_component, float f_BlackCrush[VOUT_MAX_PLANES], float f_WhiteCrush[VOUT_MAX_PLANES], float f_BlackLevel[VOUT_MAX_PLANES], float f_WhiteLevel[VOUT_MAX_PLANES], float f_Gamma[VOUT_MAX_PLANES])
+{
+ float f_Input;
+
+ f_Input = (f_component * f_BlackLevel[i_plane]) / (f_BlackCrush[i_plane]) + (1.0 - f_BlackLevel[i_plane]);
+ if (f_component <= f_BlackCrush[i_plane])
+ return pow(f_Input, 1.0 / f_Gamma[i_plane]);
+ else if (f_component >= f_WhiteCrush[i_plane])
+ {
+ f_Input = (f_component * (1.0 - (f_WhiteLevel[i_plane] + 1.0)) + (f_WhiteLevel[i_plane] + 1.0) * f_WhiteCrush[i_plane] - 1.0) / (f_WhiteCrush[i_plane] - 1.0);
+ return pow(f_Input, 1.0 / f_Gamma[i_plane]);
+ }
+ else
+ return 1.0;
+}
+
+#ifdef GAMMA
+/*****************************************************************************
+ * CLIP_0A: clip between 0 and ACCURACY
+ *****************************************************************************/
+inline static int CLIP_0A( int a )
+{
+ return (a > ACCURACY) ? ACCURACY : (a < 0) ? 0 : a;
+}
+
+#ifdef PACKED_YUV
+/*****************************************************************************
+ * Clip: clip an 32 bits int in 8 bits
+ *****************************************************************************/
+inline static int32_t clip( int32_t a )
+{
+ return (a > 255) ? 255 : (a < 0) ? 0 : a;
+}
+
+/*****************************************************************************
+ * F: Function to calculate Gamma correction
+ *****************************************************************************/
+static uint8_t F(uint8_t i, float gamma)
+{
+ double input = (double) i / 255.0;
+
+// return clip(255 * pow(input, 1.0 / gamma));
+
+ if (input < 0.5)
+ return clip((255 * pow(2 * input, gamma)) / 2);
+ else
+ return clip(255 * (1 - pow(2 * (1 - input), gamma) / 2));
+
+}
+#endif
+#endif
+
+/*****************************************************************************
+ * AdjustHeight: ajust p_sys->i_height to have same BZ width for any ratio
+ *****************************************************************************/
+static int AdjustHeight( vout_thread_t *p_vout )
+{
+ vlc_bool_t b_fullscreen = config_GetInt( p_vout, "fullscreen" );
+ int i_window_width = p_vout->i_window_width;
+ int i_window_height = p_vout->i_window_height;
+ double d_halfLength = 0;
+ double d_halfLength_crop;
+ double d_halfLength_calculated;
+ int i_offset = 0;
+
+// OS DEPENDANT CODE to get display dimensions
+ if (b_fullscreen)
+ {
+#ifdef SYS_LINUX
+ Display *p_display = XOpenDisplay( "" );
+ if (p_vout->p_sys->b_xinerama)
+ if (p_vout->p_sys->i_row == 2)
+ {
+ i_window_width = DisplayWidth(p_display, 0) / 2;
+ i_window_height = DisplayHeight(p_display, 0) /2;
+ }
+ else // p_vout->p_sys->i_row == 1
+ {
+ i_window_width = DisplayWidth(p_display, 0) / 2;
+ i_window_height = DisplayHeight(p_display, 0);
+ }
+ else
+ {
+ i_window_width = DisplayWidth(p_display, 0);
+ i_window_height = DisplayHeight(p_display, 0);
+ }
+#elif SYS_MINGW32
+ i_window_width = GetSystemMetrics(SM_CXSCREEN);
+ i_window_height = GetSystemMetrics(SM_CYSCREEN);
+#endif
+ config_PutInt( p_vout, "width", i_window_width);
+ config_PutInt( p_vout, "height", i_window_height);
+ var_SetInteger( p_vout, "width", i_window_width);
+ var_SetInteger( p_vout, "height", i_window_height);
+ p_vout->i_window_width = i_window_width;
+ p_vout->i_window_height = i_window_height;
+ }
+
+ if (p_vout->p_sys->bz_length)
+ if ((!p_vout->p_sys->b_autocrop) && (!p_vout->p_sys->i_ratio))
+ {
+ if ((p_vout->p_sys->i_row > 1) || (p_vout->p_sys->i_col > 1))
+ {
+ while ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col)))
+ {
+ if (p_vout->p_sys->bz_length >= 50)
+ d_halfLength = i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col);
+ else
+ {
+ d_halfLength = (p_vout->render.i_width * p_vout->p_sys->bz_length) / (100.0 * p_vout->p_sys->i_col);
+ d_halfLength = __MAX(i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col), d_halfLength);
+ }
+ if ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col))) p_vout->p_sys->i_row--;
+ if (p_vout->p_sys->i_row < 1 )
+ {
+ p_vout->p_sys->i_row = 1;
+ break;
+ }
+ }
+ p_vout->p_sys->i_halfLength = (d_halfLength + 0.5);
+ p_vout->p_sys->bz_length = (p_vout->p_sys->i_halfLength * 100.0 * p_vout->p_sys->i_col) / p_vout->render.i_width;
+ config_PutInt( p_vout, "bz-length", p_vout->p_sys->bz_length);
+ config_PutInt( p_vout, "panoramix-rows", p_vout->p_sys->i_row);
+ }
+ }
+ else
+ {
+ d_halfLength = ((2 * (double)i_window_width - (double)(p_vout->p_sys->i_ratio_max * i_window_height) / 1000.0 ) * (double)p_vout->p_sys->bz_length) / 200.0;
+ d_halfLength_crop = d_halfLength * VOUT_ASPECT_FACTOR * (double)p_vout->output.i_width
+ / (double)i_window_height / (double)p_vout->render.i_aspect;
+ p_vout->p_sys->i_halfLength = (d_halfLength_crop + 0.5);
+ d_halfLength_calculated = p_vout->p_sys->i_halfLength * (double)i_window_height *
+ (double)p_vout->render.i_aspect / VOUT_ASPECT_FACTOR / (double)p_vout->output.i_width;
+
+ if (!p_vout->p_sys->b_attenuate)
+ {
+ double d_bz_length = (p_vout->p_sys->i_halfLength * p_vout->p_sys->i_col * 100.0) / p_vout->render.i_width;
+ // F(2x) != 2F(x) in opengl module
+ if (p_vout->p_sys->i_col == 2) d_bz_length = (100.0 * d_bz_length) / (100.0 - d_bz_length) ;
+ config_PutInt( p_vout, "bz-length", (int)(d_bz_length + 0.5));
+ }
+ i_offset = (int)d_halfLength - (int)
+ (p_vout->p_sys->i_halfLength * (double)i_window_height *
+ (double)p_vout->render.i_aspect / VOUT_ASPECT_FACTOR / (double)p_vout->output.i_width);
+ }
+ else
+ d_halfLength = 0;
+
+ return i_offset;
+}
+#endif
+
+
+/*****************************************************************************
+ * Init: initialize Wall video thread output method
+ *****************************************************************************/
+static int Init( vout_thread_t *p_vout )
+{
+ int i_index, i_row, i_col, i_width, i_height;
+ picture_t *p_pic;
+
+ I_OUTPUTPICTURES = 0;
+
+ /* Initialize the output structure */
+ p_vout->output.i_chroma = p_vout->render.i_chroma;
+ p_vout->output.i_width = p_vout->render.i_width;
+ p_vout->output.i_height = p_vout->render.i_height;
+ p_vout->output.i_aspect = p_vout->render.i_aspect;
+#ifdef OVERLAP
+ p_vout->p_sys->b_has_changed = p_vout->p_sys->b_attenuate;
+#ifdef GAMMA
+ if (p_vout->p_sys->b_attenuate)
+ {
+ int i_index2, i_plane;
+ int constantYUV[3] = {0,128,128};
+ float f_BlackCrush[VOUT_MAX_PLANES];
+ float f_BlackLevel[VOUT_MAX_PLANES];
+ float f_WhiteCrush[VOUT_MAX_PLANES];
+ float f_WhiteLevel[VOUT_MAX_PLANES];
+ p_vout->p_sys->f_gamma[0] = config_GetFloat( p_vout, "bz-gamma-red" );
+ p_vout->p_sys->f_gamma[1] = config_GetFloat( p_vout, "bz-gamma-green" );
+ p_vout->p_sys->f_gamma[2] = config_GetFloat( p_vout, "bz-gamma-blue" );
+ f_BlackCrush[0] = (float)config_GetInt( p_vout, "bz-blackcrush-red" ) / 255.0;
+ f_BlackCrush[1] = (float)config_GetInt( p_vout, "bz-blackcrush-green" ) / 255.0;
+ f_BlackCrush[2] = (float)config_GetInt( p_vout, "bz-blackcrush-blue" ) / 255.0;
+ f_WhiteCrush[0] = (float)config_GetInt( p_vout, "bz-whitecrush-red" ) / 255.0;
+ f_WhiteCrush[1] = (float)config_GetInt( p_vout, "bz-whitecrush-green" ) / 255.0;
+ f_WhiteCrush[2] = (float)config_GetInt( p_vout, "bz-whitecrush-blue" ) / 255.0;
+ f_BlackLevel[0] = (float)config_GetInt( p_vout, "bz-blacklevel-red" ) / 255.0;
+ f_BlackLevel[1] = (float)config_GetInt( p_vout, "bz-blacklevel-green" ) / 255.0;
+ f_BlackLevel[2] = (float)config_GetInt( p_vout, "bz-blacklevel-blue" ) / 255.0;
+ f_WhiteLevel[0] = (float)config_GetInt( p_vout, "bz-whitelevel-red" ) / 255.0;
+ f_WhiteLevel[1] = (float)config_GetInt( p_vout, "bz-whitelevel-green" ) / 255.0;
+ f_WhiteLevel[2] = (float)config_GetInt( p_vout, "bz-whitelevel-blue" ) / 255.0;
+ switch (p_vout->render.i_chroma)
+ {
+ // planar YVU
+ case VLC_FOURCC('Y','V','1','2'):
+ case VLC_FOURCC('Y','V','U','9'):
+ // packed UYV
+ case VLC_FOURCC('U','Y','V','Y'): // packed by 2
+ case VLC_FOURCC('U','Y','N','V'): // packed by 2
+ case VLC_FOURCC('Y','4','2','2'): // packed by 2
+ // case VLC_FOURCC('c','y','u','v'): // packed by 2
+ p_vout->p_sys->f_gamma[2] = config_GetFloat( p_vout, "bz-gamma-green" );
+ p_vout->p_sys->f_gamma[1] = config_GetFloat( p_vout, "bz-gamma-blue" );
+ f_BlackCrush[2] = (float)config_GetInt( p_vout, "bz-blackcrush-green" ) / 255.0;
+ f_BlackCrush[1] = (float)config_GetInt( p_vout, "bz-blackcrush-blue" ) / 255.0;
+ f_WhiteCrush[2] = (float)config_GetInt( p_vout, "bz-whitecrush-green" ) / 255.0;
+ f_WhiteCrush[1] = (float)config_GetInt( p_vout, "bz-whitecrush-blue" ) / 255.0;
+ f_BlackLevel[2] = (float)config_GetInt( p_vout, "bz-blacklevel-green" ) / 255.0;
+ f_BlackLevel[1] = (float)config_GetInt( p_vout, "bz-blacklevel-blue" ) / 255.0;
+ f_WhiteLevel[2] = (float)config_GetInt( p_vout, "bz-whitelevel-green" ) / 255.0;
+ f_WhiteLevel[1] = (float)config_GetInt( p_vout, "bz-whitelevel-blue" ) / 255.0;
+ // planar YUV
+ case VLC_FOURCC('I','4','4','4'):
+ case VLC_FOURCC('I','4','2','2'):
+ case VLC_FOURCC('I','4','2','0'):
+ case VLC_FOURCC('I','4','1','1'):
+ case VLC_FOURCC('I','4','1','0'):
+ case VLC_FOURCC('I','Y','U','V'):
+ case VLC_FOURCC('Y','U','V','A'):
+ // packed YUV
+ case VLC_FOURCC('Y','U','Y','2'): // packed by 2
+ case VLC_FOURCC('Y','U','N','V'): // packed by 2
+ for (i_index = 0; i_index < 256; i_index++)
+ for (i_index2 = 0; i_index2 <= ACCURACY; i_index2++)
+ for (i_plane = 0; i_plane < VOUT_MAX_PLANES; i_plane++)
+ {
+ float f_lut = CLIP_01(1.0 -
+ ((ACCURACY - (float)i_index2)
+ * Gamma_Correction(i_plane, (float)i_index / 255.0, f_BlackCrush, f_WhiteCrush, f_BlackLevel, f_WhiteLevel, p_vout->p_sys->f_gamma)
+ / (ACCURACY - 1)));
+ p_vout->p_sys->LUT[i_plane][i_index2][i_index] = f_lut * i_index + (int)((1.0 - f_lut) * (float)constantYUV[i_plane]);
+ }
+ break;
+ // packed RGB
+ case VLC_FOURCC('R','G','B','2'): // packed by 1
+ case VLC_FOURCC('R','V','1','5'): // packed by 2
+ case VLC_FOURCC('R','V','1','6'): // packed by 2
+ case VLC_FOURCC('R','V','2','4'): // packed by 3
+ case VLC_FOURCC('R','V','3','2'): // packed by 4
+ for (i_index = 0; i_index < 256; i_index++)
+ for (i_index2 = 0; i_index2 <= ACCURACY; i_index2++)
+ for (i_plane = 0; i_plane < VOUT_MAX_PLANES; i_plane++)
+ {
+ float f_lut = CLIP_01(1.0 -
+ ((ACCURACY - (float)i_index2)
+ * Gamma_Correction(i_plane, (float)i_index / 255.0, f_BlackCrush, f_WhiteCrush, f_BlackLevel, f_WhiteLevel, p_vout->p_sys->f_gamma)
+ / (ACCURACY - 1)));
+ p_vout->p_sys->LUT[i_plane][i_index2][i_index] = f_lut * i_index;
+ }
+ break;
+ default:
+ msg_Err( p_vout, "colorspace not supported by plug-in !!!");
+ free( p_vout->p_sys );
+ return VLC_ENOMEM;
+ }
+ }
+#endif
+ if (p_vout->p_sys->i_offset_x)
+ p_vout->p_sys->i_offset_x = AdjustHeight(p_vout);
+ else
+ AdjustHeight(p_vout);
+#endif
+
+ /* Try to open the real video output */
+ msg_Dbg( p_vout, "spawning the real video outputs" );
+
+ p_vout->p_sys->i_vout = 0;
+
+ /* FIXME: use bresenham instead of those ugly divisions */
+ for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
+ {
+ for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
+ {
+ if( i_col + 1 < p_vout->p_sys->i_col )
+ {
+ i_width = ( p_vout->render.i_width
+ / p_vout->p_sys->i_col ) & ~0x1;
+ }
+ else
+ {
+ i_width = p_vout->render.i_width
+ - ( ( p_vout->render.i_width
+ / p_vout->p_sys->i_col ) & ~0x1 ) * i_col;
+
+ }
+#ifdef OVERLAP
+ i_width += p_vout->p_sys->i_halfLength;
+ if (p_vout->p_sys->i_col > 2 ) i_width += p_vout->p_sys->i_halfLength;
+ i_width -= i_width % 2;
+#endif
+ if( i_row + 1 < p_vout->p_sys->i_row )
+ {
+ i_height = ( p_vout->render.i_height
+ / p_vout->p_sys->i_row ) & ~0x3;
+ }
+ else
+ {
+ i_height = p_vout->render.i_height
+ - ( ( p_vout->render.i_height
+ / p_vout->p_sys->i_row ) & ~0x3 ) * i_row;
+ }
+
+#ifdef OVERLAP
+ if (p_vout->p_sys->i_row >= 2)
+ {
+ p_vout->p_sys->i_halfHeight = (p_vout->p_sys->i_halfLength * p_vout->p_sys->bz_height) / 100;
+ p_vout->p_sys->i_halfHeight -= (p_vout->p_sys->i_halfHeight % 2);
+ i_height += p_vout->p_sys->i_halfHeight;
+ if (p_vout->p_sys->i_row > 2) i_height += p_vout->p_sys->i_halfHeight;
+ }
+ i_height -= i_height % 2;
+#endif
+ p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].i_width = i_width;
+ p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].i_height = i_height;
+
+ if( !p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].b_active )
+ {
+ p_vout->p_sys->i_vout++;
+ continue;
+ }
+
+ video_format_t fmt = {0};
+
+ fmt.i_width = fmt.i_visible_width = p_vout->render.i_width;
+ fmt.i_height = fmt.i_visible_height = p_vout->render.i_height;
+ fmt.i_x_offset = fmt.i_y_offset = 0;
+ fmt.i_chroma = p_vout->render.i_chroma;
+ fmt.i_aspect = p_vout->render.i_aspect;
+ fmt.i_sar_num = p_vout->render.i_aspect * fmt.i_height / fmt.i_width;
+ fmt.i_sar_den = VOUT_ASPECT_FACTOR;
+ fmt.i_width = fmt.i_visible_width = i_width;
+ fmt.i_height = fmt.i_visible_height = i_height;
+ fmt.i_aspect = p_vout->render.i_aspect
+ * p_vout->render.i_height / i_height
+ * i_width / p_vout->render.i_width;
+#ifdef OVERLAP
+ if (p_vout->p_sys->i_offset_x < 0)
+ {
+ config_PutInt(p_vout, "video-x", -p_vout->p_sys->i_offset_x);
+ var_SetInteger(p_vout, "video-x", -p_vout->p_sys->i_offset_x);
+ p_vout->p_sys->i_offset_x = 0;
+ }
+#endif
+ p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout =
+ vout_Create( p_vout, &fmt);
+
+ if( p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout == NULL )
+ {
+ msg_Err( p_vout, "failed to get %ix%i vout threads",
+ p_vout->p_sys->i_col, p_vout->p_sys->i_row );
+ RemoveAllVout( p_vout );
+ return VLC_EGENERIC;
+ }
+ ADD_CALLBACKS(
+ p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout,
+ SendEvents );
+#ifdef OVERLAP
+ p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment = 0;
+ if (i_col == 0) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_RIGHT;
+ else if (i_col == p_vout->p_sys->i_col -1) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_LEFT;
+ if (p_vout->p_sys->i_row > 1)
+ {
+ if (i_row == 0) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_BOTTOM;
+ else if (i_row == p_vout->p_sys->i_row -1) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_TOP;
+ }
+ // i_n : number of active pp_vout
+ int i_index, i_n = p_vout->p_sys->i_vout;
+ for (i_index = p_vout->p_sys->i_vout; i_index >= 0; i_index--) if (!p_vout->p_sys->pp_vout[i_index].b_active) i_n -= 1;
+ var_SetInteger( p_vout, "align", p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment );
+ var_SetInteger( p_vout, "video-x", p_vout->p_sys->i_offset_x + ((i_n + 1) % p_vout->p_sys->i_col) * p_vout->i_window_width);
+ var_SetInteger( p_vout, "video-y", ((i_n + 1) / p_vout->p_sys->i_col) * p_vout->i_window_height);
+#endif
+ p_vout->p_sys->i_vout++;
+ }
+ }
+
+ ALLOCATE_DIRECTBUFFERS( VOUT_MAX_PICTURES );
+
+ ADD_PARENT_CALLBACKS( SendEventsToChild );
+
+ return VLC_SUCCESS;
+}
+
+/*****************************************************************************
+ * End: terminate Wall video thread output method
+ *****************************************************************************/
+static void End( vout_thread_t *p_vout )
+{
+ int i_index;
+
+#ifdef OVERLAP
+ config_PutInt( p_vout, "bz-length", p_vout->p_sys->bz_length);
+#endif
+ /* Free the fake output buffers we allocated */
+ for( i_index = I_OUTPUTPICTURES ; i_index ; )
+ {
+ i_index--;
+ free( PP_OUTPUTPICTURE[ i_index ]->p_data_orig );
+ }
+}
+
+/*****************************************************************************
+ * Destroy: destroy Wall video thread output method
+ *****************************************************************************
+ * Terminate an output method created by WallCreateOutputMethod
+ *****************************************************************************/
+static void Destroy( vlc_object_t *p_this )
+{
+ vout_thread_t *p_vout = (vout_thread_t *)p_this;
+
+#ifdef GLOBAL_OUTPUT
+ DEL_CALLBACKS( p_vout->p_sys->p_vout, SendEvents);
+ vlc_object_detach( p_vout->p_sys->p_vout );
+ vout_Destroy( p_vout->p_sys->p_vout );
+ DEL_PARENT_CALLBACKS( SendEventsToChild);
+#endif
+
+ RemoveAllVout( p_vout );
+ DEL_PARENT_CALLBACKS( SendEventsToChild );
+
+ free( p_vout->p_sys->pp_vout );
+ free( p_vout->p_sys );
+
+}
+
+/*****************************************************************************
+ * RenderPlanarYUV: displays previously rendered output
+ *****************************************************************************
+ * This function send the currently rendered image to Wall image, waits
+ * until it is displayed and switch the two rendering buffers, preparing next
+ * frame.
+ *****************************************************************************/
+static void RenderPlanarYUV( vout_thread_t *p_vout, picture_t *p_pic )
+{
+ picture_t *p_outpic = NULL;
+ int i_col, i_row, i_vout, i_plane;
+ int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
+#ifdef OVERLAP
+ int LeftOffset, TopOffset;
+ int constantYUV[3] = {0,128,128};
+ int Denom;
+ int a_2;
+ int a_1;
+ int a_0;
+ int i_index, i_index2;
+#endif
+
+
+ i_vout = 0;
+
+ for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
+ {
+ pi_top_skip[i_plane] = 0;
+ }
+
+ for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
+ {
+ for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
+ {
+ pi_left_skip[i_plane] = 0;
+ }
+
+ for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
+ {
+ if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
+ {
+ for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
+ {
+ pi_left_skip[i_plane] +=
+ p_vout->p_sys->pp_vout[ i_vout ].i_width
+ * p_pic->p[i_plane].i_pitch / p_vout->output.i_width;
+ }
+ i_vout++;
+ continue;
+ }
+
+ while( ( p_outpic =
+ vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ 0, 0, 0 )
+ ) == NULL )
+ {
+ if( p_vout->b_die || p_vout->b_error )
+ {
+ vout_DestroyPicture(
+ p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
+ return;
+ }
+
+ msleep( VOUT_OUTMEM_SLEEP );
+ }
+
+ vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ p_outpic, p_pic->date );
+ vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ p_outpic );
+
+ for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
+ {
+ uint8_t *p_in, *p_in_end, *p_out;
+ int i_in_pitch = p_pic->p[i_plane].i_pitch;
+ int i_out_pitch = p_outpic->p[i_plane].i_pitch;
+ int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
+ int i_lines = p_outpic->p[i_plane].i_visible_lines;
+#ifdef OVERLAP
+ if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ if ((i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ if ((p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ if ((!p_vout->p_sys->pp_vout[p_vout->p_sys->i_col].b_active))
+ pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+// i_n : previous inactive pp_vout
+ int i_n=0;
+ while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
+ if ((i_col > 1) && i_n)
+ pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+
+ p_in = p_pic->p[i_plane].p_pixels
+ /* Wall proprities */
+ + pi_top_skip[i_plane] + pi_left_skip[i_plane];
+
+ if ((p_vout->p_sys->i_row > 2) &&
+ ((!i_row) || (i_row + 1 == p_vout->p_sys->i_row)))
+ i_lines -= (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+
+// 1088 lines bug in a mpeg2 stream of 1080 lines
+ if ((p_vout->p_sys->i_row - 1 == i_row) &&
+ (p_pic->p[i_plane].i_lines == 1088))
+ i_lines -= 8 / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+
+ p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
+#else
+ p_in = p_pic->p[i_plane].p_pixels
+ + pi_top_skip[i_plane] + pi_left_skip[i_plane];
+
+ p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
+#endif
+ p_out = p_outpic->p[i_plane].p_pixels;
+#ifdef OVERLAP
+ if ((p_vout->p_sys->i_row > 2) && (!i_row))
+ p_out += (p_outpic->p[i_plane].i_pitch * (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch));
+
+ int length;
+ int i_col_mod;
+ length = 2 * p_vout->p_sys->i_halfLength / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+
+ if (p_vout->p_sys->b_has_changed)
+ {
+ Denom = F2(length);
+ a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
+ a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
+ a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
+ for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
+ for (i_index = 0; i_index < length; i_index++)
+ {
+ p_vout->p_sys->lambda[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
+ p_vout->p_sys->cstYUV[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
+ }
+ }
+#endif
+ while( p_in < p_in_end )
+ {
+#ifndef OVERLAP
+ p_vout->p_libvlc->pf_memcpy( p_out , p_in, i_copy_pitch);
+#else
+ if (p_vout->p_sys->i_col > 2)
+ {
+ length /= 2;
+ if (i_col == 0)
+ p_vout->p_libvlc->pf_memcpy( p_out + length , p_in, i_copy_pitch - length);
+ else if (i_col + 1 == p_vout->p_sys->i_col)
+ p_vout->p_libvlc->pf_memcpy( p_out, p_in - length, i_copy_pitch - length);
+ else
+ p_vout->p_libvlc->pf_memcpy( p_out, p_in - length, i_copy_pitch);
+
+ if ((i_col == 0))
+ // black bar
+ {
+ LeftOffset = 0;
+ p_out += LeftOffset;
+ memset(p_out, constantYUV[i_plane], length);
+ p_out -= LeftOffset;
+ }
+ else if ((i_col + 1 == p_vout->p_sys->i_col ))
+ // black bar
+ {
+ LeftOffset = i_copy_pitch - length;
+ p_out += LeftOffset;
+ memset(p_out, constantYUV[i_plane], length);
+ p_out -= LeftOffset;
+ }
+ length *= 2;
+ }
+ else
+ p_vout->p_libvlc->pf_memcpy( p_out , p_in, i_copy_pitch);
+
+ if (p_vout->p_sys->b_attenuate)
+ {
+// vertical blend
+// first blended zone
+ if (i_col)
+ {
+ LeftOffset = 0;
+ p_out += LeftOffset;
+ for (i_index = 0; i_index < length; i_index++)
+ {
+#ifndef GAMMA
+ *(p_out + i_index) = (p_vout->p_sys->lambda[1][i_plane][i_index] *
+ (*(p_out + i_index))) / ACCURACY +
+ p_vout->p_sys->cstYUV[1][i_plane][i_index];
+#else
+ *(p_out + i_index) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[1][i_plane][i_index]][*(p_out + i_index)];
+#endif
+ }
+ p_out -= LeftOffset;
+ }
+// second blended zone
+ if (i_col + 1 < p_vout->p_sys->i_col)
+ {
+ LeftOffset = i_copy_pitch - length;
+ p_out += LeftOffset;
+ for (i_index = 0; i_index < length; i_index++)
+ {
+#ifndef GAMMA
+ *(p_out + i_index) = (p_vout->p_sys->lambda[0][i_plane][i_index] *
+ (*(p_out + i_index))) / ACCURACY +
+ p_vout->p_sys->cstYUV[0][i_plane][i_index];
+#else
+
+ *(p_out + i_index) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[0][i_plane][i_index]][*(p_out + i_index)];
+#endif
+ }
+ p_out -= LeftOffset;
+ }
+// end blended zone
+ }
+#endif
+ p_in += i_in_pitch;
+ p_out += i_out_pitch;
+ }
+#ifdef OVERLAP
+// horizontal blend
+ if (!p_vout->p_sys->b_attenuate)
+ {
+ if ((i_row == 0) && (p_vout->p_sys->i_row > 2))
+ // black bar
+ {
+ int height = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
+ for (i_index = 0; i_index < height; i_index++)
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
+ p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
+ }
+ else if ((i_row + 1 == p_vout->p_sys->i_row) && (p_vout->p_sys->i_row > 2))
+ // black bar
+ {
+ int height = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ TopOffset = height - (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
+ for (i_index = 0; i_index < height; i_index++)
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
+ p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
+ }
+ }
+ else
+ {
+ if (p_vout->p_sys->i_row >= 2)
+ {
+ length = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ if (p_vout->p_sys->b_has_changed)
+ {
+ Denom = F2(length);
+ a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
+ a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
+ a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
+ for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
+ for (i_index = 0; i_index < length; i_index++)
+ {
+ p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
+ p_vout->p_sys->cstYUV2[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
+ }
+ }
+// first blended zone
+
+ if (i_row)
+ {
+ TopOffset = i_lines;
+ p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
+ for (i_index = 0; i_index < length; i_index++)
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+#ifndef GAMMA
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[1][i_plane][i_index] *
+ (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
+ p_vout->p_sys->cstYUV2[1][i_plane][i_index];
+#else
+
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[1][i_plane][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
+#endif
+ p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
+ }
+ else if (p_vout->p_sys->i_row > 2)
+ // black bar
+ {
+ TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
+ for (i_index = 0; i_index < length; i_index++)
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
+ p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
+ }
+
+// second blended zone
+
+ if (i_row + 1 < p_vout->p_sys->i_row)
+ {
+ TopOffset = length;
+ p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
+ for (i_index = 0; i_index < length; i_index++)
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+#ifndef GAMMA
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[0][i_plane][i_index] *
+ (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
+ p_vout->p_sys->cstYUV2[0][i_plane][i_index];
+#else
+
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[0][i_plane][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
+
+#endif
+ p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
+ }
+ else if (p_vout->p_sys->i_row > 2)
+ // black bar
+ {
+ TopOffset = length - (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
+ for (i_index = 0; i_index < length; i_index++)
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
+ p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
+ }
+// end blended zone
+ }
+ }
+#endif
+// bug for wall filter : fix by CC
+// pi_left_skip[i_plane] += i_out_pitch;
+ pi_left_skip[i_plane] += i_copy_pitch;
+ }
+
+ vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ p_outpic );
+ vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ p_outpic );
+ i_vout++;
+ }
+
+ for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
+ {
+ pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height
+ * p_pic->p[i_plane].i_lines
+ / p_vout->output.i_height
+ * p_pic->p[i_plane].i_pitch;
+ }
+
+ }
+#ifdef OVERLAP
+ if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = VLC_FALSE;
+#endif
+}
+
+
+/*****************************************************************************
+ * RenderPackedRGB: displays previously rendered output
+ *****************************************************************************
+ * This function send the currently rendered image to Wall image, waits
+ * until it is displayed and switch the two rendering buffers, preparing next
+ * frame.
+ *****************************************************************************/
+static void RenderPackedRGB( vout_thread_t *p_vout, picture_t *p_pic )
+{
+ picture_t *p_outpic = NULL;
+ int i_col, i_row, i_vout, i_plane;
+ int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
+#ifdef OVERLAP
+ int LeftOffset, TopOffset;
+ int Denom;
+ int a_2;
+ int a_1;
+ int a_0;
+ int i_index, i_index2;
+#endif
+
+ i_vout = 0;
+
+ for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
+ {
+ pi_top_skip[i_plane] = 0;
+ }
+
+ for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
+ {
+ for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
+ {
+ pi_left_skip[i_plane] = 0;
+ }
+
+ for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
+ {
+ if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
+ {
+ for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
+ {
+ pi_left_skip[i_plane] +=
+ p_vout->p_sys->pp_vout[ i_vout ].i_width * p_pic->p->i_pixel_pitch;
+ }
+ i_vout++;
+ continue;
+ }
+
+ while( ( p_outpic =
+ vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ 0, 0, 0 )
+ ) == NULL )
+ {
+ if( p_vout->b_die || p_vout->b_error )
+ {
+ vout_DestroyPicture(
+ p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
+ return;
+ }
+
+ msleep( VOUT_OUTMEM_SLEEP );
+ }
+
+ vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ p_outpic, p_pic->date );
+ vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ p_outpic );
+
+ for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
+ {
+ uint8_t *p_in, *p_in_end, *p_out;
+ int i_in_pitch = p_pic->p[i_plane].i_pitch;
+ int i_out_pitch = p_outpic->p[i_plane].i_pitch;
+ int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
+
+#ifdef OVERLAP
+ if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength) * p_pic->p->i_pixel_pitch;
+ if ((i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch);
+ if ((!p_vout->p_sys->pp_vout[p_vout->p_sys->i_col].b_active))
+ pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch);
+// i_n : previous inactive pp_vout
+ int i_n=0;
+ while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
+ if ((i_col > 1) && i_n)
+ pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) * p_pic->p->i_pixel_pitch;
+
+ p_in = p_pic->p[i_plane].p_pixels
+ /* Wall proprities */
+ + pi_top_skip[i_plane] + pi_left_skip[i_plane];
+
+ int i_lines = p_outpic->p[i_plane].i_visible_lines;
+// 1088 lines bug in a mpeg2 stream of 1080 lines
+ if ((p_vout->p_sys->i_row - 1 == i_row) &&
+ (p_pic->p[i_plane].i_lines == 1088))
+ i_lines -= 8;
+
+ p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
+#else
+ p_in = p_pic->p[i_plane].p_pixels
+ + pi_top_skip[i_plane] + pi_left_skip[i_plane];
+
+ p_in_end = p_in + p_outpic->p[i_plane].i_visible_lines
+ * p_pic->p[i_plane].i_pitch;
+#endif //OVERLAP
+
+ p_out = p_outpic->p[i_plane].p_pixels;
+
+
+#ifdef OVERLAP
+ if ((p_vout->p_sys->i_row > 2) && (!i_row))
+ p_out += (p_outpic->p[i_plane].i_pitch * (2 * p_vout->p_sys->i_halfHeight) * p_pic->p->i_pixel_pitch);
+
+ int length;
+ length = 2 * p_vout->p_sys->i_halfLength * p_pic->p->i_pixel_pitch;
+
+ if (p_vout->p_sys->b_has_changed)
+ {
+ int i_plane_;
+ int i_col_mod;
+ Denom = F2(length / p_pic->p->i_pixel_pitch);
+ a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
+ a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
+ a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
+ for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
+ for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
+ for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
+ p_vout->p_sys->lambda[i_col_mod][i_plane_][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
+ }
+#endif
+ while( p_in < p_in_end )
+ {
+#ifndef OVERLAP
+ p_vout->p_libvlc->pf_memcpy( p_out, p_in, i_copy_pitch);
+#else
+ if (p_vout->p_sys->i_col > 2)
+ {
+ // vertical blend
+ length /= 2;
+ if (i_col == 0)
+ p_vout->p_libvlc->pf_memcpy( p_out + length, p_in, i_copy_pitch - length);
+ else if (i_col + 1 == p_vout->p_sys->i_col)
+ p_vout->p_libvlc->pf_memcpy( p_out, p_in - length, i_copy_pitch - length);
+ else
+ p_vout->p_libvlc->pf_memcpy( p_out, p_in - length, i_copy_pitch);
+
+ if ((i_col == 0))
+ // black bar
+ {
+ LeftOffset = 0;
+ p_out += LeftOffset;
+ p_in += LeftOffset;
+ for (i_index = 0; i_index < length; i_index++)
+ *(p_out + i_index) = 0;
+ p_out -= LeftOffset;
+ p_in -= LeftOffset;
+ }
+ else if ((i_col + 1 == p_vout->p_sys->i_col ))
+ // black bar
+ {
+ LeftOffset = i_copy_pitch - length;
+ p_out += LeftOffset;
+ p_in += LeftOffset;
+ for (i_index = 0; i_index < length; i_index++)
+ *(p_out + i_index) = 0;
+ p_out -= LeftOffset;
+ p_in -= LeftOffset;
+ }
+ length *= 2;
+ }
+ else
+ p_vout->p_libvlc->pf_memcpy( p_out, p_in, i_copy_pitch);
+
+// vertical blend
+// first blended zone
+ if (i_col)
+ {
+ LeftOffset = 0;
+ p_out += LeftOffset;
+ for (i_index = 0; i_index < length; i_index++)
+#ifndef GAMMA
+ *(p_out + i_index) = (p_vout->p_sys->lambda[1][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
+ (*(p_out + i_index))) / ACCURACY;
+#else
+ *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda[1][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][*(p_out + i_index)];
+#endif
+ p_out -= LeftOffset;
+ }
+// second blended zone
+ if (i_col + 1 < p_vout->p_sys->i_col)
+ {
+ LeftOffset = i_copy_pitch - length;
+ p_out += LeftOffset;
+ for (i_index = 0; i_index < length; i_index++)
+#ifndef GAMMA
+ *(p_out + i_index) = (p_vout->p_sys->lambda[0][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
+ (*(p_out + i_index))) / ACCURACY;
+#else
+ *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda[0][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][*(p_out + i_index)];
+#endif
+ p_out -= LeftOffset;
+ }
+// end blended zone
+#endif //OVERLAP
+ p_in += i_in_pitch;
+ p_out += i_out_pitch;
+ }
+#ifdef OVERLAP
+// horizontal blend
+ if (!p_vout->p_sys->b_attenuate)
+ {
+ if ((i_row == 0) && (p_vout->p_sys->i_row > 2))
+ // black bar
+ {
+ TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight);
+ p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
+ for (i_index = 0; i_index < length; i_index++)
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
+ p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
+ }
+ else if ((i_row + 1 == p_vout->p_sys->i_row) && (p_vout->p_sys->i_row > 2))
+ // black bar
+ {
+ TopOffset = length - (2 * p_vout->p_sys->i_halfHeight);
+ p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
+ for (i_index = 0; i_index < length; i_index++)
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
+ p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
+ }
+ }
+ else
+ {
+ if (p_vout->p_sys->i_row >= 2)
+ {
+ length = 2 * p_vout->p_sys->i_halfHeight;
+ if (p_vout->p_sys->b_has_changed)
+ {
+ int i_plane_;
+ int i_row_mod;
+ Denom = F2(length);
+ a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
+ a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
+ a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
+ for(i_row_mod = 0; i_row_mod < 2; i_row_mod++)
+ for (i_index = 0; i_index < length; i_index++)
+ for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
+ p_vout->p_sys->lambda2[i_row_mod][i_plane_][i_index] = CLIP_0A(!i_row_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length) - i_index) + a_0) / Denom);
+ }
+// first blended zone
+
+ if (i_row)
+ {
+ TopOffset = i_lines;
+ p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
+ for (i_index = 0; i_index < length; i_index++)
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+#ifndef GAMMA
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[1][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
+ (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY;
+#else
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index2 % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda2[1][i_index2 % p_pic->p->i_pixel_pitch][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
+#endif
+ p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
+ }
+ else if (p_vout->p_sys->i_row > 2)
+ // black bar
+ {
+ TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight);
+ p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
+ for (i_index = 0; i_index < length; i_index++)
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
+ p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
+ }
+
+// second blended zone
+
+ if (i_row + 1 < p_vout->p_sys->i_row)
+ {
+ TopOffset = length;
+ p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
+ for (i_index = 0; i_index < length; i_index++)
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+#ifndef GAMMA
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[0][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
+ (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY;
+#else
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index2 % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda2[0][i_index2 % p_pic->p->i_pixel_pitch][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
+
+#endif
+ p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
+ }
+ else if (p_vout->p_sys->i_row > 2)
+ // black bar
+ {
+ TopOffset = length - (2 * p_vout->p_sys->i_halfHeight);
+ p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
+ for (i_index = 0; i_index < length; i_index++)
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
+ p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
+ }
+// end blended zone
+ }
+ }
+#endif
+// bug for wall filter : fix by CC
+// pi_left_skip[i_plane] += i_out_pitch;
+ pi_left_skip[i_plane] += i_copy_pitch;
+ }
+
+ vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ p_outpic );
+ vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ p_outpic );
+ i_vout++;
+ }
+
+ for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
+ {
+ pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height
+ * p_pic->p[i_plane].i_lines
+ / p_vout->output.i_height
+ * p_pic->p[i_plane].i_pitch;
+ }
+ }
+#ifdef OVERLAP
+ if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = VLC_FALSE;
+#endif
+}
+
+
+#ifdef PACKED_YUV
+// WARNING : NO DEBUGGED
+/*****************************************************************************
+ * RenderPackedYUV: displays previously rendered output
+ *****************************************************************************
+ * This function send the currently rendered image to Wall image, waits
+ * until it is displayed and switch the two rendering buffers, preparing next
+ * frame.
+ *****************************************************************************/
+static void RenderPackedYUV( vout_thread_t *p_vout, picture_t *p_pic )
+{
+ picture_t *p_outpic = NULL;
+ int i_col, i_row, i_vout, i_plane;
+ int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
+#ifdef OVERLAP
+ int LeftOffset, TopOffset;
+ int constantYUV[3] = {0,128,128};
+ int Denom;
+ int a_2;
+ int a_1;
+ int a_0;
+ int i_index, i_index2;
+#endif
+
+
+ i_vout = 0;
+
+ for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
+ {
+ pi_top_skip[i_plane] = 0;
+ }
+
+ for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
+ {
+ for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
+ {
+ pi_left_skip[i_plane] = 0;
+ }
+
+ for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
+ {
+ if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
+ {
+ for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
+ {
+ pi_left_skip[i_plane] +=
+ p_vout->p_sys->pp_vout[ i_vout ].i_width
+ * p_pic->p[i_plane].i_pitch / p_vout->output.i_width;
+ }
+ i_vout++;
+ continue;
+ }
+
+ while( ( p_outpic =
+ vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ 0, 0, 0 )
+ ) == NULL )
+ {
+ if( p_vout->b_die || p_vout->b_error )
+ {
+ vout_DestroyPicture(
+ p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
+ return;
+ }
+
+ msleep( VOUT_OUTMEM_SLEEP );
+ }
+
+ vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ p_outpic, p_pic->date );
+ vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ p_outpic );
+
+ for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
+ {
+ uint8_t *p_in, *p_in_end, *p_out;
+ int i_in_pitch = p_pic->p[i_plane].i_pitch;
+ int i_out_pitch = p_outpic->p[i_plane].i_pitch;
+ int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
+
+#ifdef OVERLAP
+ if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ if ((i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ if ((p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ if ((!p_vout->p_sys->pp_vout[p_vout->p_sys->i_col].b_active))
+ pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+// i_n : previous inactive pp_vout
+ int i_n=0;
+ while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
+ if ((i_col > 1) && i_n)
+ pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+
+ p_in = p_pic->p[i_plane].p_pixels
+ /* Wall proprities */
+ + pi_top_skip[i_plane] + pi_left_skip[i_plane];
+
+ int i_lines = p_outpic->p[i_plane].i_visible_lines;
+// 1088 lines bug in a mpeg2 stream of 1080 lines
+ if ((p_vout->p_sys->i_row - 1 == i_row) &&
+ (p_pic->p[i_plane].i_lines == 1088))
+ i_lines -= 8;
+
+ p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
+#else
+ p_in = p_pic->p[i_plane].p_pixels
+ + pi_top_skip[i_plane] + pi_left_skip[i_plane];
+
+ p_in_end = p_in + p_outpic->p[i_plane].i_visible_lines
+ * p_pic->p[i_plane].i_pitch;
+#endif
+ p_out = p_outpic->p[i_plane].p_pixels;
+#ifdef OVERLAP
+ int length;
+ length = 2 * p_vout->p_sys->i_halfLength * p_pic->p->i_pixel_pitch;
+ LeftOffset = (i_col ? 0 : i_copy_pitch - length);
+ if (p_vout->p_sys->b_has_changed)
+ {
+#ifdef GAMMA
+ int i_plane_;
+ for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
+ for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
+ for (i_index2 = 0; i_index2 < 256; i_index2++)
+ p_vout->p_sys->LUT[i_plane_][i_index2][i_index] = F(i_index2, (length / p_pic->p->i_pixel_pitch, i_index, p_vout->p_sys->f_gamma[i_plane_]));
+#endif
+ switch (p_vout->output.i_chroma)
+ {
+ case VLC_FOURCC('Y','U','Y','2'): // packed by 2
+ case VLC_FOURCC('Y','U','N','V'): // packed by 2
+ Denom = F2(length / p_pic->p->i_pixel_pitch);
+ a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
+ a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
+ a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
+ for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
+ // for each macropixel
+ {
+ // first image pixel
+ p_vout->p_sys->lambda[i_col][0][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
+ p_vout->p_sys->cstYUV[i_col][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[0]) / ACCURACY;
+ p_vout->p_sys->lambda[i_col][1][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
+ p_vout->p_sys->cstYUV[i_col][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][1][i_index]) * constantYUV[1]) / ACCURACY;
+ // second image pixel
+ p_vout->p_sys->lambda[i_col][0][i_index + 1] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
+ p_vout->p_sys->cstYUV[i_col][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[0]) / ACCURACY;
+ p_vout->p_sys->lambda[i_col][1][i_index + 1] = p_vout->p_sys->lambda[i_col][1][i_index];
+ p_vout->p_sys->cstYUV[i_col][1][i_index + 1] = p_vout->p_sys->cstYUV[i_col][1][i_index];
+ }
+ break;
+ case VLC_FOURCC('U','Y','V','Y'): // packed by 2
+ case VLC_FOURCC('U','Y','N','V'): // packed by 2
+ case VLC_FOURCC('Y','4','2','2'): // packed by 2
+ Denom = F2(length / p_pic->p->i_pixel_pitch);
+ a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
+ a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
+ a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
+ for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
+ // for each macropixel
+ {
+ // first image pixel
+ p_vout->p_sys->lambda[i_col][0][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
+ p_vout->p_sys->cstYUV[i_col][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
+ p_vout->p_sys->lambda[i_col][1][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
+ p_vout->p_sys->cstYUV[i_col][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][1][i_index]) * constantYUV[0]) / ACCURACY;
+ // second image pixel
+ p_vout->p_sys->lambda[i_col][0][i_index + 1] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
+ p_vout->p_sys->cstYUV[i_col][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
+ p_vout->p_sys->lambda[i_col][1][i_index + 1] = p_vout->p_sys->lambda[i_col][1][i_index];
+ p_vout->p_sys->cstYUV[i_col][1][i_index + 1] = p_vout->p_sys->cstYUV[i_col][1][i_index];
+ }
+ break;
+ default :
+ break;
+ }
+ }
+#endif
+ while( p_in < p_in_end )
+ {
+#ifndef OVERLAP
+ p_vout->p_libvlc->pf_memcpy( p_out, p_in, i_copy_pitch);
+#else
+ p_vout->p_libvlc->pf_memcpy( p_out + i_col * length, p_in + i_col * length, i_copy_pitch - length);
+ p_out += LeftOffset;
+ p_in += LeftOffset;
+#ifndef GAMMA
+ for (i_index = 0; i_index < length; i_index++)
+ *(p_out + i_index) = (p_vout->p_sys->lambda[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
+ (*(p_in + i_index))) / ACCURACY +
+ p_vout->p_sys->cstYUV[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch];
+#else
+ for (i_index = 0; i_index < length; i_index++)
+ *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][(p_vout->p_sys->lambda[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
+ (*(p_in + i_index))) / ACCURACY +
+ p_vout->p_sys->cstYUV[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][i_index / p_pic->p->i_pixel_pitch];
+#endif
+ p_out -= LeftOffset;
+ p_in -= LeftOffset;
+#endif
+ p_in += i_in_pitch;
+ p_out += i_out_pitch;
+ }
+#ifdef OVERLAP
+ if (p_vout->p_sys->i_row == 2)
+ {
+ length = 2 * p_vout->p_sys->i_halfHeight * p_pic->p->i_pixel_pitch;
+ TopOffset = (i_row ? i_lines : length / p_pic->p->i_pixel_pitch);
+ if (p_vout->p_sys->b_has_changed)
+ {
+#ifdef GAMMA
+ int i_plane_;
+ for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
+ for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
+ for (i_index2 = 0; i_index2 < 256; i_index2++)
+ p_vout->p_sys->LUT2[i_plane_][i_index2][i_index] = F(i_index2, (length / p_pic->p->i_pixel_pitch, i_index, p_vout->p_sys->f_gamma[i_plane_]));
+#endif
+ switch (p_vout->output.i_chroma)
+ {
+ case VLC_FOURCC('Y','U','Y','2'): // packed by 2
+ case VLC_FOURCC('Y','U','N','V'): // packed by 2
+ Denom = F2(length / p_pic->p->i_pixel_pitch);
+ a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
+ a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfHeight * (ACCURACY / 100);
+ a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
+ for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
+ // for each macropixel
+ {
+ // first image pixel
+ p_vout->p_sys->lambda2[i_row][0][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
+ p_vout->p_sys->cstYUV2[i_row][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[0]) / ACCURACY;
+ p_vout->p_sys->lambda2[i_row][1][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
+ p_vout->p_sys->cstYUV2[i_row][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][1][i_index]) * constantYUV[1]) / ACCURACY;
+ // second image pixel
+ p_vout->p_sys->lambda2[i_row][0][i_index + 1] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
+ p_vout->p_sys->cstYUV2[i_row][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[0]) / ACCURACY;
+ p_vout->p_sys->lambda2[i_row][1][i_index + 1] = p_vout->p_sys->lambda2[i_row][1][i_index];
+ p_vout->p_sys->cstYUV2[i_row][1][i_index + 1] = p_vout->p_sys->cstYUV2[i_row][1][i_index];
+ }
+ break;
+ case VLC_FOURCC('U','Y','V','Y'): // packed by 2
+ case VLC_FOURCC('U','Y','N','V'): // packed by 2
+ case VLC_FOURCC('Y','4','2','2'): // packed by 2
+ Denom = F2(length / p_pic->p->i_pixel_pitch);
+ a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
+ a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfHeight * (ACCURACY / 100);
+ a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
+ for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
+ // for each macropixel
+ {
+ // first image pixel
+ p_vout->p_sys->lambda2[i_row][0][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
+ p_vout->p_sys->cstYUV2[i_row][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
+ p_vout->p_sys->lambda2[i_row][1][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
+ p_vout->p_sys->cstYUV2[i_row][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][1][i_index]) * constantYUV[0]) / ACCURACY;
+ // second image pixel
+ p_vout->p_sys->lambda2[i_row][0][i_index + 1] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
+ p_vout->p_sys->cstYUV2[i_row][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[1]) / ACCURACY;
+ p_vout->p_sys->lambda2[i_row][1][i_index + 1] = p_vout->p_sys->lambda2[i_row][1][i_index];
+ p_vout->p_sys->cstYUV2[i_row][1][i_index + 1] = p_vout->p_sys->cstYUV2[i_row][1][i_index];
+ }
+ break;
+ default :
+ break;
+ }
+ }
+ p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
+#ifndef GAMMA
+ for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
+ (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
+ p_vout->p_sys->cstYUV2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index];
+#else
+ for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+ *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][(p_vout->p_sys->lambda2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
+ (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
+ p_vout->p_sys->cstYUV2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index]][i_index / p_pic->p->i_pixel_pitch];
+
+#endif
+ p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
+ }
+#endif
+// bug for wall filter : fix by CC
+// pi_left_skip[i_plane] += i_out_pitch;
+ pi_left_skip[i_plane] += i_copy_pitch;
+ }
+
+ vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ p_outpic );
+ vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
+ p_outpic );
+ i_vout++;
+ }
+
+ for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
+ {
+ pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height
+ * p_pic->p[i_plane].i_lines
+ / p_vout->output.i_height
+ * p_pic->p[i_plane].i_pitch;
+ }
+ }
+#ifdef OVERLAP
+ if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = VLC_FALSE;
+#endif
+}
+#endif
+
+
+/*****************************************************************************
+ * RemoveAllVout: destroy all the child video output threads
+ *****************************************************************************/
+static void RemoveAllVout( vout_thread_t *p_vout )
+{
+ while( p_vout->p_sys->i_vout )
+ {
+ --p_vout->p_sys->i_vout;
+ if( p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].b_active )
+ {
+ DEL_CALLBACKS(
+ p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout,
+ SendEvents );
+ vlc_object_detach(
+ p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout );
+ vout_Destroy(
+ p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout );
+ }
+ }
+}
+
+/*****************************************************************************
+ * SendEvents: forward mouse and keyboard events to the parent p_vout
+ *****************************************************************************/
+static int SendEvents( vlc_object_t *p_this, char const *psz_var,
+ vlc_value_t oldval, vlc_value_t newval, void *_p_vout )
+{
+ vout_thread_t *p_vout = (vout_thread_t *)_p_vout;
+ int i_vout;
+ vlc_value_t sentval = newval;
+
+ /* Find the video output index */
+ for( i_vout = 0; i_vout < p_vout->p_sys->i_vout; i_vout++ )
+ {
+ if( p_this == (vlc_object_t *)p_vout->p_sys->pp_vout[ i_vout ].p_vout )
+ {
+ break;
+ }
+ }
+
+ if( i_vout == p_vout->p_sys->i_vout )
+ {
+ return VLC_EGENERIC;
+ }
+
+ /* Translate the mouse coordinates */
+ if( !strcmp( psz_var, "mouse-x" ) )
+ {
+#ifdef OVERLAP
+ int i_overlap = ((p_vout->p_sys->i_col > 2) ? 0 : 2 * p_vout->p_sys->i_halfLength);
+ sentval.i_int += (p_vout->output.i_width - i_overlap)
+#else
+ sentval.i_int += p_vout->output.i_width
+#endif
+ * (i_vout % p_vout->p_sys->i_col)
+ / p_vout->p_sys->i_col;
+ }
+ else if( !strcmp( psz_var, "mouse-y" ) )
+ {
+#ifdef OVERLAP
+ int i_overlap = ((p_vout->p_sys->i_row > 2) ? 0 : 2 * p_vout->p_sys->i_halfHeight);
+ sentval.i_int += (p_vout->output.i_height - i_overlap)
+#else
+ sentval.i_int += p_vout->output.i_height
+#endif
+//bug fix in Wall plug-in
+// * (i_vout / p_vout->p_sys->i_row)
+ * (i_vout / p_vout->p_sys->i_col)
+ / p_vout->p_sys->i_row;
+ }
+
+ var_Set( p_vout, psz_var, sentval );
+
+ return VLC_SUCCESS;
+}
+
+/*****************************************************************************
+ * SendEventsToChild: forward events to the child/children vout
+ *****************************************************************************/
+static int SendEventsToChild( vlc_object_t *p_this, char const *psz_var,
+ vlc_value_t oldval, vlc_value_t newval, void *p_data )
+{
+
+ vout_thread_t *p_vout = (vout_thread_t *)p_this;
+ int i_row, i_col, i_vout = 0;
+
+ for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
+ {
+ for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
+ {
+ var_Set( p_vout->p_sys->pp_vout[ i_vout ].p_vout, psz_var, newval);
+ if( !strcmp( psz_var, "fullscreen" ) ) break;
+ i_vout++;
+ }
+ }
+
+ return VLC_SUCCESS;
+}