\
for (int stereo = 0; stereo < 1 + s->out_stereo > STEREO_2D; stereo++) { \
for (int plane = 0; plane < s->nb_planes; plane++) { \
+ const unsigned map = s->map[plane]; \
const int in_linesize = in->linesize[plane]; \
const int out_linesize = out->linesize[plane]; \
const int uv_linesize = s->uv_linesize[plane]; \
const int slice_end = (height * (jobnr + 1)) / nb_jobs; \
\
for (int y = slice_start; y < slice_end; y++) { \
- const unsigned map = s->map[plane]; \
const uint16_t *const u = s->u[map] + y * uv_linesize * ws * ws; \
const uint16_t *const v = s->v[map] + y * uv_linesize * ws * ws; \
const int16_t *const ker = s->ker[map] + y * uv_linesize * ws * ws; \