]> git.sesse.net Git - casparcg/history - accelerator/ogl/image/image_shader.cpp
Used raw string literals for shader code and regexes.
[casparcg] / accelerator / ogl / image / image_shader.cpp
2015-02-13 Helge NorbergUsed raw string literals for shader code and regexes.
2015-02-12 Helge Norberg* Upgraded to Visual Studio 2013
2013-10-11 Helge NorbergMore unit-tests added.
2013-08-01 niklaspandersson* added geometry to frames for custom rendering
2013-07-24 niklaspanderssonpreparing for allowing producers to supply own geometry:
2012-09-06 hellgoreset svn:eol-style native on .h and .cpp files
2012-03-22 ronag2.1.0: Hardware accelerate BGR and RGB.
2012-03-11 ronag2.1.0: -image_shader: Blend modes enabled by default.
2012-03-04 ronaggit-svn-id: https://casparcg.svn.sourceforge.net/svnroo...
2012-02-16 ronag2.1.0: Renamed ogl::context to ogl::device.
2012-02-15 ronag2.1.0: image_shader: Fixed YUV -> BGRA.
2012-02-08 ronag2.1.0: accelerator project: Restructured. Started on...