]> git.sesse.net Git - nageru/history - ebu_r128_proc.cc
Revert back to glFlushMappedBufferRange; buggy on ATI or not, glMemoryBarrier is...
[nageru] / ebu_r128_proc.cc
2015-10-31 Steinar H. GundersonReplace libebur128 with the R128 code from ebumeter.