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2015-09-13 | Steinar H. Gunderson | Rework uniform setting. | blob | commitdiff | raw |
2014-03-28 | Steinar H. Gunderson | Merge branch 'epoxy' | blob | commitdiff | raw | diff to current |
2014-03-22 | Steinar H. Gunderson | Merge branch 'master' into epoxy | blob | commitdiff | raw | diff to current |
2014-03-22 | Steinar H. Gunderson | Merge branch 'master' into epoxy | blob | commitdiff | raw | diff to current |
2014-03-21 | Steinar H. Gunderson | Add support for multiple shader models. | blob | commitdiff | raw | diff to current |
2014-03-20 | Steinar H. Gunderson | Stop using BGR, BGRA and grayscale formats. | blob | commitdiff | raw | diff to current |
2012-10-06 | Steinar H. Gunderson | 1.0f is not allowed in GLSL; 1.0 it is. | blob | commitdiff | raw | diff to current |
2012-10-06 | Steinar H. Gunderson | Make Input an abstract base class, and move the current... | blob | commitdiff | raw | diff to current |