]> git.sesse.net Git - movit/history - mirror_effect.frag
Be more consistent about how we handle textures and bouncing; either bounce them...
[movit] / mirror_effect.frag
2012-10-04 Steinar H. GundersonReplace LAST_INPUT with INPUT.
2012-10-02 Steinar H. GundersonLess stupid mirroring.
2012-10-02 Steinar H. GundersonKill the vertex shader system; it is too complicated...