]> git.sesse.net Git - vlc/history - modules/video_output
mediacodec: avoid IllegalStateException on some weird devices
[vlc] / modules / video_output /
2013-01-22 Rémi Denis-CourmontXCB/GLX: reuse windowing code from other XCB plugins
2013-01-22 Rémi Denis-CourmontXCB: merge GetWindowSize() into GetWindow()
2013-01-21 Felix Paul Kühnevout_macosx: protect vout_display_SendEvent calls to...
2013-01-21 Felix Paul Kühnevout_ios: show correct AR even if it changes mid stream
2013-01-15 Jean-Baptiste KempfDirectDraw: fix memleaks introduced by 46b26be57
2013-01-15 Jean-Baptiste KempfDirectX: use DirectDrawEnumerateExA/W when GetProcAddress
2013-01-15 Jean-Baptiste KempfD3D; fix warnings
2013-01-15 Jean-Baptiste KempfWin32: kill DirectX warnings
2013-01-14 Jean-Baptiste KempfDirectDraw: port to UNICODE friendly APIs
2013-01-14 Jean-Baptiste KempfDirect2D: fix GetProcAddress call for UNICODE
2013-01-03 Rafaël Carréandroidsurface: ensure pitch % 16 == 0
2013-01-03 Rafaël Carréandroidsurface: do not hide that we're working only...
2013-01-03 Rafaël Carréandroidsurface: simplify pitch calculation
2013-01-02 Rui Zhangandroidsurface: setup format depending on surface format
2012-12-29 Adrien MagloCleaner way to define the GLSL version number as pointe...
2012-12-29 Adrien Maglo[OpenGL] Fix some wrong logic about GLSL version numbers.
2012-12-29 Adrien Maglo[OpenGL] Fix OpenGL glsl shader version numbers.
2012-12-29 Adrien Maglo[OpenGL] Make the GLSL shaders compatible with OpenGL...
2012-12-20 Laurent AimarRemoved useless vlc_gl_GetProcAddress() calls (opengl).
2012-12-20 Laurent AimarRemoved outdated comment (opengl).
2012-12-20 Laurent AimarReorder a bit vout_display_opengl_Display (opengl)
2012-12-20 Laurent AimarSimplified and fixed RGB fragment shader (opengl).
2012-12-20 Laurent AimarSimplified a bit RGBA frament shader (opengl).
2012-12-20 Laurent AimarCosmetics (opengl).
2012-12-20 Laurent AimarReorganized shader/program building (opengl).
2012-12-20 Laurent AimarSimplify/reorder a bit non shader rendering (openg).
2012-12-20 Laurent AimarAllowed opengl to work without opengl shader.
2012-12-20 Laurent AimarSmall clean up (opengl)
2012-12-20 Laurent AimarCosmetics (opengl.c)
2012-12-14 Rémi Denis-CourmontXCB/XVideo: enumerate adaptors
2012-12-14 Rémi Denis-CourmontXCB/XVideo: fix flawed logic for adaptor selection
2012-12-07 Rémi Denis-CourmontXCB/XVideo: fix memory leak
2012-12-05 Felix Paul Kühnemacosx: fixed race condition crash when closing the...
2012-11-27 Rémi Denis-CourmontDirectX: use parent object instead of -incorrectly...
2012-11-13 Jean-Baptiste KempfLGPL
2012-11-08 Rémi Denis-CourmontSet directory-wide libtool tag correctly
2012-10-31 Jean-Baptiste KempfOpenGL: reorder defines and cosmetics
2012-10-30 Rafaël Carréopengl: fix win32 build
2012-10-28 Rémi Denis-CourmontRemove VOUT_WINDOW_TYPE_NATIVE (close #7666)
2012-10-28 Rémi Denis-CourmontXCB/GLX: simplification
2012-10-28 Rémi Denis-CourmontOpenGL: enable SPU blending
2012-10-25 Rémi Denis-CourmontGLX: add OpenGL provider plugin
2012-10-25 Rémi Denis-CourmontGLX: drop support for GLX version 1.2
2012-10-24 Rémi Denis-CourmontOpenGL: use gl(|Client)ActiveTexture directly (fixes...
2012-10-23 Rémi Denis-CourmontEGL: print error when configuration is not usable ...
2012-10-22 KO Myung-Hunkva: add always-on-top support
2012-10-22 KO Myung-Hunkva: hide mouse pointer only if it is not hidden
2012-10-01 Felix Paul Kühnevout_macosx: add additional sanity checks to prevent...
2012-10-01 Rémi Denis-CourmontWin32: use CoInitializeEx() instead of CoInitialize()
2012-09-21 Ludovic Fauvetandroid vout: expose the density to the JNI
2012-09-13 Felix Paul Kühneopengl: removed 2 hacks needed to support legacy Macs...
2012-09-09 Rémi Denis-Courmontwingapi: remove WinCE vout
2012-09-09 Rémi Denis-CourmontRemove recursion into modules/video_output/msw/
2012-09-06 Rémi Denis-CourmontRemove empty *_DEPENDENCIES in makefiles
2012-09-03 Felix Paul Kühnemacosx_vout: unify coding style
2012-09-02 Rémi Denis-CourmontRemove WinCE
2012-08-28 Rémi Denis-CourmontXCB: map media, brightness and zoom keys
2012-08-20 Rémi Denis-CourmontXCB: key symbols list update
2012-08-20 Rémi Denis-Courmontxcb: map X11 Cancel to VLC Browser Stop
2012-08-20 Rémi Denis-Courmontxcb: print X11 key symbol in debug
2012-08-19 Rémi Denis-Courmontconfig: improve/fix the callback prototype for config...
2012-08-17 Jean-Baptiste KempfD3D: Fix wallpaper mode under Win7
2012-08-16 Jean-Baptiste KempfWin32: try to fix the power management issues.
2012-08-15 Rémi Denis-CourmontRemove duplicated config refresh callbacks
2012-08-15 Rémi Denis-CourmontSeparate string list and string list callback
2012-08-09 Rémi Denis-CourmontSpelling fix
2012-08-05 Sebastien Zwickertvout_macosx: disable the VOUT_DISPLAY_HIDE_MOUSE event...
2012-07-23 David Fuhrmannmacosx: remove outdated and unused isFullscreen methods
2012-07-23 David Fuhrmannmacosx vout: move setter for window level to vout provider
2012-07-23 David Fuhrmannmacosx vout: don't reset window state on close here
2012-07-19 Rémi Denis-Courmontdirectx: improve DirectSound and DirectDraw module...
2012-07-19 Rémi Denis-Courmontdirectx: simplify configure
2012-07-09 Ilkka Ollakkaopengl:os x build fix
2012-07-09 Ilkka Ollakkaopengl.c: don't use fixed pipeline with glsl shader...
2012-07-09 Ilkka Ollakkaopengl: cosmetic
2012-07-08 Ilkka Ollakkaopengl: restore npot check for really old cards
2012-07-08 Ilkka Ollakkaopengl.c: refactor texture enabling and uniform setting
2012-07-08 Felix Paul Kühneopengl: fixed compilation for OSX
2012-07-08 Felix Paul Kühneopengl: disable shaders on older iOS releases so we...
2012-07-08 Felix Paul Kühneopengl: use RV32 instead of RV16 for the OpenGL ES...
2012-07-06 David Fuhrmannmacosx vout: always use current bounds for picture...
2012-07-05 Felix Paul Kühnevout/ios: set the display size correctly
2012-07-01 Ilkka Ollakkaopengl: use glEnable when not using shaders
2012-07-01 Jean-Baptiste KempfWin32: we need GLew.h before GL.h with the headers...
2012-07-01 Rémi Denis-Courmontopengl: fix version comparison
2012-07-01 Rémi Denis-CourmontDo not include specific GL provider in generic OpenGL...
2012-07-01 Felix Paul Kühnevout/opengl: really as in really fix compilation for...
2012-06-30 Ilkka Ollakkaopengl: update copyright year and add myself in authors
2012-06-30 Felix Paul Kühnevout/opengl: ugly temporary work-around to get this...
2012-06-30 Felix Paul Kühnevout/opengl: TARGET_OS_MAC is also defined for iOS...
2012-06-30 Ilkka OllakkaOpengl: bring back support to use opengl vout without...
2012-06-30 Ilkka Ollakkaopengl: add check for opengl >= 2.0
2012-06-30 Felix Paul Kühnevout/opengl: fixed compilation for OS X
2012-06-30 Felix Paul Kühnevout/opengl: cleanup the Mac includes
2012-06-30 Ilkka Ollakkaopengl build fix for os x
2012-06-30 Ilkka OllakkaOpengl: Rework opengl to use glsl instead of arb extens...
2012-06-12 Felix Paul Kühnevout_macosx: make sure that we see the entire video...
2012-06-12 Felix Paul Kühnevout_macosx: fixed typo
2012-06-12 Felix Paul Kühnevout_macosx: restore compilation support for OS X 10...
2012-06-12 Felix Paul Kühnevout_macosx: added HiDPI support
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