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2014-06-09 Rémi Denis-Courmontfourcc: remove unsupported RGBT and RGBA16
2014-05-28 Felix Paul Kühnevout_ios2: fix touch event propagation on retina displays
2014-05-22 Jean-Baptiste KempfAndroid vout: support the mouse events from jni
2014-05-22 Dennis Hamestervideo_output/mmal: Add mmal based video output plugin
2014-05-15 Jean-Baptiste KempfRemove unnecessary vlc_playlist.h include
2014-04-28 Felix Paul Kühnecaopengllayer: don't pass invalid pics to the OpenGL...
2014-04-24 David Fuhrmannvout_macosx: always set forced window size for the...
2014-04-24 Felix Paul Kühnevout_ios2: cosmetics
2014-04-24 Felix Paul Kühnevout_ios2: add support for touch events to control...
2014-04-24 Felix Paul Kühnecaopengllayer: don't use GCD to fetch the OpenGL context
2014-04-23 Felix Paul Kühneios2_vout: fix potential texture resizing issue if...
2014-04-23 Rémi Denis-CourmontXCB/XVideo: return correct number of adaptors (fixes...
2014-04-23 Felix Paul Kühnecaopengllayer: add support for hiding the mouse cursor
2014-04-23 Felix Paul Kühnecaopengllayer: add implicit API to handle mouse events
2014-04-22 Rémi Denis-CourmontXCB/XVideo: missing break
2014-04-19 David Fuhrmannvout_macosx: fix mouse position in vout for retina...
2014-04-18 Rafaël Carrédirectfb: use triple buffering
2014-04-18 Rafaël Carrédirect: set visible picture dimensions
2014-04-18 Rafaël Carrédirectfb: remove obvious comments
2014-04-18 Rafaël Carrédirectfb: remove dummy function
2014-04-18 Rafaël Carrédirectfb: inline OpenDisplay, reduce context
2014-04-18 Rafaël Carrédirectfb: simplify rgb setup
2014-04-18 Rafaël Carrédirectfb: inline CloseDisplay
2014-04-17 Francois Cartegnievout: xcb_x11: missing initializer (cid #1049025)
2014-04-08 David Fuhrmannvout/macosx: add error if opengl view initialization...
2014-04-07 KO Myung-Hunkva: support ZOOM
2014-04-06 KO Myung-Hunkva: handle rotated movies
2014-04-03 Felix Abecassisandroid: fix green line issue when using an YUV surface...
2014-04-01 Felix Abecassisopengl: use buffer objects instead of host memory for...
2014-03-28 Felix AbecassisDirect3D: handle rotated movies.
2014-03-28 Felix Abecassisopengl: use buffer objects instead of host memory with...
2014-03-26 Matthias KeiserMake macosx vout module handle rotated movies.
2014-03-24 Matthias KeiserMake opengl.c handle movie rotations.
2014-03-20 Rémi Denis-Courmontmsw: collect files in a single directory (fixes #10900)
2014-03-16 Rémi Denis-CourmontXCB/window: fix potential use-after-free
2014-03-15 Rémi Denis-CourmontXCB/XVideo: fix crop (fixes #10973)
2014-03-14 Rémi Denis-CourmontDirectFB: reorient video
2014-03-14 Rémi Denis-CourmontLinux FB: reorient video
2014-03-14 Rémi Denis-Courmontyuv: reorient video
2014-03-14 Rémi Denis-Courmontvmem: reorient video
2014-03-14 Rémi Denis-CourmontReverse parameters order of video_format_ApplyRotation()
2014-03-14 Matthias KeiserMake sdl vout module handle rotated movies.
2014-03-14 David Fuhrmanncaopengllayer: fail if no gl context exists
2014-03-13 Rémi Denis-CourmontXCB/XVideo: reorient video
2014-03-13 Matthias KeiserXCB/X11: reorient video
2014-03-12 Felix Paul KühneRemove the CoreGraphics video output modules since...
2014-03-12 Felix AbecassisWin32: the dimensions of the unclipped source rectangle...
2014-03-12 Rémi Denis-Courmontyuv: deal with crop (fixes #9160)
2014-03-11 Florent Pilletcaopengllayer: improved main thread synchronization...
2014-03-09 Rémi Denis-Courmontxcb/glx: correct viewport position (fixes #10907)
2014-03-09 Rémi Denis-Courmontopengl: correct view port position
2014-03-08 Rémi Denis-Courmontxcb/glx: remove stray libraries
2014-03-07 Rémi Denis-Courmontxcb/glx: reuse the GLX provider code and eliminate...
2014-03-07 Rémi Denis-Courmontglx: add missing surface type check
2014-03-06 Felix Paul Kühnebuild system: fix object names for vout_ios2 and ios...
2014-03-06 Rémi Denis-Courmontxcb/glx: make context current as appropriate
2014-03-06 Rémi Denis-Courmontgl: make/release current context as appropriate
2014-03-06 Felix Paul Kühnebuild system: add conditional variables to differenciat...
2014-02-27 Felix AbecassisWin32: use visible dimensions for all vouts
2014-02-24 Rafaël CarréSDI decklink output: Do not set input options
2014-02-24 Rafaël Carrédecklink.cpp: remove BOM
2014-02-21 Felix Paul Kühnevout_macosx: remove misleading user-facing error messag...
2014-02-16 Jean-Baptiste KempfPlug gestures on video output
2014-02-16 Jean-Baptiste KempfMSW vout: remove tabs
2014-02-16 Jean-Baptiste KempfMacosx video output: remove trailing spaces
2014-02-13 Felix AbecassisDirect3D: pass dimensions of the D3D region to the...
2014-02-13 Felix AbecassisDirect3D: set dimensions of the D3D picture region
2014-02-13 Felix AbecassisDirect3D: do not use pixel shader when rendering subpic...
2014-02-13 Felix AbecassisDirect3D: do not leak textures when recycling them
2014-02-11 Felix AbecassisWin32: return a failure when a CHANGE_DISPLAY_SIZE...
2014-02-10 Rafaël Carrévideo_format_Setup: set visible dimensions
2014-02-08 Felix AbecassisDirect3D: implement HLSL pixel shading in the rendering...
2014-02-07 Martin Storsjöandroid: Only reupload subtitle surfaces if they have...
2014-02-06 David Fuhrmanncaopengllayer: Use the same gl context during modules...
2014-02-03 David FuhrmannAdded coreanimation opengl layer vout module
2014-01-27 David Fuhrmanncoregraphicslayer: fix memleak and avoid unnecessary...
2014-01-24 Felix AbecassisWin32: correctly use option "disable-screensaver"
2014-01-24 Felix Abecassisandroid: implement subtitles rendering for Android...
2014-01-21 Felix AbecassisDirectDraw: cleanup and document code after removing...
2014-01-21 Felix AbecassisDirect3D: add a new state handling when the device...
2014-01-21 Felix AbecassisDirect3D: fix typo.
2014-01-20 Felix AbecassisDirectDraw: DirectDrawEnumerateExW does not work, use...
2014-01-20 Felix AbecassisDirectDraw: do not save a string that is deallocated...
2014-01-19 Rémi Duraffortfb: fix palette size (4 channels and not 8)
2014-01-19 Rémi Duraffortfb: fix pointer arithmetic (cid #1048983)
2014-01-18 David Fuhrmannvout/macosx: use shorter name
2014-01-17 Felix Abecassismediacodec: implementation of MediaCodec GPU direct...
2014-01-14 Felix Abecassisandroid: use common function LoadNativeWindowAPI instea...
2014-01-14 Felix Abecassisandroid: add a new file in order to refactor common...
2014-01-05 Rémi Denis-CourmontDirectDraw: remove wall-paper playlist hack
2014-01-05 Rémi Denis-CourmontDirect3D: remove wall-paper playlist hack
2014-01-05 Rémi Denis-CourmontXCB: remove wall-paper mode legacy hacks
2014-01-03 Felix Abecassisopengl: comment texture recycling and document a possib...
2014-01-03 Felix Abecassisopengl: allocate the texture size using the visible...
2013-12-29 Rémi Denis-CourmontLinux FB: use vlc_strerror_c()
2013-12-29 Rémi Denis-CourmontXCB: use vlc_strerror_c()
2013-12-29 Jean-Baptiste KempfDirect3D: less verbose output
2013-12-27 Rafaël Carréfb vout: set i_visible_*
2013-12-12 Jean-Baptiste KempfMake DirectX default on XP, instead of Direct3d
2013-11-08 Adrien MagloEGL: add the OpenGL ES 2.0 support for android
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