]> git.sesse.net Git - vlc/history - modules/video_output
skins2: remove unneeded check
[vlc] / modules / video_output /
2013-04-04 Felix Paul Kühnenew OpenGL ES2 video output module for iOS
2013-04-01 Martin Storsjöopengl: Avoid warnings about an unused variable
2013-04-01 Martin Storsjöopengl: Allow using the RGBA shader for the main picture
2013-04-01 Martin Storsjövout_ios: Don't include ES1 headers
2013-04-01 Martin Storsjöopengl: Do subtexture uploads only for the visible...
2013-04-01 Martin Storsjöopengl: Check whether full_width matches the pitch
2013-03-23 Edward WangCorrect widespread misuse of the word 'subtitle'
2013-03-23 Gleb Piniginios: fix application crash due permitted opengl calls...
2013-03-19 Martin Storsjöopengl: Handle subpicture textures being aligned to...
2013-03-19 Martin Storsjöopengl: Split texture uploading to a separate function
2013-03-19 Martin Storsjöopengl: Handle pixel pitch properly when repacking...
2013-03-18 Martin Storsjöopengl: Set the color to full alpha in the non-shader...
2013-03-13 Martin Storsjöopengl: Take w.num into account when calculating the...
2013-03-13 Martin Storsjöopengl: Make the ES1/ES2 video output work
2013-03-13 Martin Storsjöopengl: Fix the ES 1 vs 2 version check
2013-03-07 Felix Paul Kühnevout_macosx: reshape if screen configuration was change...
2013-03-06 Rafaël Carrédecklink: fix flags
2013-03-04 Rafaël Carrédecklink output: missing initialization
2013-03-04 Rafaël Carrédecklink output: fix aout/vout (sub)modules synchronization
2013-03-04 Felix Paul Kühneopengl: fixed compilation warning
2013-03-04 Felix Paul Kühneopengl: enforce use of non-power-of-2-textures when...
2013-02-24 Felix Paul Kühneopengl: iterate on previous commit
2013-02-24 Felix Paul Kühneopengl: don't use RGB shaders for RGB to RGB conversations
2013-02-12 Ilkka Ollakkaopengl: on manual unpacking use picture visible width...
2013-02-12 Ilkka Ollakkaopengl: check GL_UNPACK_ROW_LENGTH instead of OPENGL_ES
2013-02-12 Rafaël Carréandroidsurface: explain how how picture is rendered
2013-02-10 Felix Paul Kühneopengl: update author lists
2013-02-10 Felix Paul Kühnemacosx_vout: update author list
2013-02-09 Jean-Baptiste KempfiOS: no tabs, in source-code
2013-02-09 Rafaël Carréandroidsurface: simplify dlopen code
2013-02-09 Rafaël Carréandroidsurface: cosmetics
2013-02-09 Gleb Piniginios vout: Avoid opengles1.1 naming convention for 2...
2013-02-08 Felix Paul Kühneopengl: remove debug
2013-02-08 Felix Paul Kühneopengl: save a few #if since those are valuable
2013-02-08 Felix Paul Kühneopengl: protect precision settings, since current OS...
2013-02-08 Ilkka Ollakkaopengl: implement manual unpacking for OpenGL ES
2013-02-08 Felix Paul Kühneopengl: fix compilation for OS X
2013-02-08 Felix Paul Kühneopengl: fixed shader support for iOS
2013-02-08 Felix Paul Kühnevout_ios: use OpenGL ES 2 for rendering
2013-02-08 Felix Paul Kühneopengl: use OpenGL ES 2 on iOS and fix a compilation...
2013-02-08 Felix Paul Kühnevout_ios: use a 32bit color scheme
2013-01-24 Rafaël CarréDecklink output: fix initializer (comment out i_channels)
2013-01-24 Rafaël CarréDecklink output
2013-01-22 Rémi Denis-CourmontXCB/GLX: reuse windowing code from other XCB plugins
2013-01-22 Rémi Denis-CourmontXCB: merge GetWindowSize() into GetWindow()
2013-01-21 Felix Paul Kühnevout_macosx: protect vout_display_SendEvent calls to...
2013-01-21 Felix Paul Kühnevout_ios: show correct AR even if it changes mid stream
2013-01-15 Jean-Baptiste KempfDirectDraw: fix memleaks introduced by 46b26be57
2013-01-15 Jean-Baptiste KempfDirectX: use DirectDrawEnumerateExA/W when GetProcAddress
2013-01-15 Jean-Baptiste KempfD3D; fix warnings
2013-01-15 Jean-Baptiste KempfWin32: kill DirectX warnings
2013-01-14 Jean-Baptiste KempfDirectDraw: port to UNICODE friendly APIs
2013-01-14 Jean-Baptiste KempfDirect2D: fix GetProcAddress call for UNICODE
2013-01-03 Rafaël Carréandroidsurface: ensure pitch % 16 == 0
2013-01-03 Rafaël Carréandroidsurface: do not hide that we're working only...
2013-01-03 Rafaël Carréandroidsurface: simplify pitch calculation
2013-01-02 Rui Zhangandroidsurface: setup format depending on surface format
2012-12-29 Adrien MagloCleaner way to define the GLSL version number as pointe...
2012-12-29 Adrien Maglo[OpenGL] Fix some wrong logic about GLSL version numbers.
2012-12-29 Adrien Maglo[OpenGL] Fix OpenGL glsl shader version numbers.
2012-12-29 Adrien Maglo[OpenGL] Make the GLSL shaders compatible with OpenGL...
2012-12-20 Laurent AimarRemoved useless vlc_gl_GetProcAddress() calls (opengl).
2012-12-20 Laurent AimarRemoved outdated comment (opengl).
2012-12-20 Laurent AimarReorder a bit vout_display_opengl_Display (opengl)
2012-12-20 Laurent AimarSimplified and fixed RGB fragment shader (opengl).
2012-12-20 Laurent AimarSimplified a bit RGBA frament shader (opengl).
2012-12-20 Laurent AimarCosmetics (opengl).
2012-12-20 Laurent AimarReorganized shader/program building (opengl).
2012-12-20 Laurent AimarSimplify/reorder a bit non shader rendering (openg).
2012-12-20 Laurent AimarAllowed opengl to work without opengl shader.
2012-12-20 Laurent AimarSmall clean up (opengl)
2012-12-20 Laurent AimarCosmetics (opengl.c)
2012-12-14 Rémi Denis-CourmontXCB/XVideo: enumerate adaptors
2012-12-14 Rémi Denis-CourmontXCB/XVideo: fix flawed logic for adaptor selection
2012-12-07 Rémi Denis-CourmontXCB/XVideo: fix memory leak
2012-12-05 Felix Paul Kühnemacosx: fixed race condition crash when closing the...
2012-11-27 Rémi Denis-CourmontDirectX: use parent object instead of -incorrectly...
2012-11-13 Jean-Baptiste KempfLGPL
2012-11-08 Rémi Denis-CourmontSet directory-wide libtool tag correctly
2012-10-31 Jean-Baptiste KempfOpenGL: reorder defines and cosmetics
2012-10-30 Rafaël Carréopengl: fix win32 build
2012-10-28 Rémi Denis-CourmontRemove VOUT_WINDOW_TYPE_NATIVE (close #7666)
2012-10-28 Rémi Denis-CourmontXCB/GLX: simplification
2012-10-28 Rémi Denis-CourmontOpenGL: enable SPU blending
2012-10-25 Rémi Denis-CourmontGLX: add OpenGL provider plugin
2012-10-25 Rémi Denis-CourmontGLX: drop support for GLX version 1.2
2012-10-24 Rémi Denis-CourmontOpenGL: use gl(|Client)ActiveTexture directly (fixes...
2012-10-23 Rémi Denis-CourmontEGL: print error when configuration is not usable ...
2012-10-22 KO Myung-Hunkva: add always-on-top support
2012-10-22 KO Myung-Hunkva: hide mouse pointer only if it is not hidden
2012-10-01 Felix Paul Kühnevout_macosx: add additional sanity checks to prevent...
2012-10-01 Rémi Denis-CourmontWin32: use CoInitializeEx() instead of CoInitialize()
2012-09-21 Ludovic Fauvetandroid vout: expose the density to the JNI
2012-09-13 Felix Paul Kühneopengl: removed 2 hacks needed to support legacy Macs...
2012-09-09 Rémi Denis-Courmontwingapi: remove WinCE vout
2012-09-09 Rémi Denis-CourmontRemove recursion into modules/video_output/msw/
2012-09-06 Rémi Denis-CourmontRemove empty *_DEPENDENCIES in makefiles
2012-09-03 Felix Paul Kühnemacosx_vout: unify coding style
2012-09-02 Rémi Denis-CourmontRemove WinCE
2012-08-28 Rémi Denis-CourmontXCB: map media, brightness and zoom keys
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