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git.sesse.net Git - movit/log
Steinar H. Gunderson [Sat, 13 Oct 2012 01:13:09 +0000 (03:13 +0200)]
Ignore yet more test binaries.
Steinar H. Gunderson [Sat, 13 Oct 2012 01:12:55 +0000 (03:12 +0200)]
Split the TESTS= line in the Makefile now, since it is becoming quite long.
Steinar H. Gunderson [Sat, 13 Oct 2012 01:12:20 +0000 (03:12 +0200)]
Add a test for DeconvolutionSharpenEffect. Not completely done yet, but basic functionality is fine.
Steinar H. Gunderson [Sat, 13 Oct 2012 01:02:17 +0000 (03:02 +0200)]
Let users of expect_equal() override the default tolerance limits.
Steinar H. Gunderson [Sat, 13 Oct 2012 01:01:39 +0000 (03:01 +0200)]
Fix the mishandling of radius in the Gaussian deconvolution (it was off by a factor of sqrt(2)).
Steinar H. Gunderson [Fri, 12 Oct 2012 23:06:17 +0000 (01:06 +0200)]
Add the new tests to .gitignore.
Steinar H. Gunderson [Fri, 12 Oct 2012 22:59:23 +0000 (00:59 +0200)]
Add tests to check that rewriting works, and that gamma conversions are or are not inserted as needed.
Steinar H. Gunderson [Fri, 12 Oct 2012 22:20:28 +0000 (00:20 +0200)]
Add unit tests for back-and-forth conversions through sRGB and Rec. 709 gamma.
Steinar H. Gunderson [Fri, 12 Oct 2012 22:02:31 +0000 (00:02 +0200)]
Rename PROFILE= to COVERAGE=.
Steinar H. Gunderson [Fri, 12 Oct 2012 22:02:18 +0000 (00:02 +0200)]
Add a unit test for SaturationEffect.
Steinar H. Gunderson [Fri, 12 Oct 2012 21:43:28 +0000 (23:43 +0200)]
Support non-grayscale formats in the test pipeline, since we will want color quite soon.
Steinar H. Gunderson [Fri, 12 Oct 2012 20:59:38 +0000 (22:59 +0200)]
Now that we render to an FBO, we can do with a much smaller window for the test.
Steinar H. Gunderson [Fri, 12 Oct 2012 20:57:09 +0000 (22:57 +0200)]
Set RMS limit much tighter, now that we have floating-point textures.
Steinar H. Gunderson [Fri, 12 Oct 2012 20:56:13 +0000 (22:56 +0200)]
Add a unit test for GammaCompressionEffect.
Steinar H. Gunderson [Fri, 12 Oct 2012 20:52:28 +0000 (22:52 +0200)]
Add unit tests for Rec. 709 gamma expansion.
Steinar H. Gunderson [Fri, 12 Oct 2012 20:47:54 +0000 (22:47 +0200)]
Clean up profile files and .dot files.
Steinar H. Gunderson [Fri, 12 Oct 2012 20:47:41 +0000 (22:47 +0200)]
Do not unconditionally profile (that was a miscommit). Instead, make a PROFILE=1 parameter.
Steinar H. Gunderson [Fri, 12 Oct 2012 20:30:38 +0000 (22:30 +0200)]
If an output is not in the right output gamma but is in linear, that has to be good enough. Fixes an infinite loop.
Steinar H. Gunderson [Fri, 12 Oct 2012 20:24:14 +0000 (22:24 +0200)]
If at least one test fails, make check should also fail.
Steinar H. Gunderson [Fri, 12 Oct 2012 20:22:07 +0000 (22:22 +0200)]
Do not output the shader compile log if it is empty.
Steinar H. Gunderson [Fri, 12 Oct 2012 20:17:49 +0000 (22:17 +0200)]
Add a test for GammaExpansionEffect. Not done yet.
Steinar H. Gunderson [Fri, 12 Oct 2012 20:14:46 +0000 (22:14 +0200)]
Output the chained shaders to temporary files instead of to stdout, since it's near-impossible to see the test output with so much stuff in the way.
Steinar H. Gunderson [Fri, 12 Oct 2012 20:04:48 +0000 (22:04 +0200)]
Make unit tests render to a floating-point FBO, so that we get full precision.
Steinar H. Gunderson [Fri, 12 Oct 2012 19:27:43 +0000 (21:27 +0200)]
Support rendering to a given FBO instead of to the screen.
Steinar H. Gunderson [Fri, 12 Oct 2012 17:45:37 +0000 (19:45 +0200)]
Fix some issues with the case where we need to expand gamma to linear, but not compress afterwards.
Steinar H. Gunderson [Fri, 12 Oct 2012 17:21:24 +0000 (19:21 +0200)]
Fix step numbering.
Steinar H. Gunderson [Fri, 12 Oct 2012 17:06:21 +0000 (19:06 +0200)]
Fix a bug where find_nonlinear_inputs() would choke on GammaCompressionEffect and hit an infinite loop.
Steinar H. Gunderson [Fri, 12 Oct 2012 16:58:20 +0000 (18:58 +0200)]
Yet more Makefile tweaks/fixes.
Steinar H. Gunderson [Fri, 12 Oct 2012 00:25:34 +0000 (02:25 +0200)]
Add a unit test for MixEffect.
Steinar H. Gunderson [Fri, 12 Oct 2012 00:20:17 +0000 (02:20 +0200)]
can_output_linear_gamma() should never return true for float inputs.
Steinar H. Gunderson [Thu, 11 Oct 2012 23:59:36 +0000 (01:59 +0200)]
Split test utilities out into its own file.
Steinar H. Gunderson [Thu, 11 Oct 2012 23:58:57 +0000 (01:58 +0200)]
Ignore some gcov stuff.
Steinar H. Gunderson [Thu, 11 Oct 2012 23:50:44 +0000 (01:50 +0200)]
Fix an overly aggressive search-and-replace in the Makefile.
Steinar H. Gunderson [Thu, 11 Oct 2012 23:34:11 +0000 (01:34 +0200)]
Add some more simple tests to EffectChainTest.
Steinar H. Gunderson [Thu, 11 Oct 2012 22:35:18 +0000 (00:35 +0200)]
Start on unit testing (adds a dependency on Google Test). Right now, we have a single trivial test.
Steinar H. Gunderson [Thu, 11 Oct 2012 21:57:22 +0000 (23:57 +0200)]
Let FlatInput take in float data (sort of kludgy, though). Also remove the get_* methods, since we do not need them.
Steinar H. Gunderson [Thu, 11 Oct 2012 19:47:11 +0000 (21:47 +0200)]
needs_update should be set even after we have created the texture, since we have not actually filled it with anything.
Steinar H. Gunderson [Thu, 11 Oct 2012 17:05:04 +0000 (19:05 +0200)]
Split the test program from the actual library.
Steinar H. Gunderson [Wed, 10 Oct 2012 23:34:29 +0000 (01:34 +0200)]
Fix snafu in gamma expansion node insertion.
Steinar H. Gunderson [Wed, 10 Oct 2012 22:52:09 +0000 (00:52 +0200)]
Drop the 8-way symmetry; it causes bugs due to normalized texture coordinates.
Steinar H. Gunderson [Wed, 10 Oct 2012 22:43:02 +0000 (00:43 +0200)]
Simplify the refocus shader a bit.
Steinar H. Gunderson [Wed, 10 Oct 2012 22:42:49 +0000 (00:42 +0200)]
Fix a bug where we would send too few parameters down to the refocus shader.
Steinar H. Gunderson [Wed, 10 Oct 2012 20:41:14 +0000 (22:41 +0200)]
Remove stray debugging output.
Steinar H. Gunderson [Wed, 10 Oct 2012 20:37:42 +0000 (22:37 +0200)]
Remove some leftover out-commented code.
Steinar H. Gunderson [Wed, 10 Oct 2012 20:30:35 +0000 (22:30 +0200)]
Add an unsharp mask effect, to complement the more expensive deconvolution sharpening.
Steinar H. Gunderson [Wed, 10 Oct 2012 18:19:59 +0000 (20:19 +0200)]
Only recompute deconvolution kernel when we need to.
Steinar H. Gunderson [Wed, 10 Oct 2012 18:02:27 +0000 (20:02 +0200)]
Add an implementation of sharpening by FIR Wiener filters.
Steinar H. Gunderson [Tue, 9 Oct 2012 22:59:39 +0000 (00:59 +0200)]
Inform about input sizes also in the last pass.
Steinar H. Gunderson [Tue, 9 Oct 2012 10:16:30 +0000 (12:16 +0200)]
Use the input resolution in the blur instead of hard-coding 1280x720. Also fix mipmap calculation by odd sizes, so that we know we will hit exactly on the right pixels when we sample on the first pass.
Steinar H. Gunderson [Tue, 9 Oct 2012 10:04:18 +0000 (12:04 +0200)]
Spread resolution information throughout the effect chain.
Steinar H. Gunderson [Tue, 9 Oct 2012 09:38:59 +0000 (11:38 +0200)]
Typo fix.
Steinar H. Gunderson [Mon, 8 Oct 2012 23:01:59 +0000 (01:01 +0200)]
Make the HSV pickers keep the same luminance no matter what the saturation is. Makes for better LGG controls.
Steinar H. Gunderson [Mon, 8 Oct 2012 22:54:29 +0000 (00:54 +0200)]
Small precision fix in texture bounce comment.
Steinar H. Gunderson [Mon, 8 Oct 2012 22:53:36 +0000 (00:53 +0200)]
Pull EffectChain a step closer to input resolution independence.
Steinar H. Gunderson [Mon, 8 Oct 2012 20:54:26 +0000 (22:54 +0200)]
Fix spurious blank lines on stdout.
Steinar H. Gunderson [Mon, 8 Oct 2012 18:22:23 +0000 (20:22 +0200)]
Add a white balance effect (port of my white balance effect from Frei0r).
Steinar H. Gunderson [Mon, 8 Oct 2012 16:49:58 +0000 (18:49 +0200)]
Save a multiplication in the vignette effect.
Steinar H. Gunderson [Mon, 8 Oct 2012 16:08:40 +0000 (18:08 +0200)]
Change so that all modifications to the graph (meta-effects, colorspace information, gamma conversion) works at finalize() time. Fixes a lot of known issues and FIXMEs.
Steinar H. Gunderson [Mon, 8 Oct 2012 13:01:08 +0000 (15:01 +0200)]
FlatInput can only auto-expand from linear or sRGB, not e.g. Rec. 601/709 gamma.
Steinar H. Gunderson [Mon, 8 Oct 2012 12:56:58 +0000 (14:56 +0200)]
Rec. 709 color space is the same as sRGB, of course, so do not print it on the graph.
Steinar H. Gunderson [Mon, 8 Oct 2012 12:55:37 +0000 (14:55 +0200)]
Add edge information about odd things, such as bounces, resizes and non-standard color spaces.
Steinar H. Gunderson [Mon, 8 Oct 2012 12:45:32 +0000 (14:45 +0200)]
Output the graph in dot form at finalize time.
Steinar H. Gunderson [Mon, 8 Oct 2012 12:35:45 +0000 (14:35 +0200)]
Remove draw_vertex() declaration; the function was never implemented.
Steinar H. Gunderson [Mon, 8 Oct 2012 10:21:16 +0000 (12:21 +0200)]
Move Node and Phase out from being inner classes, given that we soon want to expose Node to effects.
Steinar H. Gunderson [Mon, 8 Oct 2012 10:08:26 +0000 (12:08 +0200)]
We need to link to -lrt, since we use the clock functions from there.
Steinar H. Gunderson [Mon, 8 Oct 2012 08:39:23 +0000 (10:39 +0200)]
Allow changing pitch on YCbCrInput as we go.
Steinar H. Gunderson [Sun, 7 Oct 2012 22:16:52 +0000 (00:16 +0200)]
Store all the auxillary information about each Effect in a Node structure. Saves heck of a lot of maps and asserts.
Steinar H. Gunderson [Sun, 7 Oct 2012 20:35:21 +0000 (22:35 +0200)]
Remove obsolete brainstorming doc.
Steinar H. Gunderson [Sun, 7 Oct 2012 20:26:13 +0000 (22:26 +0200)]
Make the blur use the resize functionality, which also unbreaks the in-between sampling. Oh, lovely blur.
Steinar H. Gunderson [Sun, 7 Oct 2012 20:25:40 +0000 (22:25 +0200)]
Some Makefile tweaks.
Steinar H. Gunderson [Sun, 7 Oct 2012 18:55:17 +0000 (20:55 +0200)]
Remove a flipping that is now wrong (again, because phase inputs are always RTT).
Steinar H. Gunderson [Sun, 7 Oct 2012 18:53:42 +0000 (20:53 +0200)]
Fix an issue with textures that are immediately bounced (they need mipmaps in all cases, since “inputs” to a phase now always are RTT inputs). Also add a FIXME to kill bounces in some of those cases.
Steinar H. Gunderson [Sun, 7 Oct 2012 18:17:38 +0000 (20:17 +0200)]
Support changing resolution in effects, and add a simple ResizeEffect that does that. It is still not possible to query the input size, though.
Steinar H. Gunderson [Sun, 7 Oct 2012 16:23:34 +0000 (18:23 +0200)]
Add missing file opengl.h.
Steinar H. Gunderson [Sun, 7 Oct 2012 16:23:27 +0000 (18:23 +0200)]
Add .d files to .gitignore.
Steinar H. Gunderson [Sun, 7 Oct 2012 12:01:15 +0000 (14:01 +0200)]
Add simple dependency generation to the Makefile.
Steinar H. Gunderson [Sun, 7 Oct 2012 10:54:32 +0000 (12:54 +0200)]
Move pixel_format out of the ImageFormat struct, since it is only relevant for FlatInput.
Steinar H. Gunderson [Sun, 7 Oct 2012 10:44:58 +0000 (12:44 +0200)]
Move all OpenGL includes into one file.
Steinar H. Gunderson [Sun, 7 Oct 2012 10:32:30 +0000 (12:32 +0200)]
Add YCbCr input. Required a bit of reworking of the sRGB extension stuff, but seems to work fine.
Steinar H. Gunderson [Sat, 6 Oct 2012 23:59:04 +0000 (01:59 +0200)]
1.0f is not allowed in GLSL; 1.0 it is.
Steinar H. Gunderson [Sat, 6 Oct 2012 18:04:31 +0000 (20:04 +0200)]
mat3() contructor takes elements in column-major order, so fix ColorspaceConversionEffect.
Steinar H. Gunderson [Sat, 6 Oct 2012 13:35:53 +0000 (15:35 +0200)]
Make Input an abstract base class, and move the current functionality into FlatInput. Also change a bit how we deal with adding them.
Steinar H. Gunderson [Sat, 6 Oct 2012 13:04:50 +0000 (15:04 +0200)]
Kill the EffectId enum, on the basis of YAGNI.
Steinar H. Gunderson [Sat, 6 Oct 2012 13:03:55 +0000 (15:03 +0200)]
Fix a warning.
Steinar H. Gunderson [Sat, 6 Oct 2012 12:35:07 +0000 (14:35 +0200)]
Redo the phase generation; we now start at the output end instead of at the inputs, which makes a lot more sense and unbreaks multiple-input scenarios.
Steinar H. Gunderson [Sat, 6 Oct 2012 12:34:24 +0000 (14:34 +0200)]
Bind input textures to the right sampler, and do it even if we do not need to update it (just draw from it).
Steinar H. Gunderson [Sat, 6 Oct 2012 10:09:14 +0000 (12:09 +0200)]
Open up for multiple inputs. We need to re-think the execution algorithm before it will actually work, though.
Steinar H. Gunderson [Sat, 6 Oct 2012 09:43:12 +0000 (11:43 +0200)]
Remove another unused member.
Steinar H. Gunderson [Sat, 6 Oct 2012 09:42:40 +0000 (11:42 +0200)]
Remove an unused member.
Steinar H. Gunderson [Sat, 6 Oct 2012 09:40:45 +0000 (11:40 +0200)]
Typo fix.
Steinar H. Gunderson [Fri, 5 Oct 2012 23:24:17 +0000 (01:24 +0200)]
Line-wrap the Makefile a bit.
Steinar H. Gunderson [Fri, 5 Oct 2012 23:17:39 +0000 (01:17 +0200)]
Add a glow effect, and an effect that linearly mixes two sources (because glow needed that).
Steinar H. Gunderson [Fri, 5 Oct 2012 23:14:08 +0000 (01:14 +0200)]
DiffusionEffect should not have any GLSL stuff in it.
Steinar H. Gunderson [Fri, 5 Oct 2012 23:06:23 +0000 (01:06 +0200)]
DiffusionEffect now needs sRGB primaries, since we compute the luminance.
Steinar H. Gunderson [Fri, 5 Oct 2012 22:58:31 +0000 (00:58 +0200)]
In overlay matte, use the luminance as a matte instead of each individual color component; it makes more sense to me. Also clamp luminance there to [0,1] to avoid going extrapolating into ugliness, which could happen when we had e.g. lift/gamma/gain before.
Steinar H. Gunderson [Fri, 5 Oct 2012 22:48:29 +0000 (00:48 +0200)]
Allow Input to set pitch. Currently only before the texture is created, though; we do not support variable pitch.
Steinar H. Gunderson [Fri, 5 Oct 2012 22:42:32 +0000 (00:42 +0200)]
Add missing file image_format.h, and add grayscale support.
Steinar H. Gunderson [Fri, 5 Oct 2012 22:39:21 +0000 (00:39 +0200)]
Generate PBOs on-the-fly instead of having hard-coded numbers.
Steinar H. Gunderson [Fri, 5 Oct 2012 22:24:33 +0000 (00:24 +0200)]
Split inputs into a separate class (descending from Effect) instead of handling them as a special case in EffectChain. Kills some special cases, and paves the road for multiple master inputs soon.
Steinar H. Gunderson [Fri, 5 Oct 2012 22:16:36 +0000 (00:16 +0200)]
Remember to clear the needs_update flag on 1D textures after upload.