2012-10-11 |
Steinar H.... | Split test utilities out into its own file. |
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2012-10-11 |
Steinar H.... | Ignore some gcov stuff. |
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2012-10-11 |
Steinar H.... | Fix an overly aggressive search-and-replace in the... |
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2012-10-11 |
Steinar H.... | Add some more simple tests to EffectChainTest. |
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2012-10-11 |
Steinar H.... | Start on unit testing (adds a dependency on Google... |
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2012-10-11 |
Steinar H.... | Let FlatInput take in float data (sort of kludgy, thoug... |
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2012-10-11 |
Steinar H.... | needs_update should be set even after we have created... |
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2012-10-11 |
Steinar H.... | Split the test program from the actual library. |
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2012-10-10 |
Steinar H.... | Fix snafu in gamma expansion node insertion. |
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2012-10-10 |
Steinar H.... | Drop the 8-way symmetry; it causes bugs due to normaliz... |
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2012-10-10 |
Steinar H.... | Simplify the refocus shader a bit. |
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2012-10-10 |
Steinar H.... | Fix a bug where we would send too few parameters down... |
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2012-10-10 |
Steinar H.... | Remove stray debugging output. |
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2012-10-10 |
Steinar H.... | Remove some leftover out-commented code. |
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2012-10-10 |
Steinar H.... | Add an unsharp mask effect, to complement the more... |
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2012-10-10 |
Steinar H.... | Only recompute deconvolution kernel when we need to. |
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2012-10-10 |
Steinar H.... | Add an implementation of sharpening by FIR Wiener filters. |
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2012-10-09 |
Steinar H.... | Inform about input sizes also in the last pass. |
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2012-10-09 |
Steinar H.... | Use the input resolution in the blur instead of hard... |
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2012-10-09 |
Steinar H.... | Spread resolution information throughout the effect... |
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2012-10-09 |
Steinar H.... | Typo fix. |
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2012-10-08 |
Steinar H.... | Make the HSV pickers keep the same luminance no matter... |
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2012-10-08 |
Steinar H.... | Small precision fix in texture bounce comment. |
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2012-10-08 |
Steinar H.... | Pull EffectChain a step closer to input resolution... |
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2012-10-08 |
Steinar H.... | Fix spurious blank lines on stdout. |
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2012-10-08 |
Steinar H.... | Add a white balance effect (port of my white balance... |
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2012-10-08 |
Steinar H.... | Save a multiplication in the vignette effect. |
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2012-10-08 |
Steinar H.... | Change so that all modifications to the graph (meta... |
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2012-10-08 |
Steinar H.... | FlatInput can only auto-expand from linear or sRGB... |
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2012-10-08 |
Steinar H.... | Rec. 709 color space is the same as sRGB, of course... |
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2012-10-08 |
Steinar H.... | Add edge information about odd things, such as bounces... |
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2012-10-08 |
Steinar H.... | Output the graph in dot form at finalize time. |
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2012-10-08 |
Steinar H.... | Remove draw_vertex() declaration; the function was... |
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2012-10-08 |
Steinar H.... | Move Node and Phase out from being inner classes, given... |
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2012-10-08 |
Steinar H.... | We need to link to -lrt, since we use the clock functio... |
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2012-10-08 |
Steinar H.... | Allow changing pitch on YCbCrInput as we go. |
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2012-10-07 |
Steinar H.... | Store all the auxillary information about each Effect... |
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2012-10-07 |
Steinar H.... | Remove obsolete brainstorming doc. |
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2012-10-07 |
Steinar H.... | Make the blur use the resize functionality, which also... |
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2012-10-07 |
Steinar H.... | Some Makefile tweaks. |
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2012-10-07 |
Steinar H.... | Remove a flipping that is now wrong (again, because... |
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2012-10-07 |
Steinar H.... | Fix an issue with textures that are immediately bounced... |
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2012-10-07 |
Steinar H.... | Support changing resolution in effects, and add a simpl... |
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2012-10-07 |
Steinar H.... | Add missing file opengl.h. |
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2012-10-07 |
Steinar H.... | Add .d files to .gitignore. |
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2012-10-07 |
Steinar H.... | Add simple dependency generation to the Makefile. |
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2012-10-07 |
Steinar H.... | Move pixel_format out of the ImageFormat struct, since... |
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2012-10-07 |
Steinar H.... | Move all OpenGL includes into one file. |
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2012-10-07 |
Steinar H.... | Add YCbCr input. Required a bit of reworking of the... |
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2012-10-06 |
Steinar H.... | 1.0f is not allowed in GLSL; 1.0 it is. |
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2012-10-06 |
Steinar H.... | mat3() contructor takes elements in column-major order... |
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2012-10-06 |
Steinar H.... | Make Input an abstract base class, and move the current... |
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2012-10-06 |
Steinar H.... | Kill the EffectId enum, on the basis of YAGNI. |
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2012-10-06 |
Steinar H.... | Fix a warning. |
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2012-10-06 |
Steinar H.... | Redo the phase generation; we now start at the output... |
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2012-10-06 |
Steinar H.... | Bind input textures to the right sampler, and do it... |
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2012-10-06 |
Steinar H.... | Open up for multiple inputs. We need to re-think the... |
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2012-10-06 |
Steinar H.... | Remove another unused member. |
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2012-10-06 |
Steinar H.... | Remove an unused member. |
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2012-10-06 |
Steinar H.... | Typo fix. |
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2012-10-05 |
Steinar H.... | Line-wrap the Makefile a bit. |
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2012-10-05 |
Steinar H.... | Add a glow effect, and an effect that linearly mixes... |
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2012-10-05 |
Steinar H.... | DiffusionEffect should not have any GLSL stuff in it. |
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2012-10-05 |
Steinar H.... | DiffusionEffect now needs sRGB primaries, since we... |
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2012-10-05 |
Steinar H.... | In overlay matte, use the luminance as a matte instead... |
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2012-10-05 |
Steinar H.... | Allow Input to set pitch. Currently only before the... |
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2012-10-05 |
Steinar H.... | Add missing file image_format.h, and add grayscale... |
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2012-10-05 |
Steinar H.... | Generate PBOs on-the-fly instead of having hard-coded... |
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2012-10-05 |
Steinar H.... | Split inputs into a separate class (descending from... |
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2012-10-05 |
Steinar H.... | Remember to clear the needs_update flag on 1D textures... |
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2012-10-05 |
Steinar H.... | Rename set_uniforms() to set_gl_state(), and make a... |
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2012-10-05 |
Steinar H.... | Mark some appropriate effects as not needing sRGB prima... |
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2012-10-05 |
Steinar H.... | Unbreak the final normalizers. |
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2012-10-05 |
Steinar H.... | Add a diffusion effect, and hook it up in the GUI. |
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2012-10-05 |
Steinar H.... | Actually implement multiple inputs to phases. Surprisin... |
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2012-10-04 |
Steinar H.... | Allow an effect to have multiple inputs (although the... |
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2012-10-04 |
Steinar H.... | Prepare for a more DAG-like effect graph. Does not... |
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2012-10-04 |
Steinar H.... | Revert an unintended change to main.cpp. |
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2012-10-04 |
Steinar H.... | Replace LAST_INPUT with INPUT. |
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2012-10-04 |
Steinar H.... | Rename needs_many_samples() to needs_texture_bounce... |
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2012-10-03 |
Steinar H.... | Move the GL_GENERATE_MIPMAP setting to a less broken... |
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2012-10-03 |
Steinar H.... | Fix R/B swapping in the SDL conversion. |
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2012-10-03 |
Steinar H.... | Yet another use-NULL-instead-of-giving-in-empty-stuff... |
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2012-10-03 |
Steinar H.... | Fix a (harmless) Valgrind hit. |
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2012-10-03 |
Steinar H.... | Let SDL convert the pixels instead of doing it ourselves. |
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2012-10-03 |
Steinar H.... | Add a “sandbox effect” that does nothing but is a usefu... |
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2012-10-03 |
Steinar H.... | Work around a Mesa bug wrt. mipmap generation. |
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2012-10-03 |
Steinar H.... | Give NULL to glTexImage2D() instead of zeroing memory... |
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2012-10-03 |
Steinar H.... | Mirror does not need linear light or sRGB primaries... |
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2012-10-03 |
Steinar H.... | Yet more header file comments. |
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2012-10-03 |
Steinar H.... | Comment all of *_effect.h. |
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2012-10-03 |
Steinar H.... | Comment the Effect class. |
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2012-10-03 |
Steinar H.... | Small refactoring. |
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2012-10-03 |
Steinar H.... | Make a new system for meta-effects, and convert the... |
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2012-10-03 |
Steinar H.... | Some more GL state paranoia. |
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2012-10-03 |
Steinar H.... | Flesh out the blur code a little. It actually blurs... |
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2012-10-03 |
Steinar H.... | Support setting vec4 arrays. |
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2012-10-03 |
Steinar H.... | Do not send uninitialized memory as a texture. |
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2012-10-03 |
Steinar H.... | Set better texture environment for the intermediate... |
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2012-10-03 |
Steinar H.... | Add a hack to restore the miplevels after blurring. |
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