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2014-11-15 Marco CostalbaUse DEPTH_MAX instead of MAX_PLY
2014-11-12 Gary Linscott100% accurate PV display
2014-11-12 lucasartUse quiet ttMove in qsearch() (7962287)
2014-11-12 Marco CostalbaUse if/else instead of goto
2014-11-12 Marco CostalbaUse Depth instead of int in search
2014-11-10 lucasartProfile Build with Hash=16
2014-11-09 lucasartFix bounds of FutilityMoveCounts
2014-11-09 Marco CostalbaRetire pvMove in search()
2014-11-09 Marco CostalbaAssorted code-style triviality
2014-11-09 Marco CostalbaIntroduce distance() and unify some API
2014-11-08 lucasartCodestyle massage Search::init()
2014-11-08 lucasartBe more optimistic in aspiration window
2014-11-07 lucasartPrune ttMove like any other
2014-11-07 lucasartRetire CACHE_LINE_ALIGNMENT
2014-11-06 lucasartApply King Safety later in the endgame
2014-11-05 mstemberaRemoving some superfluous extern declarations
2014-11-05 Marco CostalbaAssume UCI 'nodes' is int64_t instead of int
2014-11-05 Marco CostalbaRearrange check_time()
2014-11-04 AjithAdd bonuses for each threat instead of max threat value.
2014-11-03 mstemberaOptimize TranspositionTable::store() and TranspositionT...
2014-11-03 lucasartDo not assume that enum are signed
2014-11-03 lucasartCleanup MAX_PLY
2014-11-02 Marco CostalbaRestore std::dec after std::hex
2014-11-01 Marco CostalbaRetire ScalePawnSpan[]
2014-11-01 Marco CostalbaMerge pull request #89 from official-stockfish/pull_no_...
2014-11-01 Marco CostalbaRetire PawnsFileSpan
2014-11-01 lucasartCorrectly describe POPCNT compile
2014-11-01 lucasartConsistent use of anonymous namespace
2014-11-01 lucasartRemove dead code
2014-11-01 Marco CostalbaPrefer operator<<() to pretty()
2014-11-01 Marco CostalbaMerge pull request #82 from official-stockfish/clean_up...
2014-10-30 Marco CostalbaCode style clean-up
2014-10-28 mstemberamax_piece_type cleanup, and slight speed increase.
2014-10-27 Joona KiiskiA small clean up of previous patch suggested by Marco
2014-10-27 Joona KiiskiSpeed up max_piece_type()
2014-10-27 snicoletTune PawnsFileSpan
2014-10-27 Pascal RomaretImprove compatibility with Shredder Classic GUI
2014-10-26 Marco CostalbaFix an obscure gcc warning
2014-10-26 Marco CostalbaRetire notation.cpp
2014-10-26 Marco CostalbaFinal UCI helpers renaming
2014-10-26 Marco CostalbaRetire notation.h
2014-10-26 Marco CostalbaRename ucioption.h to uci.h
2014-10-26 Marco CostalbaRetire to_char() helpers
2014-10-26 Marco CostalbaReformat max_threat()
2014-10-23 snicoletCalculate maximum threat for hanging pieces
2014-10-15 Marco CostalbaDocument why initing eval tables
2014-10-12 Marco CostalbaRename Tracing methods
2014-10-12 Marco CostalbaAccount for Tempo in do_evaluate()
2014-10-12 Marco CostalbaFix some warnings with Intel C++ compiler
2014-10-12 lucasart Further streamline connected pawn evaluation
2014-10-07 lucasartMerge Connected and Candidate
2014-10-06 joergosterRemove the now redundant TT prefetch call from Position...
2014-10-05 Luca BrivioSimplify futility move count array formula
2014-10-04 Marco CostalbaReformat and rename hash_after_move()
2014-10-03 AjithExtend King Threats to all pieces (other than pawns).
2014-10-02 joergosterSpeculative prefetch
2014-10-01 lucasartConvert TT depth to int8_t
2014-09-30 Marco CostalbaTrivial code style fixes
2014-09-29 Marco CostalbaMove ONE_PLY to be 1 instead of 2: search()
2014-09-28 lucasartClean up VALUE_KNOWN_WIN conditions
2014-09-27 Uri BlassRemove use of half-ply reductions from LMR, Null-move...
2014-09-25 Joona KiiskiCap evaluation based null move extra reduction to three...
2014-09-25 Uri BlassChange history reduction in LMR to be a full ply.
2014-09-21 uriblassEvaluate king safety when no queen is present.
2014-09-21 Gary LinscottFix spacing.
2014-09-21 Marco CostalbaRearrange evaluation constants definitions
2014-09-21 Marco CostalbaRename time variable to reflect UCI parameters
2014-09-19 mbootsectorKing-pawn threat bonus for endgames.
2014-09-16 Marco CostalbaRename "Contempt Factor" to "Contempt"
2014-09-16 Marco CostalbaRetire struct Log
2014-09-15 lucasartSimplify Time Management UCI options
2014-09-04 Marco CostalbaSmall tweak to idle_loop()
2014-08-30 Joona KiiskiSimplify idle_loop()
2014-08-24 lucasartRetire Search Log
2014-08-09 Marco CostalbaFix perft 1
2014-08-09 lucasartRetire move_to_san()
2014-08-09 lucasartMove to_char() and to_string() to notation
2014-08-09 Marco CostalbaRework perft implementation
2014-08-07 lucasartWrite perft(N-1) into cout
2014-08-07 lucasartFix Hash in bench
2014-08-06 joergosterRemove insufficient material rule
2014-08-05 lucasartRemove useless code in Position::pretty()
2014-08-05 lucasartReduce minimum memory requirement by 16MB
2014-08-05 lucasartDefault Hash defined in a single place
2014-08-04 lucasartRetire divide command
2014-08-02 Marco CostalbaEnsure printing UCI info in multi-pv case
2014-08-01 Oskar Werkelin... Correct bench timing
2014-07-29 lucasartDocument Threat[] indices
2014-07-28 Marco CostalbaFix a warning with MSVC 2010
2014-07-28 David ZarSmall code style reformatting
2014-07-27 lucasartAspiration: widen slower
2014-07-22 David ZarOutpost tuning
2014-07-20 lucasartRevert Contempt = 20
2014-07-15 Marco CostalbaSimplify evaluate_passed_pawns
2014-07-14 lucasartContempt = 20
2014-07-14 David ZarBonus passed pawn blocked by our pieces
2014-07-11 Marco CostalbaSmall reformat to Skill class
2014-07-10 lucasartRemove useless condition
2014-07-08 Joona KiiskiRetire FakeSplit
2014-07-07 Marco CostalbaAvoid 'double assigments' tricks
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