2014-03-11 |
Steinar H.... | .gitignore lots of libtool stuff. |
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2014-03-11 |
Steinar H.... | .gitignore more unit tests. |
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2014-03-11 |
Steinar H.... | Ignore .ld files. |
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2014-03-11 |
Steinar H.... | Merge branch 'master' into epoxy |
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2014-03-11 |
Steinar H.... | Fix some formatting messups. |
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2014-03-11 |
Steinar H.... | Merge branch 'master' into epoxy |
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2014-03-11 |
Steinar H.... | Add a simple luma wipe transition. |
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2014-03-11 |
Steinar H.... | Merge branch 'master' into epoxy |
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2014-03-11 |
Steinar H.... | Support GL_R and 16-bit fixed-point textures in FlatInput. |
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2014-03-11 |
Steinar H.... | Merge branch 'master' into epoxy |
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2014-03-11 |
Steinar H.... | Fix dependencies for .lo files. |
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2014-03-10 |
Steinar H.... | Merge branch 'master' into epoxy |
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2014-03-10 |
Steinar H.... | Add an effect for complex multiplication. |
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2014-03-10 |
Steinar H.... | Formalize the notion of messing with sampler state. |
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2014-03-10 |
Steinar H.... | Handle texture non-bounce a bit better. |
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2014-03-10 |
Steinar H.... | Handle texture non-bounce a bit better. |
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2014-03-10 |
Steinar H.... | Merge branch 'master' into epoxy |
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2014-03-09 |
Steinar H.... | Add support for fp16 and RG textures to FlatInput. |
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2014-03-09 |
Steinar H.... | Ignore libtool files in .gitignore. |
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2014-03-09 |
Steinar H.... | Add an effect to do re-slicing of the image, for overla... |
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2014-03-09 |
Steinar H.... | Add utility functions for EffectChain to add inputs... |
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2014-03-09 |
Steinar H.... | Do our own fp16 conversion in ResampleEffect. |
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2014-03-09 |
Steinar H.... | Store all twiddle factors as fp16. |
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2014-03-09 |
Steinar H.... | Add a utility library for downconverting to fp16. |
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2014-03-09 |
Steinar H.... | Do our own fp16 conversion in ResampleEffect. |
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2014-03-09 |
Steinar H.... | Store all twiddle factors as fp16. |
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2014-03-09 |
Steinar H.... | Add a utility library for downconverting to fp16. |
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2014-03-09 |
Steinar H.... | Support SDL2. |
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2014-03-09 |
Steinar H.... | Merge branch 'master' into epoxy |
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2014-03-09 |
Steinar H.... | Fix the widget display in the demo app. |
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2014-03-09 |
Steinar H.... | Merge branch 'master' into epoxy |
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2014-03-09 |
Steinar H.... | Fix the roundoff test. |
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2014-03-09 |
Steinar H.... | Note in the README that OpenGL 3.0 is sufficient. |
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2014-03-09 |
Steinar H.... | Stop using 1D textures. |
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2014-03-09 |
Steinar H.... | Check for core OpenGL versions, not just extensions. |
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2014-03-09 |
Steinar H.... | Switch from using GLEW to epoxy. |
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2014-03-08 |
Steinar H.... | Remove GL_LUMINANCE in more places. |
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2014-03-08 |
Steinar H.... | Use the GL_RED texture format instead of GL_LUMINANCE. |
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2014-03-08 |
Steinar H.... | Use triangle strips instead of quads. |
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2014-03-08 |
Steinar H.... | Use VAOs to bind the VBOs. |
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2014-03-08 |
Steinar H.... | Make the initializing functions also drop fixed functio... |
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2014-03-08 |
Steinar H.... | Use GLSL 1.30-style attributes for the main shader. |
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2014-03-08 |
Steinar H.... | Check GLSL program link status, for better error reporting. |
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2014-03-08 |
Steinar H.... | Use abort() on check_error() failure. |
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2014-02-12 |
Steinar H.... | Fix a typo. |
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2014-02-12 |
Steinar H.... | Move everything into “namespace movit”. |
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2014-02-12 |
Steinar H.... | Make init_movit() return a true/false error value. |
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2014-01-27 |
Steinar H.... | Make a pow() call unambiguous. |
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2014-01-26 |
Steinar H.... | Remove the finalize() member function from Input. |
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2014-01-26 |
Steinar H.... | Send shader compile log to stderr instead of stdout. |
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2014-01-26 |
Steinar H.... | Explicitly declare use of round() as an #extension. |
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2014-01-26 |
Steinar H.... | In EffectChainTest, do not re-call init_movit() |
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2014-01-25 |
Steinar H.... | Make the ResampleEffect accuracy test stricter. |
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2014-01-25 |
Steinar H.... | Normalize the resample weight after bilinear combining. |
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2014-01-25 |
Steinar H.... | Don't dither alpha. |
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2014-01-25 |
Steinar H.... | Rescale resampling weights so that the sum becomes... |
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2014-01-23 |
Steinar H.... | Remove sandbox_effect from coverage. |
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2014-01-23 |
Steinar H.... | Another round of include-what-you-use. |
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2014-01-23 |
Steinar H.... | Set an explicit C++ tag on libtool, to ease compiling... |
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2014-01-23 |
Steinar H.... | Add SHELL override from autoconf, since otherwise libto... |
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2014-01-23 |
Steinar H.... | Move to 'using namespace std;' in all .cpp files. |
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2014-01-23 |
Steinar H.... | Tweak the exclusion rules for coverage computation... |
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2014-01-22 |
Steinar H.... | Add a unit test for VignetteEffect, and fix two bugs. |
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2014-01-22 |
Steinar H.... | Add a unit test for EffectChain without shared Resource... |
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2014-01-22 |
Steinar H.... | Unbreak demo build (it was broken due to a typo). |
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2014-01-22 |
Steinar H.... | Some tweaks to the libtool parts of the Makefile. |
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2014-01-22 |
Steinar H.... | Use the libtool autoconf macros. |
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2014-01-22 |
Steinar H.... | Use libtool for building libraries and binaries. |
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2014-01-21 |
Steinar H.... | Fix mis-feeing in the ResourcePool destructor. |
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2014-01-21 |
Steinar H.... | Make FlatInput and YCbCrInput release the texture to... |
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2014-01-21 |
Steinar H.... | Use the ResourcePool to allocate RTT textures in Effect... |
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2014-01-21 |
Steinar H.... | Implement the texture freelist in ResourcePool. |
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2014-01-21 |
Steinar H.... | Add missing format LUMINANCE8. |
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2014-01-21 |
Steinar H.... | Fix YCbCrInput after the ResourcePool texture changes. |
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2014-01-21 |
Steinar H.... | Complete a forgotten comment. |
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2014-01-21 |
Steinar H.... | Add support to the ResourcePool for 2D textures. |
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2014-01-20 |
Steinar H.... | Retire the GL_GENERATE_MIPMAP hack for FlatInput. |
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2014-01-19 |
Steinar H.... | Disable OpenGL dithering, just to be on the safe side. |
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2014-01-19 |
Steinar H.... | Round explicitly after dithering, for GPUs that don... |
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2014-01-19 |
Steinar H.... | Store GL_FLOAT FlatInputs as fp32, not fp16. |
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2014-01-19 |
Steinar H.... | Turn off .dot and .frag file generation during unit... |
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2014-01-19 |
Steinar H.... | Add a new effect that can do FFT/IFFT. |
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2014-01-19 |
Steinar H.... | We need to link the main library against pthreads now... |
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2014-01-18 |
Steinar H.... | Make effect_id phase-local instead of global. |
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2014-01-17 |
Steinar H.... | Add a shared ResourcePool to share resources between... |
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2014-01-17 |
Steinar H.... | Document EffectChain threading considerations. |
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2014-01-17 |
Steinar H.... | Add a file-level comment for EffectChain. |
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2014-01-14 |
Steinar H.... | Remove the support for 1D textures as parameters. |
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2014-01-14 |
Steinar H.... | Remove unused element need_texture_update from DitherEf... |
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2014-01-12 |
Steinar H.... | Let the application manage PBOs. |
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2014-01-09 |
Steinar H.... | Implement GammaCompressionEffect using ALU ops instead... |
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2014-01-09 |
Steinar H.... | Comment and README updates about Rec. 2020 in light... |
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2014-01-09 |
Steinar H.... | Add accuracy unit tests for GammaExpansionEffect. |
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2014-01-08 |
Steinar H.... | Fix edge errors in the sRGB comment; I had used subs... |
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2014-01-08 |
Steinar H.... | Fix a typo in a comment. |
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2014-01-08 |
Steinar H.... | Implement GammaExpansionEffect using ALU ops instead... |
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2014-01-08 |
Steinar H.... | In the demo application, reset the FPS counter every... |
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2014-01-08 |
Steinar H.... | Fix some outdated comments in GammaExpansionEffect. |
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2014-01-03 |
Steinar H.... | It's now 2014 :-P (Happy new year!) |
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2014-01-01 |
Steinar H.... | Add an assertion failure that we don't add the same... |
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