2018-08-10 |
Steinar H.... | Unbreak Kaeru. |
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2018-08-10 |
Steinar H.... | Add support for lift/gamma/gain in the theme. |
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2018-08-08 |
Steinar H.... | Support rendering forward and backward flow in parallel. |
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2018-08-08 |
Steinar H.... | 16-bit depth should be plenty. |
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2018-08-08 |
Steinar H.... | Use a renderbuffer instead of a depth texture; potentia... |
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2018-08-07 |
Steinar H.... | Rename “Total” to something more descriptive. |
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2018-08-07 |
Steinar H.... | Fix a warning in motion_search.frag. |
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2018-08-06 |
Steinar H.... | Fix patch placement. Again. |
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2018-08-04 |
Steinar H.... | Add a warmup option to get somewhat more consistent... |
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2018-08-04 |
Steinar H.... | Fix a bug where the first black pass of SOR would read... |
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2018-08-04 |
Steinar H.... | Rename du_dv_tex to diff_flow_tex, for consistency. |
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2018-08-04 |
Steinar H.... | Update the SOR comment about twinned buffering. |
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2018-08-04 |
Steinar H.... | Fix an outdated comment. |
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2018-08-04 |
Steinar H.... | Microoptimization in the SOR fragment shader. |
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2018-08-04 |
Steinar H.... | Split the equation texture in two, which speeds up... |
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2018-08-03 |
Steinar H.... | Fix a NaN issue on Intel. |
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2018-08-03 |
Steinar H.... | Pack the gradients and image together into a single... |
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2018-08-03 |
Steinar H.... | Remove some redundant glUseProgram() calls. |
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2018-08-02 |
Steinar H.... | Remove an unused uniform. |
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2018-08-02 |
Steinar H.... | Properly release the flow texture; saves 1 ms (!) on... |
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2018-08-02 |
Steinar H.... | Compute diffusivity instead of smoothness, which saves... |
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2018-08-02 |
Steinar H.... | Remove some dead code. |
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2018-08-02 |
Steinar H.... | Microoptimization in splat.vert. |
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2018-08-02 |
Steinar H.... | Share VAOs between all the passes. Much less code,... |
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2018-08-02 |
Steinar H.... | Fix an issue where we would lose >1 ms for computing... |
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2018-08-02 |
Steinar H.... | Make PersistentFBOSet handle depth. |
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2018-08-02 |
Steinar H.... | Remove the rather pointless enable_if tests for now... |
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2018-08-02 |
Steinar H.... | Fix a GLSL syntax error that tripped up NVIDIA. |
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2018-08-02 |
Steinar H.... | Disable dither; we don't need it. |
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2018-08-02 |
Steinar H.... | When timing a level, print the resolution. |
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2018-08-02 |
Steinar H.... | Make a new flag --detailed-timing for microsecond measu... |
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2018-08-02 |
Steinar H.... | Move GPUTimers into its own file. |
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2018-08-01 |
Steinar H.... | Remove an unused uniform. |
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2018-07-31 |
Steinar H.... | Use the same PBO readback system for interpolated image... |
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2018-07-31 |
Steinar H.... | Speed up hole filling by ~10%. |
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2018-07-30 |
Steinar H.... | Implement hole filling. |
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2018-07-30 |
Steinar H.... | Put depth in 0..1; evidently even fp32 depth is clamped... |
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2018-07-30 |
Steinar H.... | Start working on interpolation code. |
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2018-07-28 |
Steinar H.... | Do RGB -> grayscale conversion on the GPU. |
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2018-07-28 |
Steinar H.... | Split texture pooling out from DISComputeFlow into... |
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2018-07-28 |
Steinar H.... | Hide the OpenGL window; it is rather annoying. |
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2018-07-28 |
Steinar H.... | Remove a TODO. |
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2018-07-28 |
Steinar H.... | Stop leaking texture views (and by extension, textures). |
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2018-07-27 |
Steinar H.... | Small code cleanup. |
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2018-07-27 |
Steinar H.... | Use textureSize() instead of sending in uniforms manual... |
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2018-07-27 |
Steinar H.... | Remove a TODO; setting up equations is not where our... |
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2018-07-26 |
Steinar H.... | Halve the number of motion search iterations, to eight. |
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2018-07-26 |
Steinar H.... | Finally get SOR working. |
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2018-07-26 |
Steinar H.... | Fix a mixup in the variational refinement text. |
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2018-07-26 |
Steinar H.... | Close off a TODO. |
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2018-07-26 |
Steinar H.... | Rework patch placement. Finally inches our EPE just... |
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2018-07-25 |
Steinar H.... | Tweak the default variational refinement weights (optim... |
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2018-07-25 |
Steinar H.... | Give the variational refinement terms slightly less... |
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2018-07-25 |
Steinar H.... | Fix a done TODO (gamma is for E_G, not E_S, and we... |
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2018-07-25 |
Steinar H.... | Sample gradient as zero outside the image, instead... |
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2018-07-25 |
Steinar H.... | Small syntactic tweak. |
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2018-07-24 |
Steinar H.... | Fix the patch out-of-bounds check in motion search... |
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2018-07-24 |
Steinar H.... | Fix a problem with visualizing flow that goes exactly... |
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2018-07-24 |
Steinar H.... | Use asynchronous readback when doing many flows. Speeds... |
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2018-07-23 |
Steinar H.... | Fix some uniforms not getting through to the motion... |
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2018-07-23 |
Steinar H.... | Add a debugging flag to disable/ignore variational... |
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2018-07-23 |
Steinar H.... | Change the discard condition for motion search. |
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2018-07-23 |
Steinar H.... | Fix a typo. |
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2018-07-23 |
Steinar H.... | Make motion search happen mostly in pixels; a bit less... |
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2018-07-23 |
Steinar H.... | Print EPE on stdout, since it is not an error. |
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2018-07-23 |
Steinar H.... | Make flow writing a bit faster. |
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2018-07-23 |
Steinar H.... | Print out the first flow pair, too. |
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2018-07-23 |
Steinar H.... | Add a --disable-timing flag (less spew, less GPU waiting). |
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2018-07-23 |
Steinar H.... | Add support for computing many flows sequentially ... |
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2018-07-23 |
Steinar H.... | Refactor the flow writing. |
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2018-07-23 |
Steinar H.... | Reuse textures between flow invocations. |
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2018-07-23 |
Steinar H.... | Make a wrapper class for all the flow logic. |
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2018-07-23 |
Steinar H.... | Refactor FBO creation. A step on the way to persistent... |
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2018-07-23 |
Steinar H.... | Small cleanup. |
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2018-07-22 |
Steinar H.... | Make the eval tool capable of taking the average over... |
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2018-07-22 |
Steinar H.... | Make it possible to set alpha/delta/gamma on the comman... |
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2018-07-22 |
Steinar H.... | Add in the relative weighting of the variational refine... |
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2018-07-22 |
Steinar H.... | Fix a comment. |
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2018-07-21 |
Steinar H.... | Add another missing clear. |
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2018-07-21 |
Steinar H.... | Deal with buggy GPU timers that go backwards. |
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2018-07-21 |
Steinar H.... | If needed, resize the flow up (bilinearly) to the final... |
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2018-07-21 |
Steinar H.... | Hack around a convergence problem in the SOR code,... |
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2018-07-21 |
Steinar H.... | Fix a typo. |
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2018-07-21 |
Steinar H.... | Support giving in file names on the command line. |
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2018-07-21 |
Steinar H.... | Load arbitrary images through SDL_image, instead of... |
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2018-07-21 |
Steinar H.... | Pack the two b values in the equations with shared... |
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2018-07-21 |
Steinar H.... | Fix an algebra error in the E_I term. |
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2018-07-21 |
Steinar H.... | Fix some errors in the smoothness term. |
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2018-07-20 |
Steinar H.... | Small notational tweak. |
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2018-07-20 |
Steinar H.... | Add some missing clears. |
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2018-07-20 |
Steinar H.... | Update .gitignore. |
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2018-07-20 |
Steinar H.... | In the variational refinement, change the flow unit... |
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2018-07-20 |
Steinar H.... | Add a FIXME on the scissor. |
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2018-07-20 |
Steinar H.... | Add much more detailed GPU timers. |
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2018-07-20 |
Steinar H.... | Fix flow output after we did normalization in the add... |
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2018-07-20 |
Steinar H.... | Avoid infinities in a uniform. |
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2018-07-20 |
Steinar H.... | Finish up the variational refinement, conceptually... |
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2018-07-20 |
Steinar H.... | Implement SOR. |
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2018-07-19 |
Steinar H.... | Calculate smoothness and set up the equations. Still... |
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2018-07-19 |
Steinar H.... | Also calculate beta_0 when calculating derivatives. |
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