mlt_position length = mlt_filter_get_length2( filter, frame );
double opacity = mlt_properties_anim_get_double( properties, "opacity", position, length );
double alpha = mlt_properties_anim_get_double( properties, "alpha", position, length );
- mlt_properties_set_double( properties, "movit.parms.vec4.factor[0]", opacity );
- mlt_properties_set_double( properties, "movit.parms.vec4.factor[1]", opacity );
- mlt_properties_set_double( properties, "movit.parms.vec4.factor[2]", opacity );
- mlt_properties_set_double( properties, "movit.parms.vec4.factor[3]", alpha >= 0 ? alpha : opacity );
+ mlt_properties_set_double( properties, "_movit.parms.vec4.factor[0]", opacity );
+ mlt_properties_set_double( properties, "_movit.parms.vec4.factor[1]", opacity );
+ mlt_properties_set_double( properties, "_movit.parms.vec4.factor[2]", opacity );
+ mlt_properties_set_double( properties, "_movit.parms.vec4.factor[3]", alpha >= 0 ? alpha : opacity );
GlslManager::get_instance()->unlock_service( frame );
*format = mlt_image_glsl;
int error = mlt_frame_get_image( frame, image, format, width, height, writable );