srgb8_to_linear((color_int >> 16) & 0xff),
srgb8_to_linear((color_int >> 8) & 0xff)
);
- mlt_properties_set_double( properties, "movit.parms.vec3.neutral_color[0]", color.r );
- mlt_properties_set_double( properties, "movit.parms.vec3.neutral_color[1]", color.g );
- mlt_properties_set_double( properties, "movit.parms.vec3.neutral_color[2]", color.b );
+ mlt_properties_set_double( properties, "_movit.parms.vec3.neutral_color[0]", color.r );
+ mlt_properties_set_double( properties, "_movit.parms.vec3.neutral_color[1]", color.g );
+ mlt_properties_set_double( properties, "_movit.parms.vec3.neutral_color[2]", color.b );
double output_color_temperature =
mlt_properties_anim_get_double( properties, "color_temperature", position, length );
- mlt_properties_set_double( properties, "movit.parms.float.output_color_temperature",
+ mlt_properties_set_double( properties, "_movit.parms.float.output_color_temperature",
output_color_temperature );
GlslManager::get_instance()->unlock_service( frame );
*format = mlt_image_glsl;