]> git.sesse.net Git - movit/blobdiff - fs-footer.glsl
Chain together vertex shaders, like with fragment shaders.
[movit] / fs-footer.glsl
diff --git a/fs-footer.glsl b/fs-footer.glsl
new file mode 100644 (file)
index 0000000..0a742a3
--- /dev/null
@@ -0,0 +1,4 @@
+void main()
+{
+       gl_FragColor = LAST_INPUT(tc);
+}