#define _INIT_H
// Initialize the library; in particular, will query the GPU for information
-// that is needed by various components. (In time, for instance, we will query
-// about extensions here.)
+// that is needed by various components. For instance, it verifies that
+// we have all the OpenGL extensions we need.
void init_movit();
// GPU features. These are not intended for end-user use.
// We currently don't bother to test above 2^10.
extern float movit_texel_subpixel_precision;
+// Whether the GPU in use supports GL_EXT_texture_sRGB.
+extern bool movit_srgb_textures_supported;
+
#endif // !defined(_INIT_H)