--- /dev/null
+#include "lift_gamma_gain_effect.h"
+
+LiftGammaGainEffect::LiftGammaGainEffect()
+ : lift(0.0f, 0.0f, 0.0f),
+ gamma(1.0f, 1.0f, 1.0f),
+ gain(1.0f, 1.0f, 1.0f),
+ saturation(1.0f)
+{
+ register_vec3("lift", (float *)&lift);
+ register_vec3("gamma", (float *)&gamma);
+ register_vec3("gain", (float *)&gain);
+ register_float("saturation", &saturation);
+}