]> git.sesse.net Git - movit/blobdiff - vs.vert
Kill the vertex shader system; it is too complicated to get it right until we have...
[movit] / vs.vert
diff --git a/vs.vert b/vs.vert
new file mode 100644 (file)
index 0000000..1f48069
--- /dev/null
+++ b/vs.vert
@@ -0,0 +1,7 @@
+varying vec2 tc;
+
+void main()
+{
+       tc = gl_MultiTexCoord0.st;
+        gl_Position = ftransform();
+}