+ if (type == GL_UNSIGNED_SHORT) {
+ // For 10-bit or 12-bit packed into 16-bit, we need to scale the values
+ // so that the max value goes from 1023 (or 4095) to 65535. We do this
+ // by folding the scaling into the conversion matrix, so it comes essentially
+ // for free. However, the offset is before the scaling (and thus assumes
+ // correctly scaled values), so we need to adjust that the other way.
+ double scale = 65535.0 / (ycbcr_format.num_levels - 1);
+ offset[0] /= scale;
+ offset[1] /= scale;
+ offset[2] /= scale;
+ ycbcr_to_rgb *= scale;
+ }
+