QFrame *frame;
JPEGFrameView *display;
QPushButton *preview_btn;
+ bool hidden = false;
};
std::vector<FrameAndDisplay> displays;
MIDIMapper midi_mapper;
void change_num_cameras();
+ void relayout_displays();
void cue_in_clicked();
void cue_out_clicked();
void queue_clicked();
void quality_toggled(int quality, bool checked);
void in_padding_toggled(double seconds, bool checked);
void out_padding_toggled(double seconds, bool checked);
+ void hide_camera_toggled(unsigned camera_idx, bool checked);
void highlight_camera_input(int stream_idx);
void enable_or_disable_preview_button();