--- /dev/null
+#ifndef _MIDI_MAPPING_DIALOG_H
+#define _MIDI_MAPPING_DIALOG_H
+
+#include <QDialog>
+#include <string>
+#include <vector>
+#include <sys/time.h>
+
+#include "audio_mixer.h"
+#include "mixer.h"
+
+namespace Ui {
+class MIDIMappingDialog;
+} // namespace Ui
+
+class MIDIMapper;
+class MIDIMappingProto;
+class QComboBox;
+class QSpinBox;
+class QTreeWidgetItem;
+
+class MIDIMappingDialog : public QDialog
+{
+ Q_OBJECT
+
+public:
+ MIDIMappingDialog(MIDIMapper *mapper);
+ ~MIDIMappingDialog();
+
+ // For use in midi_mapping_dialog.cpp only.
+ struct Control {
+ std::string label;
+ int field_number; // In MIDIMappingBusProto.
+ int bank_field_number; // In MIDIMappingProto.
+ };
+
+public slots:
+ void ok_clicked();
+ void cancel_clicked();
+
+private:
+ static constexpr unsigned num_buses = 8;
+
+ void add_bank_selector(QTreeWidgetItem *item, const MIDIMappingProto &mapping_proto, int bank_field_number);
+
+ enum class ControlType { CONTROLLER, BUTTON };
+ void add_controls(const std::string &heading, ControlType control_type,
+ const MIDIMappingProto &mapping_proto, const std::vector<Control> &controls);
+
+ std::unique_ptr<MIDIMappingProto> construct_mapping_proto_from_ui();
+
+
+ Ui::MIDIMappingDialog *ui;
+ MIDIMapper *mapper;
+
+ // All controllers actually laid out on the grid (we need to store them
+ // so that we can read its values back into the new protobuf).
+ struct InstantiatedSpinner {
+ QSpinBox *spinner;
+ unsigned bus_idx;
+ int field_number; // In MIDIMappingBusProto.
+ };
+ struct InstantiatedComboBox {
+ QComboBox *combo_box;
+ int field_number; // In MIDIMappingProto.
+ };
+ std::vector<InstantiatedSpinner> controller_spinners;
+ std::vector<InstantiatedSpinner> button_spinners;
+ std::vector<InstantiatedComboBox> bank_combo_boxes;
+};
+
+#endif // !defined(_MIDI_MAPPING_DIALOG_H)