#include <QDialog>
#include <string>
+#include <utility>
#include <vector>
#include <sys/time.h>
MIDIMappingDialog(MIDIMapper *mapper);
~MIDIMappingDialog();
+ bool eventFilter(QObject *obj, QEvent *event) override;
+
// For use in midi_mapping_dialog.cpp only.
struct Control {
std::string label;
void note_on(unsigned note) override;
public slots:
+ void guess_clicked();
void ok_clicked();
void cancel_clicked();
void save_clicked();
const MIDIMappingProto &mapping_proto, const std::vector<Control> &controls);
void fill_controls_from_mapping(const MIDIMappingProto &mapping_proto);
+ // Tries to find a source bus and an offset to it that would give
+ // a consistent offset for the rest of the mappings in this bus.
+ // Returns -1 for the bus (the first element) if no consistent offset
+ // can be found.
+ std::pair<int, int> guess_offset(unsigned bus_idx);
+ bool bus_is_empty(unsigned bus_idx);
+
+ void update_guess_button_state();
+ int find_focus_bus();
+
std::unique_ptr<MIDIMappingProto> construct_mapping_proto_from_ui();
Ui::MIDIMappingDialog *ui;
MIDIMapper *mapper;
ControllerReceiver *old_receiver;
+ int last_focus_bus_idx{-1};
// All controllers actually laid out on the grid (we need to store them
// so that we can move values back and forth between the controls and
std::vector<InstantiatedSpinner> controller_spinners;
std::vector<InstantiatedSpinner> button_spinners;
std::vector<InstantiatedComboBox> bank_combo_boxes;
+
+ // Keyed on bus index, then field number.
+ std::map<unsigned, std::map<unsigned, QSpinBox *>> spinners;
};
#endif // !defined(_MIDI_MAPPING_DIALOG_H)