]> git.sesse.net Git - nageru/blobdiff - nageru/pbo_frame_allocator.h
Move everything into a separate futatabi/ subdir, for the upcoming merge with Futatabi.
[nageru] / nageru / pbo_frame_allocator.h
diff --git a/nageru/pbo_frame_allocator.h b/nageru/pbo_frame_allocator.h
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+#ifndef _PBO_FRAME_ALLOCATOR 
+#define _PBO_FRAME_ALLOCATOR 1
+
+#include <epoxy/gl.h>
+#include <stdbool.h>
+#include <stddef.h>
+#include <memory>
+#include <mutex>
+#include <queue>
+
+#include <movit/ycbcr.h>
+
+#include "bmusb/bmusb.h"
+
+// An allocator that allocates straight into OpenGL pinned memory.
+// Meant for video frames only. We use a queue rather than a stack,
+// since we want to maximize pipelineability.
+class PBOFrameAllocator : public bmusb::FrameAllocator {
+public:
+       // Note: You need to have an OpenGL context when calling
+       // the constructor.
+       PBOFrameAllocator(bmusb::PixelFormat pixel_format,
+                         size_t frame_size,
+                         GLuint width, GLuint height,
+                         size_t num_queued_frames = 16,
+                         GLenum buffer = GL_PIXEL_UNPACK_BUFFER_ARB,
+                         GLenum permissions = GL_MAP_WRITE_BIT,
+                         GLenum map_bits = GL_MAP_FLUSH_EXPLICIT_BIT);
+       ~PBOFrameAllocator() override;
+       Frame alloc_frame() override;
+       void release_frame(Frame frame) override;
+
+       struct Userdata {
+               GLuint pbo;
+
+               // NOTE: These frames typically go into LiveInputWrapper, which is
+               // configured to accept one type of frame only. In other words,
+               // the existence of a format field doesn't mean you can set it
+               // freely at runtime.
+               bmusb::PixelFormat pixel_format;
+
+               // Used only for PixelFormat_8BitYCbCrPlanar.
+               movit::YCbCrFormat ycbcr_format;
+
+               // The second set is only used for the second field of interlaced inputs.
+               GLuint tex_y[2], tex_cbcr[2];  // For PixelFormat_8BitYCbCr.
+               GLuint tex_cb[2], tex_cr[2];  // For PixelFormat_8BitYCbCrPlanar (which also uses tex_y).
+               GLuint tex_v210[2], tex_444[2];  // For PixelFormat_10BitYCbCr.
+               GLuint tex_rgba[2];  // For PixelFormat_8BitBGRA.
+               GLuint last_width[2], last_height[2];
+               GLuint last_cbcr_width[2], last_cbcr_height[2];
+               GLuint last_v210_width[2];  // PixelFormat_10BitYCbCr.
+               bool last_interlaced, last_has_signal, last_is_connected;
+               unsigned last_frame_rate_nom, last_frame_rate_den;
+       };
+
+private:
+       void init_frame(size_t frame_idx, size_t frame_size, GLuint width, GLuint height, GLenum permissions, GLenum map_bits);
+       void destroy_frame(Frame *frame);
+
+       bmusb::PixelFormat pixel_format;
+       std::mutex freelist_mutex;
+       std::queue<Frame> freelist;
+       GLenum buffer;
+       std::unique_ptr<Userdata[]> userdata;
+};
+
+#endif  // !defined(_PBO_FRAME_ALLOCATOR)