lock_guard<mutex> lock(m);
if (channel_signals.count(channel)) {
- white_balance_for_signal[channel_signals[channel]] = WhiteBalance{ r, g, b };
+ white_balance_for_signal[channel_signals[channel]] = RGBTriplet{ r, g, b };
}
lua_getglobal(L, "set_wb");
assert(lua_gettop(L) == 0);
}
-Theme::WhiteBalance Theme::get_white_balance_for_signal(int signal)
+RGBTriplet Theme::get_white_balance_for_signal(int signal)
{
if (white_balance_for_signal.count(signal)) {
return white_balance_for_signal[signal];
} else {
- return WhiteBalance{ 1.0, 1.0, 1.0 };
+ return RGBTriplet{ 1.0, 1.0, 1.0 };
}
}