]> git.sesse.net Git - rdpsrv/blobdiff - Xserver/programs/Xserver/cfb/cfb8bit.c
Import X server from vnc-3.3.7.
[rdpsrv] / Xserver / programs / Xserver / cfb / cfb8bit.c
diff --git a/Xserver/programs/Xserver/cfb/cfb8bit.c b/Xserver/programs/Xserver/cfb/cfb8bit.c
new file mode 100644 (file)
index 0000000..4772542
--- /dev/null
@@ -0,0 +1,468 @@
+/* $XConsortium: cfb8bit.c,v 1.13 94/09/29 20:33:11 dpw Exp $ */
+/*
+
+Copyright (c) 1989, 1994  X Consortium
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR
+OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of the X Consortium shall
+not be used in advertising or otherwise to promote the sale, use or
+other dealings in this Software without prior written authorization
+from the X Consortium.
+
+*/
+
+/*
+ * cfb8bit.c
+ *
+ * 8 bit color frame buffer utility routines
+ */
+
+
+#if PSZ == 8
+
+#include       "X.h"
+#include       "Xmd.h"
+#include       "Xproto.h"
+#include       "gcstruct.h"
+#include       "windowstr.h"
+#include       "scrnintstr.h"
+#include       "pixmapstr.h"
+#include       "regionstr.h"
+#include       "cfb.h"
+#include       "cfbmskbits.h"
+#include       "cfb8bit.h"
+
+PixelGroup cfb8StippleMasks[NUM_MASKS] = {
+#if NUM_MASKS == 16
+    0x00000000, 0x000000ff, 0x0000ff00, 0x0000ffff,
+    0x00ff0000, 0x00ff00ff, 0x00ffff00, 0x00ffffff,
+    0xff000000, 0xff0000ff, 0xff00ff00, 0xff00ffff,
+    0xffff0000, 0xffff00ff, 0xffffff00, 0xffffffff
+#else /* NUM_MASKS == 256 */
+    0x0000000000000000,        0x00000000000000ff,
+    0x000000000000ff00,        0x000000000000ffff,
+    0x0000000000ff0000,        0x0000000000ff00ff,
+    0x0000000000ffff00,        0x0000000000ffffff,
+    0x00000000ff000000,        0x00000000ff0000ff,
+    0x00000000ff00ff00,        0x00000000ff00ffff,
+    0x00000000ffff0000,        0x00000000ffff00ff,
+    0x00000000ffffff00,        0x00000000ffffffff,
+    0x000000ff00000000,        0x000000ff000000ff,
+    0x000000ff0000ff00,        0x000000ff0000ffff,
+    0x000000ff00ff0000,        0x000000ff00ff00ff,
+    0x000000ff00ffff00,        0x000000ff00ffffff,
+    0x000000ffff000000,        0x000000ffff0000ff,
+    0x000000ffff00ff00,        0x000000ffff00ffff,
+    0x000000ffffff0000,        0x000000ffffff00ff,
+    0x000000ffffffff00,        0x000000ffffffffff,
+    0x0000ff0000000000,        0x0000ff00000000ff,
+    0x0000ff000000ff00,        0x0000ff000000ffff,
+    0x0000ff0000ff0000,        0x0000ff0000ff00ff,
+    0x0000ff0000ffff00,        0x0000ff0000ffffff,
+    0x0000ff00ff000000,        0x0000ff00ff0000ff,
+    0x0000ff00ff00ff00,        0x0000ff00ff00ffff,
+    0x0000ff00ffff0000,        0x0000ff00ffff00ff,
+    0x0000ff00ffffff00,        0x0000ff00ffffffff,
+    0x0000ffff00000000,        0x0000ffff000000ff,
+    0x0000ffff0000ff00,        0x0000ffff0000ffff,
+    0x0000ffff00ff0000,        0x0000ffff00ff00ff,
+    0x0000ffff00ffff00,        0x0000ffff00ffffff,
+    0x0000ffffff000000,        0x0000ffffff0000ff,
+    0x0000ffffff00ff00,        0x0000ffffff00ffff,
+    0x0000ffffffff0000,        0x0000ffffffff00ff,
+    0x0000ffffffffff00,        0x0000ffffffffffff,
+    0x00ff000000000000,        0x00ff0000000000ff,
+    0x00ff00000000ff00,        0x00ff00000000ffff,
+    0x00ff000000ff0000,        0x00ff000000ff00ff,
+    0x00ff000000ffff00,        0x00ff000000ffffff,
+    0x00ff0000ff000000,        0x00ff0000ff0000ff,
+    0x00ff0000ff00ff00,        0x00ff0000ff00ffff,
+    0x00ff0000ffff0000,        0x00ff0000ffff00ff,
+    0x00ff0000ffffff00,        0x00ff0000ffffffff,
+    0x00ff00ff00000000,        0x00ff00ff000000ff,
+    0x00ff00ff0000ff00,        0x00ff00ff0000ffff,
+    0x00ff00ff00ff0000,        0x00ff00ff00ff00ff,
+    0x00ff00ff00ffff00,        0x00ff00ff00ffffff,
+    0x00ff00ffff000000,        0x00ff00ffff0000ff,
+    0x00ff00ffff00ff00,        0x00ff00ffff00ffff,
+    0x00ff00ffffff0000,        0x00ff00ffffff00ff,
+    0x00ff00ffffffff00,        0x00ff00ffffffffff,
+    0x00ffff0000000000,        0x00ffff00000000ff,
+    0x00ffff000000ff00,        0x00ffff000000ffff,
+    0x00ffff0000ff0000,        0x00ffff0000ff00ff,
+    0x00ffff0000ffff00,        0x00ffff0000ffffff,
+    0x00ffff00ff000000,        0x00ffff00ff0000ff,
+    0x00ffff00ff00ff00,        0x00ffff00ff00ffff,
+    0x00ffff00ffff0000,        0x00ffff00ffff00ff,
+    0x00ffff00ffffff00,        0x00ffff00ffffffff,
+    0x00ffffff00000000,        0x00ffffff000000ff,
+    0x00ffffff0000ff00,        0x00ffffff0000ffff,
+    0x00ffffff00ff0000,        0x00ffffff00ff00ff,
+    0x00ffffff00ffff00,        0x00ffffff00ffffff,
+    0x00ffffffff000000,        0x00ffffffff0000ff,
+    0x00ffffffff00ff00,        0x00ffffffff00ffff,
+    0x00ffffffffff0000,        0x00ffffffffff00ff,
+    0x00ffffffffffff00,        0x00ffffffffffffff,
+    0xff00000000000000,        0xff000000000000ff,
+    0xff0000000000ff00,        0xff0000000000ffff,
+    0xff00000000ff0000,        0xff00000000ff00ff,
+    0xff00000000ffff00,        0xff00000000ffffff,
+    0xff000000ff000000,        0xff000000ff0000ff,
+    0xff000000ff00ff00,        0xff000000ff00ffff,
+    0xff000000ffff0000,        0xff000000ffff00ff,
+    0xff000000ffffff00,        0xff000000ffffffff,
+    0xff0000ff00000000,        0xff0000ff000000ff,
+    0xff0000ff0000ff00,        0xff0000ff0000ffff,
+    0xff0000ff00ff0000,        0xff0000ff00ff00ff,
+    0xff0000ff00ffff00,        0xff0000ff00ffffff,
+    0xff0000ffff000000,        0xff0000ffff0000ff,
+    0xff0000ffff00ff00,        0xff0000ffff00ffff,
+    0xff0000ffffff0000,        0xff0000ffffff00ff,
+    0xff0000ffffffff00,        0xff0000ffffffffff,
+    0xff00ff0000000000,        0xff00ff00000000ff,
+    0xff00ff000000ff00,        0xff00ff000000ffff,
+    0xff00ff0000ff0000,        0xff00ff0000ff00ff,
+    0xff00ff0000ffff00,        0xff00ff0000ffffff,
+    0xff00ff00ff000000,        0xff00ff00ff0000ff,
+    0xff00ff00ff00ff00,        0xff00ff00ff00ffff,
+    0xff00ff00ffff0000,        0xff00ff00ffff00ff,
+    0xff00ff00ffffff00,        0xff00ff00ffffffff,
+    0xff00ffff00000000,        0xff00ffff000000ff,
+    0xff00ffff0000ff00,        0xff00ffff0000ffff,
+    0xff00ffff00ff0000,        0xff00ffff00ff00ff,
+    0xff00ffff00ffff00,        0xff00ffff00ffffff,
+    0xff00ffffff000000,        0xff00ffffff0000ff,
+    0xff00ffffff00ff00,        0xff00ffffff00ffff,
+    0xff00ffffffff0000,        0xff00ffffffff00ff,
+    0xff00ffffffffff00,        0xff00ffffffffffff,
+    0xffff000000000000,        0xffff0000000000ff,
+    0xffff00000000ff00,        0xffff00000000ffff,
+    0xffff000000ff0000,        0xffff000000ff00ff,
+    0xffff000000ffff00,        0xffff000000ffffff,
+    0xffff0000ff000000,        0xffff0000ff0000ff,
+    0xffff0000ff00ff00,        0xffff0000ff00ffff,
+    0xffff0000ffff0000,        0xffff0000ffff00ff,
+    0xffff0000ffffff00,        0xffff0000ffffffff,
+    0xffff00ff00000000,        0xffff00ff000000ff,
+    0xffff00ff0000ff00,        0xffff00ff0000ffff,
+    0xffff00ff00ff0000,        0xffff00ff00ff00ff,
+    0xffff00ff00ffff00,        0xffff00ff00ffffff,
+    0xffff00ffff000000,        0xffff00ffff0000ff,
+    0xffff00ffff00ff00,        0xffff00ffff00ffff,
+    0xffff00ffffff0000,        0xffff00ffffff00ff,
+    0xffff00ffffffff00,        0xffff00ffffffffff,
+    0xffffff0000000000,        0xffffff00000000ff,
+    0xffffff000000ff00,        0xffffff000000ffff,
+    0xffffff0000ff0000,        0xffffff0000ff00ff,
+    0xffffff0000ffff00,        0xffffff0000ffffff,
+    0xffffff00ff000000,        0xffffff00ff0000ff,
+    0xffffff00ff00ff00,        0xffffff00ff00ffff,
+    0xffffff00ffff0000,        0xffffff00ffff00ff,
+    0xffffff00ffffff00,        0xffffff00ffffffff,
+    0xffffffff00000000,        0xffffffff000000ff,
+    0xffffffff0000ff00,        0xffffffff0000ffff,
+    0xffffffff00ff0000,        0xffffffff00ff00ff,
+    0xffffffff00ffff00,        0xffffffff00ffffff,
+    0xffffffffff000000,        0xffffffffff0000ff,
+    0xffffffffff00ff00,        0xffffffffff00ffff,
+    0xffffffffffff0000,        0xffffffffffff00ff,
+    0xffffffffffffff00,        0xffffffffffffffff
+#endif
+};
+
+int    cfb8StippleMode, cfb8StippleAlu, cfb8StippleRRop;
+PixelGroup cfb8StippleFg, cfb8StippleBg, cfb8StipplePm;
+PixelGroup cfb8StippleAnd[NUM_MASKS], cfb8StippleXor[NUM_MASKS];
+
+int
+cfb8SetStipple (alu, fg, planemask)
+int            alu;
+unsigned long  fg, planemask;
+{
+    unsigned long   and, xor, rrop;
+    int        s;
+    unsigned long   c;
+
+    cfb8StippleMode = FillStippled;
+    cfb8StippleAlu = alu;
+    cfb8StippleFg = fg & PMSK;
+    cfb8StipplePm = planemask & PMSK;
+    rrop = cfbReduceRasterOp (alu, fg, planemask, &and, &xor);
+    cfb8StippleRRop = rrop;
+    /*
+     * create the appropriate pixel-fill bits for current
+     * foreground
+     */
+    for (s = 0; s < NUM_MASKS; s++)
+    {
+       c = cfb8StippleMasks[s];
+       cfb8StippleAnd[s] = and | ~c;
+       cfb8StippleXor[s] = xor & c;
+    }
+    return TRUE;
+}
+
+
+int
+cfb8SetOpaqueStipple (alu, fg, bg, planemask)
+int            alu;
+unsigned long  fg, bg, planemask;
+{
+    unsigned long   andfg, xorfg, andbg, xorbg, rropfg, rropbg;
+    int        s;
+    unsigned long   c;
+
+    cfb8StippleMode = FillOpaqueStippled;
+    cfb8StippleAlu = alu;
+    cfb8StippleFg = fg & PMSK;
+    cfb8StippleBg = bg & PMSK;
+    cfb8StipplePm = planemask & PMSK;
+    rropfg = cfbReduceRasterOp (alu, cfb8StippleFg, cfb8StipplePm, &andfg, &xorfg);
+    rropbg = cfbReduceRasterOp (alu, cfb8StippleBg, cfb8StipplePm, &andbg, &xorbg);
+    if (rropfg == rropbg)
+       cfb8StippleRRop = rropfg;
+    else
+       cfb8StippleRRop = GXset;
+    /*
+     * create the appropriate pixel-fill bits for current
+     * foreground
+     */
+    for (s = 0; s < NUM_MASKS; s++)
+    {
+       c = cfb8StippleMasks[s];
+       cfb8StippleAnd[s] = (andfg | ~c) & (andbg | c);
+       cfb8StippleXor[s] = (xorfg & c) | (xorbg & ~c);
+    }
+    return TRUE;
+}
+
+/*
+ * a grungy little routine.  This computes clip masks
+ * for partial character blts.  Returns rgnOUT if the
+ * entire character is clipped; returns rgnIN if the entire
+ * character is unclipped; returns rgnPART if a portion of
+ * the character is visible.  Computes clip masks for each
+ * longword of the character -- and those with the
+ * contents of the glyph to compute the visible bits.
+ */
+
+#if PGSZ == 32
+#if (BITMAP_BIT_ORDER == MSBFirst)
+PixelGroup cfb8BitLenMasks[PGSZ] = {
+    0xffffffff, 0x7fffffff, 0x3fffffff, 0x1fffffff,
+    0x0fffffff, 0x07ffffff, 0x03ffffff, 0x01ffffff,
+    0x00ffffff, 0x007fffff, 0x003fffff, 0x001fffff,
+    0x000fffff, 0x0007ffff, 0x0003ffff, 0x0001ffff,
+    0x0000ffff, 0x00007fff, 0x00003fff, 0x00001fff,
+    0x00000fff, 0x000007ff, 0x000003ff, 0x000001ff,
+    0x000000ff, 0x0000007f, 0x0000003f, 0x0000001f,
+    0x0000000f, 0x00000007, 0x00000003, 0x00000001,
+};
+#else
+PixelGroup cfb8BitLenMasks[PGSZ] = {
+    0xffffffff, 0xfffffffe, 0xfffffffc, 0xfffffff8,
+    0xfffffff0, 0xffffffe0, 0xffffffc0, 0xffffff80,
+    0xffffff00, 0xfffffe00, 0xfffffc00, 0xfffff800,
+    0xfffff000, 0xffffe000, 0xffffc000, 0xffff8000,
+    0xffff0000, 0xfffe0000, 0xfffc0000, 0xfff80000,
+    0xfff00000, 0xffe00000, 0xffc00000, 0xff800000,
+    0xff000000, 0xfe000000, 0xfc000000, 0xf8000000,
+    0xf0000000, 0xe0000000, 0xc0000000, 0x80000000,
+};
+#endif /* BITMAP_BIT_ORDER */
+#else /* PGSZ == 64 */
+#if (BITMAP_BIT_ORDER == MSBFirst)
+PixelGroup cfb8BitLenMasks[PGSZ] = {
+    0xffffffffffffffff,    0x7fffffffffffffff,
+    0x3fffffffffffffff,    0x1fffffffffffffff,
+    0x0fffffffffffffff,    0x07ffffffffffffff,
+    0x03ffffffffffffff,    0x01ffffffffffffff,
+    0x00ffffffffffffff,    0x007fffffffffffff,
+    0x003fffffffffffff,    0x001fffffffffffff,
+    0x000fffffffffffff,    0x0007ffffffffffff,
+    0x0003ffffffffffff,    0x0001ffffffffffff,
+    0x0000ffffffffffff,    0x00007fffffffffff,
+    0x00003fffffffffff,    0x00001fffffffffff,
+    0x00000fffffffffff,    0x000007ffffffffff,
+    0x000003ffffffffff,    0x000001ffffffffff,
+    0x000000ffffffffff,    0x0000007fffffffff,
+    0x0000003fffffffff,    0x0000001fffffffff,
+    0x0000000fffffffff,    0x00000007ffffffff,
+    0x00000003ffffffff,    0x00000001ffffffff,
+    0x00000000ffffffff,    0x000000007fffffff,
+    0x000000003fffffff,    0x000000001fffffff,
+    0x000000000fffffff,    0x0000000007ffffff,
+    0x0000000003ffffff,    0x0000000001ffffff,
+    0x0000000000ffffff,    0x00000000007fffff,
+    0x00000000003fffff,    0x00000000001fffff,
+    0x00000000000fffff,    0x000000000007ffff,
+    0x000000000003ffff,    0x000000000001ffff,
+    0x000000000000ffff,    0x0000000000007fff,
+    0x0000000000003fff,    0x0000000000001fff,
+    0x0000000000000fff,    0x00000000000007ff,
+    0x00000000000003ff,    0x00000000000001ff,
+    0x00000000000000ff,    0x000000000000007f,
+    0x000000000000003f,    0x000000000000001f,
+    0x000000000000000f,    0x0000000000000007,
+    0x0000000000000003,    0x0000000000000001
+};
+#else
+PixelGroup cfb8BitLenMasks[PGSZ] = {
+    0xffffffffffffffff,    0xfffffffffffffffe,
+    0xfffffffffffffffc,    0xfffffffffffffff8,
+    0xfffffffffffffff0,    0xffffffffffffffe0,
+    0xffffffffffffffc0,    0xffffffffffffff80,
+    0xffffffffffffff00,    0xfffffffffffffe00,
+    0xfffffffffffffc00,    0xfffffffffffff800,
+    0xfffffffffffff000,    0xffffffffffffe000,
+    0xffffffffffffc000,    0xffffffffffff8000,
+    0xffffffffffff0000,    0xfffffffffffe0000,
+    0xfffffffffffc0000,    0xfffffffffff80000,
+    0xfffffffffff00000,    0xffffffffffe00000,
+    0xffffffffffc00000,    0xffffffffff800000,
+    0xffffffffff000000,    0xfffffffffe000000,
+    0xfffffffffc000000,    0xfffffffff8000000,
+    0xfffffffff0000000,    0xffffffffe0000000,
+    0xffffffffc0000000,    0xffffffff80000000,
+    0xffffffff00000000,    0xfffffffe00000000,
+    0xfffffffc00000000,    0xfffffff800000000,
+    0xfffffff000000000,    0xffffffe000000000,
+    0xffffffc000000000,    0xffffff8000000000,
+    0xffffff0000000000,    0xfffffe0000000000,
+    0xfffffc0000000000,    0xfffff80000000000,
+    0xfffff00000000000,    0xffffe00000000000,
+    0xffffc00000000000,    0xffff800000000000,
+    0xffff000000000000,    0xfffe000000000000,
+    0xfffc000000000000,    0xfff8000000000000,
+    0xfff0000000000000,    0xffe0000000000000,
+    0xffc0000000000000,    0xff80000000000000,
+    0xff00000000000000,    0xfe00000000000000,
+    0xfc00000000000000,    0xf800000000000000,
+    0xf000000000000000,    0xe000000000000000,
+    0xc000000000000000,    0x8000000000000000
+};
+#endif /* BITMAP_BIT_ORDER */
+#endif /* PGSZ */
+
+
+
+int
+cfb8ComputeClipMasks32 (pBox, numRects, x, y, w, h, clips)
+    BoxPtr     pBox;
+    int                numRects;
+    int                x, y, w, h;
+    CARD32      *clips;
+{
+    int            yBand, yBandBot;
+    int            ch;
+    unsigned long          clip;
+    int            partIN = FALSE, partOUT = FALSE;
+    int            result;
+
+    if (numRects == 0)
+       return rgnOUT;
+    while (numRects && pBox->y2 <= y)
+    {
+       --numRects;
+       ++pBox;
+    }
+    if (!numRects || pBox->y1 >= y + h)
+       return rgnOUT;
+    yBand = pBox->y1;
+    while (numRects && pBox->y1 == yBand && pBox->x2 <= x)
+    {
+       --numRects;
+       ++pBox;
+    }
+    if (!numRects || pBox->y1 >= y + h)
+       return rgnOUT;
+    if (numRects &&
+       x >= pBox->x1 &&
+       x + w <= pBox->x2 &&
+       y >= pBox->y1 &&
+       y + h <= pBox->y2)
+    {
+       return rgnIN;
+    }
+    ch = 0;
+    while (numRects && pBox->y1 < y + h)
+    {
+       yBand = pBox->y1;
+       yBandBot = pBox->y2;
+       while (ch < h && y + ch < yBand)
+       {
+           partOUT = TRUE;
+           clips[ch++] = 0;
+       }
+       if (ch >= h)
+           break;
+       while (numRects && pBox->y1 == yBand && pBox->x2 <= x)
+       {
+           --numRects;
+           ++pBox;
+       }
+       if (!numRects)
+           break;
+       clip = 0;
+       while (numRects && pBox->y1 == yBand && pBox->x1 < x + w)
+       {
+           if (x < pBox->x1)
+               if (pBox->x2 < x + w)
+                   clip |= cfb8BitLenMasks[pBox->x1 - x] & ~cfb8BitLenMasks[pBox->x2 - x];
+               else
+                   clip |= cfb8BitLenMasks[pBox->x1 - x];
+           else
+               if (pBox->x2 < x + w)
+                   clip |= ~cfb8BitLenMasks[pBox->x2 - x];
+               else
+                   clip = ~0;
+           --numRects;
+           ++pBox;
+       }
+       if (clip != 0)
+               partIN = TRUE;
+       if (clip != ~0)
+               partOUT = TRUE;
+       while (ch < h && y + ch < yBandBot)
+           clips[ch++] = clip;
+       while (numRects && pBox->y1 == yBand)
+       {
+           --numRects;
+           ++pBox;
+       }
+    }
+    while (ch < h)
+    {
+       partOUT = TRUE;
+       clips[ch++] = 0;
+    }
+    result = rgnOUT;
+    if (partIN)
+    {
+       if (partOUT)
+           result = rgnPART;
+       else
+           result = rgnIN;
+    }
+    return result;
+}
+
+#endif /* PSZ == 8 */