]> git.sesse.net Git - remoteglot/blobdiff - www/js/remoteglot.js
Remove the global move_num and toplay variables.
[remoteglot] / www / js / remoteglot.js
index 51a470f502c59af3788255da7c719bab1694b336..c0cba6a6120514406e02311e5a7f4307ec8761af 100644 (file)
@@ -8,7 +8,7 @@
  * @type {Number}
  * @const
  * @private */
-let SCRIPT_VERSION = 2021021300;
+let SCRIPT_VERSION = 2023122700;
 
 /**
  * The current backend URL.
@@ -86,12 +86,6 @@ let refutation_lines = [];
  */
 let hash_refutation_lines = null;
 
-/** @type {!number} @private */
-let move_num = 1;
-
-/** @type {!string} @private */
-let toplay = 'W';
-
 /** @type {number} @private */
 let ims = 0;
 
@@ -356,8 +350,7 @@ function possibly_play_sound(old_data, new_data) {
        if (ding && ding.play) {
                if (old_data['position'] && old_data['position']['fen'] &&
                    new_data['position'] && new_data['position']['fen'] &&
-                   (old_data['position']['fen'] !== new_data['position']['fen'] ||
-                    old_data['position']['move_num'] !== new_data['position']['move_num'])) {
+                   old_data['position']['fen'] !== new_data['position']['fen']) {
                        ding.play();
                }
        }
@@ -401,6 +394,26 @@ function redraw_arrows() {
        }
 }
 
+/** @param {!string} fen
+ * @return {!string}
+ *
+ * Return whose side it is to play (W or B), given a FEN.
+ * This is in uppercase due to historical reasons, which we
+ * should get rid of.
+ */
+function find_toplay(fen) {
+       return fen.split(' ')[1].toUpperCase();
+}
+
+/** @param {!string} fen
+ * @return {!number}
+ *
+ * Return the move clock, starting from 1. See also find_toplay().
+ */
+function find_move_num(fen) {
+       return parseInt(fen.split(' ')[5]);
+}
+
 /** @param {!number} x
  * @return {!number}
  */
@@ -658,7 +671,8 @@ function find_nonstupid_moves(data, margin, invert) {
                        moves.push(move);
                }
        }
-       moves = moves.sort(function(a, b) { return compare_by_score(data['refutation_lines'], data['position']['toplay'] === 'B', a, b) });
+       let toplay = find_toplay(data['position']['fen']);
+       moves = moves.sort(function(a, b) { return compare_by_score(data['refutation_lines'], toplay, a, b) });
        moves.unshift(data['pv'][0]);
 
        return moves;
@@ -872,6 +886,8 @@ function update_refutation_lines() {
                moves.push(move);
        }
 
+       let move_num = find_move_num(base_fen);
+       let toplay = find_toplay(base_fen);
        let invert = (toplay === 'B');
        if (current_display_line && current_display_move % 2 == 0 && !current_display_line_is_history) {
                invert = !invert;
@@ -1165,11 +1181,12 @@ function update_board() {
        } else if (data['position']['last_move'] !== 'none') {
                // Find the previous move.
                let previous_move_num, previous_toplay;
-               if (data['position']['toplay'] == 'B') {
-                       previous_move_num = data['position']['move_num'];
+               let fen = data['position']['fen'];
+               if (find_toplay(fen) === 'B') {
+                       previous_move_num = find_move_num(fen);
                        previous_toplay = 'W';
                } else {
-                       previous_move_num = data['position']['move_num'] - 1;
+                       previous_move_num = find_move_num(fen) - 1;
                        previous_toplay = 'B';
                }
 
@@ -1292,10 +1309,11 @@ function update_board() {
        document.getElementById("pvtitle").textContent = "PV:";
 
        let scores = [{ first_move: -1, score: data['score'] }];
-       document.getElementById("pv").replaceChildren(add_pv(data['position']['fen'], data['pv'], data['position']['move_num'], data['position']['toplay'], scores, 0));
+       document.getElementById("pv").replaceChildren(add_pv(data['position']['fen'], data['pv'], scores, 0));
 
        // Update the PV arrow.
        clear_arrows();
+       let toplay = find_toplay(data['position']['fen']);
        if (data['pv'].length >= 1) {
                let hiddenboard = new Chess(base_fen);
 
@@ -1313,7 +1331,7 @@ function update_board() {
                        hiddenboard.move(data['pv'][i + 1]);  // To keep continuity.
                }
 
-               let alt_moves = find_nonstupid_moves(data, 30, data['position']['toplay'] === 'B');
+               let alt_moves = find_nonstupid_moves(data, 30, toplay === 'B');
                for (let i = 1; i < alt_moves.length && i < 3; ++i) {
                        hiddenboard = new Chess(base_fen);
                        let move = patch_move(hiddenboard.move(alt_moves[i]));
@@ -1325,7 +1343,7 @@ function update_board() {
 
        // See if all semi-reasonable moves have only one possible response.
        if (data['pv'].length >= 2) {
-               let nonstupid_moves = find_nonstupid_moves(data, 300, data['position']['toplay'] === 'B');
+               let nonstupid_moves = find_nonstupid_moves(data, 300, toplay === 'B');
                let hiddenboard = new Chess(base_fen);
                hiddenboard.move(data['pv'][0]);
                let response = hiddenboard.move(data['pv'][1]);
@@ -1365,8 +1383,6 @@ function update_board() {
 
        // Update the refutation lines.
        base_fen = data['position']['fen'];
-       move_num = parseInt(data['position']['move_num']);
-       toplay = data['position']['toplay'];
        refutation_lines = hash_refutation_lines || data['refutation_lines'];
        update_refutation_lines();
 
@@ -1386,8 +1402,9 @@ function update_sparkline(data) {
                        }
                }
                if (first_move_num !== undefined) {
-                       let last_move_num = data['position']['move_num'] * 2 - 3;
-                       if (data['position']['toplay'] === 'B') {
+                       let fen = data['position']['fen'];
+                       let last_move_num = find_move_num(fen) * 2 - 3;
+                       if (find_toplay(fen) === 'B') {
                                ++last_move_num;
                        }