// Shouldn't really be here if we have hash probes, but there's really
// nothing we can do.
+ // FIXME: Just make a new line, probably (even if we don't have hash moves).
+ // As it is, we can actually drag (but not click) such a move in the UI,
+ // but it has no effect on what we're probing.
}
// End of dragging-related code.