constexpr Score BishopPawns = S( 3, 7);
constexpr Score CloseEnemies = S( 6, 0);
constexpr Score CorneredBishop = S( 50, 50);
- constexpr Score Hanging = S( 52, 30);
+ constexpr Score Hanging = S( 57, 32);
constexpr Score HinderPassedPawn = S( 8, 0);
constexpr Score KingProtector = S( 6, 6);
constexpr Score KnightOnQueen = S( 21, 11);
constexpr Score MinorBehindPawn = S( 16, 0);
constexpr Score Overload = S( 13, 6);
constexpr Score PawnlessFlank = S( 19, 84);
- constexpr Score RookOnPawn = S( 8, 24);
+ constexpr Score RookOnPawn = S( 10, 30);
constexpr Score SliderOnQueen = S( 42, 21);
constexpr Score ThreatByKing = S( 23, 76);
constexpr Score ThreatByPawnPush = S( 45, 40);