Color stm = pos.side_to_move();
Value psq = pos.psq_eg_stm();
- // We use the much less accurate but faster Classical eval when the NNUE
+ // We use the much less accurate but faster Classical eval when the NNUE
// option is set to false. Otherwise we use the NNUE eval unless the
// PSQ advantage is decisive and several pieces remain (~3 Elo)
bool useClassical = !useNNUE || (pos.count<ALL_PIECES>() > 7 && abs(psq) > 1760);