/// _WIN32 Building on Windows (any)
/// _WIN64 Building on Windows 64 bit
- std::string compiler = "\nCompiled by ";
+ std::string compiler = "\nCompiled by : ";
#if defined(__INTEL_LLVM_COMPILER)
compiler += "ICX ";
compiler += " on unknown system";
#endif
- compiler += "\nCompilation settings include: ";
- compiler += (Is64Bit ? " 64bit" : " 32bit");
+ compiler += "\nCompilation architecture : ";
+ #if defined(ARCH)
+ compiler += stringify(ARCH);
+ #else
+ compiler += "(undefined architecture)";
+ #endif
+
+ compiler += "\nCompilation settings : ";
+ compiler += (Is64Bit ? "64bit" : "32bit");
#if defined(USE_VNNI)
compiler += " VNNI";
#endif
compiler += " DEBUG";
#endif
- compiler += "\n__VERSION__ macro expands to: ";
+ compiler += "\nCompiler __VERSION__ macro : ";
#ifdef __VERSION__
compiler += __VERSION__;
#else
compiler += "(undefined macro)";
#endif
+
compiler += "\n";
return compiler;