int score;
};
-// Note that operator< is set up such that sorting will be in descending order
-inline bool operator<(const MoveStack& f, const MoveStack& s) { return s.score < f.score; }
+inline bool operator<(const MoveStack& f, const MoveStack& s) { return f.score < s.score; }
// An helper insertion sort implementation
template<typename T>
{
p = d = cur;
value = *p--;
- if (value < *p)
+ if (*p < value)
{
do *d = *p;
- while (--d != firstMove && value < *--p);
+ while (--d != firstMove && *--p < value);
*d = value;
}
}
bestMove = *curMove;
while (++curMove != lastMove)
{
- if (*curMove < bestMove)
+ if (bestMove < *curMove)
{
tmp = *curMove;
*curMove = bestMove;