+++ /dev/null
-/*
- Stockfish, a UCI chess playing engine derived from Glaurung 2.1
- Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
-
- Stockfish is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- Stockfish is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-// Definition of input features and network structure used in NNUE evaluation function
-
-#ifndef NNUE_HALFKP_256X2_32_32_H_INCLUDED
-#define NNUE_HALFKP_256X2_32_32_H_INCLUDED
-
-#include "../features/feature_set.h"
-#include "../features/half_kp.h"
-
-#include "../layers/input_slice.h"
-#include "../layers/affine_transform.h"
-#include "../layers/clipped_relu.h"
-
-namespace Stockfish::Eval::NNUE {
-
-// Input features used in evaluation function
-using RawFeatures = Features::FeatureSet<
- Features::HalfKP<Features::Side::Friend>>;
-
-// Number of input feature dimensions after conversion
-constexpr IndexType TransformedFeatureDimensions = 256;
-
-namespace Layers {
-
-// Define network structure
-using InputLayer = InputSlice<TransformedFeatureDimensions * 2>;
-using HiddenLayer1 = ClippedReLU<AffineTransform<InputLayer, 32>>;
-using HiddenLayer2 = ClippedReLU<AffineTransform<HiddenLayer1, 32>>;
-using OutputLayer = AffineTransform<HiddenLayer2, 1>;
-
-} // namespace Layers
-
-using Network = Layers::OutputLayer;
-
-} // namespace Stockfish::Eval::NNUE
-
-#endif // #ifndef NNUE_HALFKP_256X2_32_32_H_INCLUDED