- // Give more value to positional evaluation when material is balanced
- if ( adjusted
- && abs(pos.non_pawn_material(WHITE) - pos.non_pawn_material(BLACK)) <= RookValueMg - BishopValueMg)
- return static_cast<Value>(((128 - delta) * psqt + (128 + delta) * positional) / 128 / OutputScale);
+ // Give more value to positional evaluation when adjusted flag is set
+ if (adjusted)
+ return static_cast<Value>(((128 - delta) * psqt + (128 + delta) * positional) / 128 / OutputScale);