+++ /dev/null
-/*
- Stockfish, a UCI chess playing engine derived from Glaurung 2.1
- Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
- Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
-
- Stockfish is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- Stockfish is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef THREAD_WIN32_H_INCLUDED
-#define THREAD_WIN32_H_INCLUDED
-
-/// STL thread library used by mingw and gcc when cross compiling for Windows
-/// relies on libwinpthread. Currently libwinpthread implements mutexes directly
-/// on top of Windows semaphores. Semaphores, being kernel objects, require kernel
-/// mode transition in order to lock or unlock, which is very slow compared to
-/// interlocked operations (about 30% slower on bench test). To work around this
-/// issue, we define our wrappers to the low level Win32 calls. We use critical
-/// sections to support Windows XP and older versions. Unfortunately, cond_wait()
-/// is racy between unlock() and WaitForSingleObject() but they have the same
-/// speed performance as the SRW locks.
-
-#include <condition_variable>
-#include <mutex>
-
-#if defined(_WIN32) && !defined(_MSC_VER)
-
-#ifndef NOMINMAX
-# define NOMINMAX // Disable macros min() and max()
-#endif
-
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-#undef WIN32_LEAN_AND_MEAN
-#undef NOMINMAX
-
-/// Mutex and ConditionVariable struct are wrappers of the low level locking
-/// machinery and are modeled after the corresponding C++11 classes.
-
-struct Mutex {
- Mutex() { InitializeCriticalSection(&cs); }
- ~Mutex() { DeleteCriticalSection(&cs); }
- void lock() { EnterCriticalSection(&cs); }
- void unlock() { LeaveCriticalSection(&cs); }
-
-private:
- CRITICAL_SECTION cs;
-};
-
-typedef std::condition_variable_any ConditionVariable;
-
-#else // Default case: use STL classes
-
-typedef std::mutex Mutex;
-typedef std::condition_variable ConditionVariable;
-
-#endif
-
-#endif // #ifndef THREAD_WIN32_H_INCLUDED