1 /***************************************************************************
2 * Copyright (C) 2010 by Till Theato (root@ttill.de) *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
18 ***************************************************************************/
21 #include "geometrywidget.h"
24 #include "keyframehelper.h"
25 #include "timecodedisplay.h"
26 #include "monitorscene.h"
27 #include "kdenlivesettings.h"
30 #include <QGraphicsView>
31 #include <QGraphicsRectItem>
32 #include <QVBoxLayout>
33 #include <QGridLayout>
35 GeometryWidget::GeometryWidget(Monitor* monitor, Timecode timecode, int clipPos, bool isEffect, QWidget* parent ):
38 m_timePos(new TimecodeDisplay(timecode)),
48 m_scene = monitor->getEffectScene();
52 Setup of timeline and keyframe controls
55 ((QGridLayout *)(m_ui.widgetTimeWrapper->layout()))->addWidget(m_timePos, 1, 4);
57 QVBoxLayout *layout = new QVBoxLayout(m_ui.frameTimeline);
58 m_timeline = new KeyframeHelper(m_ui.frameTimeline);
59 layout->addWidget(m_timeline);
60 layout->setContentsMargins(0, 0, 0, 0);
62 m_ui.buttonPrevious->setIcon(KIcon("media-skip-backward"));
63 m_ui.buttonPrevious->setToolTip(i18n("Go to previous keyframe"));
64 m_ui.buttonNext->setIcon(KIcon("media-skip-forward"));
65 m_ui.buttonNext->setToolTip(i18n("Go to next keyframe"));
66 m_ui.buttonAddDelete->setIcon(KIcon("document-new"));
67 m_ui.buttonAddDelete->setToolTip(i18n("Add keyframe"));
69 connect(m_timeline, SIGNAL(positionChanged(int)), this, SLOT(slotPositionChanged(int)));
70 connect(m_timeline, SIGNAL(keyframeMoved(int)), this, SLOT(slotKeyframeMoved(int)));
71 connect(m_timeline, SIGNAL(addKeyframe(int)), this, SLOT(slotAddKeyframe(int)));
72 connect(m_timeline, SIGNAL(removeKeyframe(int)), this, SLOT(slotDeleteKeyframe(int)));
73 connect(m_timePos, SIGNAL(editingFinished()), this , SLOT(slotPositionChanged()));
74 connect(m_ui.buttonPrevious, SIGNAL(clicked()), this, SLOT(slotPreviousKeyframe()));
75 connect(m_ui.buttonNext, SIGNAL(clicked()), this, SLOT(slotNextKeyframe()));
76 connect(m_ui.buttonAddDelete, SIGNAL(clicked()), this, SLOT(slotAddDeleteKeyframe()));
80 Setup of geometry controls
83 m_ui.buttonMoveLeft->setIcon(KIcon("kdenlive-align-left"));
84 m_ui.buttonMoveLeft->setToolTip(i18n("Move to left"));
85 m_ui.buttonCenterH->setIcon(KIcon("kdenlive-align-hor"));
86 m_ui.buttonCenterH->setToolTip(i18n("Center horizontally"));
87 m_ui.buttonMoveRight->setIcon(KIcon("kdenlive-align-right"));
88 m_ui.buttonMoveRight->setToolTip(i18n("Move to right"));
89 m_ui.buttonMoveTop->setIcon(KIcon("kdenlive-align-top"));
90 m_ui.buttonMoveTop->setToolTip(i18n("Move to top"));
91 m_ui.buttonCenterV->setIcon(KIcon("kdenlive-align-vert"));
92 m_ui.buttonCenterV->setToolTip(i18n("Center vertically"));
93 m_ui.buttonMoveBottom->setIcon(KIcon("kdenlive-align-bottom"));
94 m_ui.buttonMoveBottom->setToolTip(i18n("Move to bottom"));
96 connect(m_ui.spinX, SIGNAL(valueChanged(int)), this, SLOT(slotSetX(int)));
97 connect(m_ui.spinY, SIGNAL(valueChanged(int)), this, SLOT(slotSetY(int)));
98 connect(m_ui.spinWidth, SIGNAL(valueChanged(int)), this, SLOT(slotSetWidth(int)));
99 connect(m_ui.spinHeight, SIGNAL(valueChanged(int)), this, SLOT(slotSetHeight(int)));
101 connect(m_ui.spinSize, SIGNAL(valueChanged(int)), this, SLOT(slotResize(int)));
103 connect(m_ui.spinOpacity, SIGNAL(valueChanged(int)), this, SLOT(slotSetOpacity(int)));
104 connect(m_ui.sliderOpacity, SIGNAL(valueChanged(int)), m_ui.spinOpacity, SLOT(setValue(int)));
106 connect(m_ui.buttonMoveLeft, SIGNAL(clicked()), this, SLOT(slotMoveLeft()));
107 connect(m_ui.buttonCenterH, SIGNAL(clicked()), this, SLOT(slotCenterH()));
108 connect(m_ui.buttonMoveRight, SIGNAL(clicked()), this, SLOT(slotMoveRight()));
109 connect(m_ui.buttonMoveTop, SIGNAL(clicked()), this, SLOT(slotMoveTop()));
110 connect(m_ui.buttonCenterV, SIGNAL(clicked()), this, SLOT(slotCenterV()));
111 connect(m_ui.buttonMoveBottom, SIGNAL(clicked()), this, SLOT(slotMoveBottom()));
115 Setup of configuration controls
118 m_ui.buttonConfig->setIcon(KIcon("system-run"));
119 m_ui.buttonConfig->setToolTip(i18n("Show/Hide settings"));
120 m_ui.buttonConfig->setCheckable(true);
121 m_ui.groupSettings->setHidden(true);
122 m_ui.checkSync->setChecked(KdenliveSettings::transitionfollowcursor());
123 m_ui.checkDirectUpdate->setChecked(m_scene->getDirectUpdate());
125 connect(m_ui.buttonConfig, SIGNAL(toggled(bool)), m_ui.groupSettings, SLOT(setVisible(bool)));
127 connect(m_ui.checkSync, SIGNAL(toggled(bool)), this, SLOT(slotSetSynchronize(bool)));
128 connect(m_ui.checkShowScene, SIGNAL(toggled(bool)), this, SLOT(slotShowScene(bool)));
129 connect(m_ui.checkDirectUpdate, SIGNAL(toggled(bool)), m_scene, SLOT(slotSetDirectUpdate(bool)));
132 connect(m_scene, SIGNAL(actionFinished()), this, SLOT(slotUpdateGeometry()));
133 connect(m_monitor, SIGNAL(renderPosition(int)), this, SLOT(slotCheckMonitorPosition(int)));
134 connect(this, SIGNAL(parameterChanged()), this, SLOT(slotUpdateProperties()));
137 GeometryWidget::~GeometryWidget()
141 m_scene->removeItem(m_rect);
143 m_monitor->slotEffectScene(false);
146 void GeometryWidget::updateTimecodeFormat()
148 m_timePos->slotUpdateTimeCodeFormat();
151 QString GeometryWidget::getValue() const
153 return m_geometry->serialise();
156 void GeometryWidget::setupParam(const QDomElement elem, int minframe, int maxframe)
158 m_inPoint = minframe;
159 m_outPoint = maxframe;
161 char *tmp = (char *) qstrdup(elem.attribute("value").toUtf8().data());
163 m_geometry->parse(tmp, maxframe - minframe, m_monitor->render->renderWidth(), m_monitor->render->renderHeight());
165 m_geometry = new Mlt::Geometry(tmp, maxframe - minframe, m_monitor->render->renderWidth(), m_monitor->render->renderHeight());
168 if (elem.attribute("fixed") == "1") {
169 // Keyframes are disabled
170 m_ui.widgetTimeWrapper->setHidden(true);
172 m_ui.widgetTimeWrapper->setHidden(false);
173 m_timeline->setKeyGeometry(m_geometry, m_outPoint - m_inPoint - 1);
174 m_timeline->update();
175 m_timePos->setRange(0, m_outPoint - m_inPoint - 1);
179 if (elem.attribute("opacity") == "false")
180 m_ui.widgetOpacity->setHidden(true);
182 Mlt::GeometryItem item;
184 m_geometry->fetch(&item, 0);
186 m_rect = new QGraphicsRectItem(QRectF(0, 0, item.w(), item.h()));
187 m_rect->setPos(item.x(), item.y());
188 m_rect->setZValue(0);
189 m_rect->setFlags(QGraphicsItem::ItemIsMovable | QGraphicsItem::ItemIsSelectable);
191 QPen framepen(Qt::SolidLine);
192 framepen.setColor(Qt::yellow);
193 m_rect->setPen(framepen);
194 m_rect->setBrush(Qt::transparent);
195 m_scene->addItem(m_rect);
197 slotPositionChanged(0, false);
198 slotUpdateProperties();
199 slotCheckMonitorPosition(m_monitor->render->seekFramePosition());
202 void GeometryWidget::slotSyncPosition(int relTimelinePos)
204 if (m_timePos->maximum() > 0 && KdenliveSettings::transitionfollowcursor()) {
205 relTimelinePos = qMax(0, relTimelinePos);
206 relTimelinePos = qMin(relTimelinePos, m_timePos->maximum());
207 if (relTimelinePos != m_timePos->getValue())
208 slotPositionChanged(relTimelinePos, false);
213 void GeometryWidget::slotPositionChanged(int pos, bool seek)
216 pos = m_timePos->getValue();
218 m_timePos->setValue(pos);
219 m_timeline->blockSignals(true);
220 m_timeline->setValue(pos);
221 m_timeline->blockSignals(false);
223 Mlt::GeometryItem item;
224 if (m_geometry->fetch(&item, pos) || item.key() == false) {
226 m_scene->setEnabled(false);
227 m_ui.widgetGeometry->setEnabled(false);
228 m_ui.buttonAddDelete->setIcon(KIcon("document-new"));
229 m_ui.buttonAddDelete->setToolTip(i18n("Add keyframe"));
232 m_scene->setEnabled(true);
233 m_ui.widgetGeometry->setEnabled(true);
234 m_ui.buttonAddDelete->setIcon(KIcon("edit-delete"));
235 m_ui.buttonAddDelete->setToolTip(i18n("Delete keyframe"));
238 m_rect->setPos(item.x(), item.y());
239 m_rect->setRect(0, 0, item.w(), item.h());
241 m_ui.spinOpacity->blockSignals(true);
242 m_ui.sliderOpacity->blockSignals(true);
243 m_ui.spinOpacity->setValue(item.mix());
244 m_ui.sliderOpacity->setValue(item.mix());
245 m_ui.spinOpacity->blockSignals(false);
246 m_ui.sliderOpacity->blockSignals(false);
248 slotUpdateProperties();
250 if (seek && KdenliveSettings::transitionfollowcursor())
251 emit seekToPos(m_clipPos + pos);
254 void GeometryWidget::slotKeyframeMoved(int pos)
256 slotPositionChanged(pos);
257 slotUpdateGeometry();
260 void GeometryWidget::slotAddKeyframe(int pos)
262 Mlt::GeometryItem item;
264 pos = m_timePos->getValue();
266 QRectF r = m_rect->rect().normalized();
267 QPointF rectpos = m_rect->pos();
272 item.mix(m_ui.spinOpacity->value());
273 m_geometry->insert(item);
275 m_timeline->update();
276 slotPositionChanged(pos, false);
277 emit parameterChanged();
280 void GeometryWidget::slotDeleteKeyframe(int pos)
282 Mlt::GeometryItem item;
284 pos = m_timePos->getValue();
285 // check there is more than one keyframe, do not allow to delete last one
286 if (m_geometry->next_key(&item, pos + 1)) {
287 if (m_geometry->prev_key(&item, pos - 1) || item.frame() == pos)
290 m_geometry->remove(pos);
292 m_timeline->update();
293 slotPositionChanged(pos, false);
294 emit parameterChanged();
297 void GeometryWidget::slotPreviousKeyframe()
299 Mlt::GeometryItem item;
300 // Go to start if no keyframe is found
302 if(!m_geometry->prev_key(&item, m_timeline->value() - 1))
305 slotPositionChanged(pos);
308 void GeometryWidget::slotNextKeyframe()
310 Mlt::GeometryItem item;
311 // Go to end if no keyframe is found
312 int pos = m_timeline->frameLength;
313 if (!m_geometry->next_key(&item, m_timeline->value() + 1))
316 slotPositionChanged(pos);
319 void GeometryWidget::slotAddDeleteKeyframe()
321 Mlt::GeometryItem item;
322 if (m_geometry->fetch(&item, m_timePos->getValue()) || item.key() == false)
325 slotDeleteKeyframe();
329 void GeometryWidget::slotCheckMonitorPosition(int renderPos)
333 We do only get the position in timeline if this geometry belongs to a transition,
334 therefore we need to ways here.
337 emit checkMonitorPosition(renderPos);
339 if (renderPos >= m_clipPos && renderPos <= m_clipPos + m_outPoint - m_inPoint) {
340 if (!m_scene->views().at(0)->isVisible())
341 m_monitor->slotEffectScene(true);
343 m_monitor->slotEffectScene(false);
350 void GeometryWidget::slotUpdateGeometry()
352 Mlt::GeometryItem item;
353 int pos = m_timePos->getValue();
354 // get keyframe and make sure it is the correct one
355 if (m_geometry->next_key(&item, pos) || item.frame() != pos)
358 QRectF rectSize = m_rect->rect().normalized();
359 QPointF rectPos = m_rect->pos();
362 item.w(rectSize.width());
363 item.h(rectSize.height());
364 m_geometry->insert(item);
365 emit parameterChanged();
368 void GeometryWidget::slotUpdateProperties()
370 QRectF rectSize = m_rect->rect().normalized();
371 QPointF rectPos = m_rect->pos();
373 if (rectSize.width() / m_monitor->render->dar() < rectSize.height())
374 size = (int)(rectSize.width() * 100 / m_monitor->render->renderWidth());
376 size = (int)(rectSize.height() * 100 / m_monitor->render->renderHeight());
378 m_ui.spinX->blockSignals(true);
379 m_ui.spinY->blockSignals(true);
380 m_ui.spinWidth->blockSignals(true);
381 m_ui.spinHeight->blockSignals(true);
382 m_ui.spinSize->blockSignals(true);
384 m_ui.spinX->setValue(rectPos.x());
385 m_ui.spinY->setValue(rectPos.y());
386 m_ui.spinWidth->setValue(rectSize.width());
387 m_ui.spinHeight->setValue(rectSize.height());
388 m_ui.spinSize->setValue(size);
390 m_ui.spinX->blockSignals(false);
391 m_ui.spinY->blockSignals(false);
392 m_ui.spinWidth->blockSignals(false);
393 m_ui.spinHeight->blockSignals(false);
394 m_ui.spinSize->blockSignals(false);
398 void GeometryWidget::slotSetX(int value)
400 m_rect->setPos(value, m_ui.spinY->value());
401 slotUpdateGeometry();
404 void GeometryWidget::slotSetY(int value)
406 m_rect->setPos(m_ui.spinX->value(), value);
407 slotUpdateGeometry();
410 void GeometryWidget::slotSetWidth(int value)
412 m_rect->setRect(0, 0, value, m_ui.spinHeight->value());
413 slotUpdateGeometry();
416 void GeometryWidget::slotSetHeight(int value)
418 m_rect->setRect(0, 0, m_ui.spinWidth->value(), value);
419 slotUpdateGeometry();
423 void GeometryWidget::slotResize(int value)
425 m_rect->setRect(0, 0, m_monitor->render->renderWidth() * value / 100, m_monitor->render->renderHeight() * value / 100);
426 slotUpdateGeometry();
430 void GeometryWidget::slotSetOpacity(int value)
432 m_ui.sliderOpacity->blockSignals(true);
433 m_ui.sliderOpacity->setValue(value);
434 m_ui.sliderOpacity->blockSignals(false);
436 int pos = m_timePos->getValue();
437 Mlt::GeometryItem item;
438 if (m_geometry->fetch(&item, pos) || item.key() == false)
441 m_geometry->insert(item);
443 emit parameterChanged();
447 void GeometryWidget::slotMoveLeft()
449 m_rect->setPos(0, m_rect->pos().y());
450 slotUpdateGeometry();
453 void GeometryWidget::slotCenterH()
455 m_rect->setPos((m_monitor->render->renderWidth() - m_rect->rect().width()) / 2, m_rect->pos().y());
456 slotUpdateGeometry();
459 void GeometryWidget::slotMoveRight()
461 m_rect->setPos(m_monitor->render->renderWidth() - m_rect->rect().width(), m_rect->pos().y());
462 slotUpdateGeometry();
465 void GeometryWidget::slotMoveTop()
467 m_rect->setPos(m_rect->pos().x(), 0);
468 slotUpdateGeometry();
471 void GeometryWidget::slotCenterV()
473 m_rect->setPos(m_rect->pos().x(), (m_monitor->render->renderHeight() - m_rect->rect().height()) / 2);
474 slotUpdateGeometry();
477 void GeometryWidget::slotMoveBottom()
479 m_rect->setPos(m_rect->pos().x(), m_monitor->render->renderHeight() - m_rect->rect().height());
480 slotUpdateGeometry();
484 void GeometryWidget::slotSetSynchronize(bool sync)
486 KdenliveSettings::setTransitionfollowcursor(sync);
489 void GeometryWidget::slotShowScene(bool show)
493 m_monitor->slotEffectScene(false);
495 slotCheckMonitorPosition(m_monitor->render->seekFramePosition());
498 #include "geometrywidget.moc"