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Audio Spectrum: Consecutive overmodulated frames better detectable
[kdenlive] / src / onmonitoritems / abstractonmonitoritem.cpp
1 /***************************************************************************
2  *   Copyright (C) 2010 by Till Theato (root@ttill.de)                     *
3  *                                                                         *
4  *   This program is free software; you can redistribute it and/or modify  *
5  *   it under the terms of the GNU General Public License as published by  *
6  *   the Free Software Foundation; either version 2 of the License, or     *
7  *   (at your option) any later version.                                   *
8  *                                                                         *
9  *   This program is distributed in the hope that it will be useful,       *
10  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
11  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
12  *   GNU General Public License for more details.                          *
13  *                                                                         *
14  *   You should have received a copy of the GNU General Public License     *
15  *   along with this program; if not, write to the                         *
16  *   Free Software Foundation, Inc.,                                       *
17  *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
18  ***************************************************************************/
19
20 #include "abstractonmonitoritem.h"
21 #include "monitorscene.h"
22
23 #include <QGraphicsSceneMouseEvent>
24
25
26 AbstractOnMonitorItem::AbstractOnMonitorItem(MonitorScene* scene) :
27     m_modified(false)
28 {
29     connect(scene, SIGNAL(mousePressed(QGraphicsSceneMouseEvent*)), this, SLOT(slotMousePressed(QGraphicsSceneMouseEvent*)));
30     connect(scene, SIGNAL(mouseReleased(QGraphicsSceneMouseEvent*)), this, SLOT(slotMouseReleased(QGraphicsSceneMouseEvent*)));
31     connect(scene, SIGNAL(mouseMoved(QGraphicsSceneMouseEvent*)), this, SLOT(slotMouseMoved(QGraphicsSceneMouseEvent*)));
32     connect(this, SIGNAL(actionFinished()), scene, SIGNAL(actionFinished()));
33     connect(this, SIGNAL(requestCursor(const QCursor &)), scene, SLOT(slotSetCursor(const QCursor &)));
34 }
35
36 void AbstractOnMonitorItem::slotMouseReleased(QGraphicsSceneMouseEvent* event)
37 {
38     if (m_modified) {
39         m_modified = false;
40         emit actionFinished();
41     }
42     event->accept();
43 }
44
45 #include "abstractonmonitoritem.moc"