/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include "types.h"
const std::string engine_info(bool to_uci = false);
-void timed_wait(WaitCondition&, Lock&, int);
-void prefetch(char* addr);
+void prefetch(void* addr);
void start_logger(bool b);
void dbg_hit_on(bool b);
-void dbg_hit_on_c(bool c, bool b);
+void dbg_hit_on(bool c, bool b);
void dbg_mean_of(int v);
void dbg_print();
namespace Time {
typedef int64_t point;
- inline point now() { return system_time_to_msec(); }
+ point now();
}
template<class Entry, int Size>
struct HashTable {
- HashTable() : table(Size, Entry()) {}
Entry* operator[](Key key) { return &table[(uint32_t)key & (Size - 1)]; }
private:
- std::vector<Entry> table;
+ std::vector<Entry> table = std::vector<Entry>(Size);
};