for(PieceType pt = PAWN; pt <= KING; pt++)
for(int i = 0; i < pieceCount[c][pt]; i++)
{
- if (piece_on(piece_list(c, pt, i)) != (pieces(pt, c)))
+ if (piece_on(piece_list(c, pt, i)) != piece_of_color_and_type(c, pt))
return false;
if (index[piece_list(c, pt, i)] != i)