Material::Table materialTable;
Endgames endgames;
size_t idx, PVIdx;
- int maxPly, callsCnt;
- uint64_t tbHits;
+ int maxPly;
+ std::atomic<uint64_t> nodes, tbHits;
Position rootPos;
Search::RootMoves rootMoves;
- Depth rootDepth;
+ std::atomic<Depth> rootDepth;
Depth completedDepth;
- std::atomic_bool resetCalls;
CounterMoveStat counterMoves;
ButterflyHistory history;
CounterMoveHistoryStat counterMoveHistory;
struct MainThread : public Thread {
virtual void search();
+ void check_time();
bool easyMovePlayed, failedLow;
double bestMoveChanges;
Value previousScore;
+ int callsCnt = 0;
};