const int MAX_MOVES = 192;
const int MAX_PLY = 100;
-const int MAX_PLY_PLUS_3 = MAX_PLY + 3;
+const int MAX_PLY_PLUS_6 = MAX_PLY + 6;
/// A move needs 16 bits to be stored
///
DEPTH_ZERO = 0 * ONE_PLY,
DEPTH_QS_CHECKS = -1 * ONE_PLY,
DEPTH_QS_NO_CHECKS = -2 * ONE_PLY,
- DEPTH_QS_RECAPTURES = -7 * ONE_PLY,
+ DEPTH_QS_RECAPTURES = -5 * ONE_PLY,
DEPTH_NONE = -127 * ONE_PLY
};