-template<>
-void std::char_traits<unsigned>::assign(unsigned &to, unsigned const &from)
-{
- to = from;
-}
-
-template<>
-unsigned *std::char_traits<unsigned>::copy(unsigned *to, unsigned const *from, unsigned n)
-{
- return static_cast<unsigned *>(memcpy(to, from, n * sizeof(unsigned)));
-}
-
-template<>
-unsigned *std::char_traits<unsigned>::move(unsigned *to, unsigned const *from, unsigned n)
-{
- return static_cast<unsigned *>(memmove(to, from, n * sizeof(unsigned)));
-}
-
-template<>
-unsigned *std::char_traits<unsigned>::assign(unsigned *to, size_t n, unsigned a)
-{
- for (unsigned i = 0; i < n; ++i)
- *to++ = a;
- return to;
-}
-
-
-template<>
-void pqxx::from_string<widestring>(const char *from, widestring &to)
-{
- to = from;
-}
-
-class Tournament {
-public:
- int id;
- widestring name;
-};
-
-Tournament active_tournament;
-FT_Face font;
-
-/* A trigger that sets a flag whenever it's trigged. */
-class FlagTrigger : pqxx::trigger {
-private:
- bool flag;
-
-public:
- FlagTrigger(pqxx::connection_base &conn, const PGSTD::string &name)
- : pqxx::trigger(conn, name), flag(false) {}
- virtual ~FlagTrigger() throw () {}
-
- virtual void operator() (int pid)
- {
- flag = true;
- std::fprintf(stderr, "Received a flag trigger from pid %u\n", pid);
+ /*
+ * Show auxilliary screens except if we have too many already,
+ * or if we're in the special split-screen end-tournament mode,
+ * where there if only one.
+ */
+ RotateScreen *aux_screen = NULL;
+ if (screens.size() < 4 && !show_only_main_screen) {
+#if USE_SPLITSCREEN
+ RotateScreen *rs = new RotateScreen();
+ screens.push_back(rs);
+#endif
+ aux_screen = rs;
+
+ conn.perform(FetchAuxilliaryScreens(&aux_screens));
+ for (std::vector<widestring>::const_iterator i = aux_screens.begin(); i != aux_screens.end(); ++i) {
+ if (*i == widestring("top10scores")) {
+ rs->add_screen(new Top10ScoreScreen(conn, active_tournament.id));
+ continue;
+ }
+ if (*i == widestring("top5chosen")) {
+ rs->add_screen(new Top5ChosenScreen(conn, active_tournament.id));
+ continue;
+ }
+ }