+ ws->send_command("eval hidescorebug()");
+ ws->send_command("eval stopcarousel()");
+ ws->send_command("eval hidetable()");
+}
+
+void MainWindow::udp_thread_func(int port)
+{
+ int sock = socket(PF_INET6, SOCK_DGRAM, IPPROTO_UDP);
+ if (sock == -1) {
+ perror("socket");
+ exit(1);
+ }
+
+ int one = 1;
+ if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one)) == -1) {
+ perror("setsockopt");
+ exit(1);
+ }
+
+ sockaddr_in6 saddr6;
+ memset(&saddr6, 0, sizeof(saddr6));
+ saddr6.sin6_family = AF_INET6;
+ inet_pton(AF_INET6, "::", &saddr6.sin6_addr);
+ saddr6.sin6_port = htons(port);
+ if (bind(sock, (sockaddr *)&saddr6, sizeof(saddr6)) == -1) {
+ perror("bind");
+ exit(1);
+ }
+
+ for ( ;; ) {
+ char buf[4096];
+ int err = recv(sock, buf, sizeof(buf), 0);
+ if (err == -1) {
+ perror("recv");
+ exit(1);
+ }
+
+ post_to_main_thread([buf, err, port, this] {
+ bt6000_message_received(string(buf, err), port);
+ });
+ }
+}
+
+int parse_digit(char ch)
+{
+ if (ch >= '0' && ch <= '9') {
+ return ch - '0';
+ }
+ return 0;
+}
+
+int parse_clock(char ch1, char ch2)
+{
+ int s1 = parse_digit(ch1);
+ int s2 = parse_digit(ch2);
+ return s1 * 10 + s2;
+}
+
+int parse_score(char ch1, char ch2, char ch3)
+{
+ int s1 = parse_digit(ch1);
+ int s2 = parse_digit(ch2);
+ int s3 = parse_digit(ch3);
+ return s1 * 100 + s2 * 10 + s3;
+}
+
+void MainWindow::bt6000_message_received(const string &msg, int port)
+{
+ fprintf(stderr, "BT6000 message: '%s' (port %d)\n", msg.c_str(), port);
+ if (port == 6001) {
+ if (!ui->bt6000_2_enable->isChecked()) {
+ return;
+ }
+ } else {
+ if (!ui->bt6000_enable->isChecked()) {
+ return;
+ }
+ }
+
+ if (msg.size() >= 9 && msg[0] == 'G' && msg[1] == '0' && msg[2] == '1') {
+ // G01: Game clock, period number, and number of time-outs.
+ bool clock_running = !(msg[3] & 0x02);
+// bool klaxon = (msg[3] & 0x04);
+ int minutes = parse_clock(msg[5], msg[6]);
+ int seconds = parse_clock(msg[7], msg[8]);
+
+ map<string, string> param;
+ param["clock_min"] = to_string(minutes);
+ param["clock_sec"] = to_string(seconds);
+ ws->send_command("update " + serialize_as_json(param));
+
+ if (port == 6001) {
+ ws->send_command("eval adjustclock2fromstate()");
+ if (clock_running) {
+ ws->send_command("eval startclock2()");
+ } else {
+ ws->send_command("eval stopclock2()");
+ }
+ } else {
+ ws->send_command("eval adjustclockfromstate()");
+ if (clock_running) {
+ ws->send_command("eval startclock()");
+ } else {
+ ws->send_command("eval stopclock()");
+ }
+ }
+ }
+ if (msg.size() >= 10 && msg[0] == 'G' && msg[1] == '0' && msg[2] == '2') {
+ int score1 = parse_score(msg[4], msg[5], msg[6]);
+ int score2 = parse_score(msg[7], msg[8], msg[9]);
+ if (port == 6001) {
+ map<string, string> param;
+ param["score1"] = to_string(score1);
+ param["score2"] = to_string(score2);
+ ws->send_command("update " + serialize_as_json(param));
+ ws->send_command("eval setscore2()");
+ } else {
+ ui->score_1_box->setValue(score1);
+ ui->score_2_box->setValue(score2);
+ set_score_clicked();
+ }
+ }
+
+ // Ignore type 3 (penalties) and type 4 (timeouts).