void updateEffect(int track, GenTime pos, QDomElement insertedEffect, bool refreshEffectStack = false);
/** @brief Enable / disable a list of effects */
void updateEffectState(int track, GenTime pos, QList <int> effectIndexes, bool disable, bool updateEffectStack);
void moveEffect(int track, GenTime pos, QList <int> oldPos, QList <int> newPos);
void updateEffect(int track, GenTime pos, QDomElement insertedEffect, bool refreshEffectStack = false);
/** @brief Enable / disable a list of effects */
void updateEffectState(int track, GenTime pos, QList <int> effectIndexes, bool disable, bool updateEffectStack);
void moveEffect(int track, GenTime pos, QList <int> oldPos, QList <int> newPos);