- void start_thinking(Position&, StateListPtr&, const Search::LimitsType&, bool = false);
- void clear();
- void set(size_t);
-
- MainThread* main() const { return static_cast<MainThread*>(threads.front()); }
- uint64_t nodes_searched() const { return accumulate(&Thread::nodes); }
- uint64_t tb_hits() const { return accumulate(&Thread::tbHits); }
- Thread* get_best_thread() const;
- void start_searching();
- void wait_for_search_finished() const;
-
- std::atomic_bool stop, increaseDepth;
-
- auto cbegin() const noexcept { return threads.cbegin(); }
- auto begin() noexcept { return threads.begin(); }
- auto end() noexcept { return threads.end(); }
- auto cend() const noexcept { return threads.cend(); }
- auto size() const noexcept { return threads.size(); }
- auto empty() const noexcept { return threads.empty(); }
-
-private:
- StateListPtr setupStates;
- std::vector<Thread*> threads;
-
- uint64_t accumulate(std::atomic<uint64_t> Thread::* member) const {
-
- uint64_t sum = 0;
- for (Thread* th : threads)
- sum += (th->*member).load(std::memory_order_relaxed);
- return sum;
- }
+ void start_thinking(Position&, StateListPtr&, const Search::LimitsType&, bool = false);
+ void clear();
+ void set(size_t);
+
+ MainThread* main() const { return static_cast<MainThread*>(threads.front()); }
+ uint64_t nodes_searched() const { return accumulate(&Thread::nodes); }
+ uint64_t tb_hits() const { return accumulate(&Thread::tbHits); }
+ Thread* get_best_thread() const;
+ void start_searching();
+ void wait_for_search_finished() const;
+
+ std::atomic_bool stop, increaseDepth;
+
+ auto cbegin() const noexcept { return threads.cbegin(); }
+ auto begin() noexcept { return threads.begin(); }
+ auto end() noexcept { return threads.end(); }
+ auto cend() const noexcept { return threads.cend(); }
+ auto size() const noexcept { return threads.size(); }
+ auto empty() const noexcept { return threads.empty(); }
+
+ private:
+ StateListPtr setupStates;
+ std::vector<Thread*> threads;
+
+ uint64_t accumulate(std::atomic<uint64_t> Thread::*member) const {
+
+ uint64_t sum = 0;
+ for (Thread* th : threads)
+ sum += (th->*member).load(std::memory_order_relaxed);
+ return sum;
+ }