-public:
- void init(Search::LimitsType& limits, Color us, int ply);
- void pv_instability(double bestMoveChanges) { unstablePvFactor = 1 + bestMoveChanges; }
- int available() const { return int(optimumTime * unstablePvFactor * 0.76); }
- int maximum() const { return maximumTime; }
- int elapsed() const { return int(Search::Limits.npmsec ? Threads.nodes_searched() : now() - startTime); }
-
- int64_t availableNodes; // When in 'nodes as time' mode
-
-private:
- TimePoint startTime;
- int optimumTime;
- int maximumTime;
- double unstablePvFactor;
+ public:
+ void init(Search::LimitsType& limits, Color us, int ply);
+ TimePoint optimum() const { return optimumTime; }
+ TimePoint maximum() const { return maximumTime; }
+ TimePoint elapsed() const {
+ return Search::Limits.npmsec ? TimePoint(Threads.nodes_searched()) : now() - startTime;
+ }
+
+ int64_t availableNodes; // When in 'nodes as time' mode
+
+ private:
+ TimePoint startTime;
+ TimePoint optimumTime;
+ TimePoint maximumTime;