- move = move_from_string(RootPosition, token);
- RootPosition.do_move(move, st);
- if (RootPosition.rule_50_counter() == 0)
- RootPosition.reset_game_ply();
+ move = move_from_string(pos, token);
+ pos.do_move(move, st);
+ if (pos.rule_50_counter() == 0)
+ pos.reset_game_ply();