# Licensed under the GNU General Public License, version 2.
#
+use AnyEvent;
+use AnyEvent::Handle;
+use AnyEvent::Loop;
use Net::Telnet;
use FileHandle;
use IPC::Open2;
select(STDOUT);
# open the chess engine
-my $engine = open_engine($engine_cmdline, 'E1');
-my $engine2 = open_engine($engine2_cmdline, 'E2');
+my $engine = open_engine($engine_cmdline, 'E1', sub { handle_uci(@_, 1); });
+my $engine2 = open_engine($engine2_cmdline, 'E2', sub { handle_uci(@_, 0); });
my $last_move;
my $last_text = '';
my ($pos_waiting, $pos_calculating, $pos_calculating_second_engine);
$t->cmd("set seek 0");
$t->cmd("set style 12");
$t->cmd("observe $target");
-
-# main loop
print "FICS ready.\n";
-while (1) {
- my $rin = '';
- my $rout;
- vec($rin, fileno($engine->{'read'}), 1) = 1;
- if (defined($engine2)) {
- vec($rin, fileno($engine2->{'read'}), 1) = 1;
- }
- vec($rin, fileno($t), 1) = 1;
-
- my ($nfound, $timeleft) = select($rout=$rin, undef, undef, 5.0);
- my $sleep = 1.0;
-
- while (1) {
- my $line = $t->getline(Timeout => 0, errmode => 'return');
- last if (!defined($line));
-
- chomp $line;
- $line =~ tr/\r//d;
- if ($line =~ /^<12> /) {
- my $pos = Position->new($line);
-
- # if this is already in the queue, ignore it
- next if (defined($pos_waiting) && $pos->fen() eq $pos_waiting->fen());
-
- # if we're already chewing on this and there's nothing else in the queue,
- # also ignore it
- next if (!defined($pos_waiting) && defined($pos_calculating) &&
- $pos->fen() eq $pos_calculating->fen());
-
- # if we're already thinking on something, stop and wait for the engine
- # to approve
- if (defined($pos_calculating)) {
- if (!defined($pos_waiting)) {
- uciprint($engine, "stop");
- }
- if ($uci_assume_full_compliance) {
- $pos_waiting = $pos;
- } else {
- uciprint($engine, "position fen " . $pos->fen());
- uciprint($engine, "go infinite");
- $pos_calculating = $pos;
- }
- } else {
- # it's wrong just to give the FEN (the move history is useful,
- # and per the UCI spec, we should really have sent "ucinewgame"),
- # but it's easier
- uciprint($engine, "position fen " . $pos->fen());
- uciprint($engine, "go infinite");
- $pos_calculating = $pos;
- }
-
- if (defined($engine2)) {
- if (defined($pos_calculating_second_engine)) {
- uciprint($engine2, "stop");
- } else {
- uciprint($engine2, "position fen " . $pos->fen());
- uciprint($engine2, "go infinite");
- $pos_calculating_second_engine = $pos;
- }
- $engine2->{'info'} = {};
- }
- $engine->{'info'} = {};
- $last_move = time;
+my $ev1 = AnyEvent->io(
+ fh => fileno($t),
+ poll => 'r',
+ cb => sub { # what callback to execute
+ while (1) {
+ my $line = $t->getline(Timeout => 0, errmode => 'return');
+ return if (!defined($line));
- #
- # Output a command every move to note that we're
- # still paying attention -- this is a good tradeoff,
- # since if no move has happened in the last half
- # hour, the analysis/relay has most likely stopped
- # and we should stop hogging server resources.
- #
- $t->cmd("date");
+ chomp $line;
+ $line =~ tr/\r//d;
+ handle_fics($line);
}
- if ($line =~ /^([A-Za-z]+)(?:\([A-Z]+\))* tells you: (.*)$/) {
- my ($who, $msg) = ($1, $2);
-
- next if (grep { $_ eq $who } (@masters) == 0);
-
- if ($msg =~ /^fics (.*?)$/) {
- $t->cmd("tell $who Executing '$1' on FICS.");
- $t->cmd($1);
- } elsif ($msg =~ /^uci (.*?)$/) {
- $t->cmd("tell $who Sending '$1' to the engine.");
- print { $engine->{'write'} } "$1\n";
- } else {
- $t->cmd("tell $who Couldn't understand '$msg', sorry.");
- }
- }
- #print "FICS: [$line]\n";
- $sleep = 0;
}
-
- # any fun on the UCI channel?
- if ($nfound > 0 && vec($rout, fileno($engine->{'read'}), 1) == 1) {
- my @lines = $engine->read_lines();
- for my $line (@lines) {
- next if $line =~ /(upper|lower)bound/;
- handle_uci($engine, $line, 1);
- }
- $sleep = 0;
-
- output();
- }
- if (defined($engine2) && $nfound > 0 && vec($rout, fileno($engine2->{'read'}), 1) == 1) {
- my @lines = $engine2->read_lines();
- for my $line (@lines) {
- next if $line =~ /(upper|lower)bound/;
- handle_uci($engine2, $line, 0);
- }
- $sleep = 0;
-
- output();
- }
-
- sleep $sleep;
-}
+);
+# Engine events have already been set up by Engine.pm.
+AnyEvent::Loop::run;
sub handle_uci {
my ($engine, $line, $primary) = @_;
- chomp $line;
- $line =~ tr/\r//d;
$line =~ s/ / /g; # Sometimes needed for Zappa Mexico
print UCILOG localtime() . " $engine->{'tag'} <= $line\n";
if ($line =~ /^info/) {
$pos_calculating_second_engine = $pos;
}
}
+ output();
+}
+
+sub handle_fics {
+ my $line = shift;
+ if ($line =~ /^<12> /) {
+ my $pos = Position->new($line);
+
+ # if this is already in the queue, ignore it
+ next if (defined($pos_waiting) && $pos->fen() eq $pos_waiting->fen());
+
+ # if we're already chewing on this and there's nothing else in the queue,
+ # also ignore it
+ next if (!defined($pos_waiting) && defined($pos_calculating) &&
+ $pos->fen() eq $pos_calculating->fen());
+
+ # if we're already thinking on something, stop and wait for the engine
+ # to approve
+ if (defined($pos_calculating)) {
+ if (!defined($pos_waiting)) {
+ uciprint($engine, "stop");
+ }
+ if ($uci_assume_full_compliance) {
+ $pos_waiting = $pos;
+ } else {
+ uciprint($engine, "position fen " . $pos->fen());
+ uciprint($engine, "go infinite");
+ $pos_calculating = $pos;
+ }
+ } else {
+ # it's wrong just to give the FEN (the move history is useful,
+ # and per the UCI spec, we should really have sent "ucinewgame"),
+ # but it's easier
+ uciprint($engine, "position fen " . $pos->fen());
+ uciprint($engine, "go infinite");
+ $pos_calculating = $pos;
+ }
+
+ if (defined($engine2)) {
+ if (defined($pos_calculating_second_engine)) {
+ uciprint($engine2, "stop");
+ } else {
+ uciprint($engine2, "position fen " . $pos->fen());
+ uciprint($engine2, "go infinite");
+ $pos_calculating_second_engine = $pos;
+ }
+ $engine2->{'info'} = {};
+ }
+
+ $engine->{'info'} = {};
+ $last_move = time;
+
+ #
+ # Output a command every move to note that we're
+ # still paying attention -- this is a good tradeoff,
+ # since if no move has happened in the last half
+ # hour, the analysis/relay has most likely stopped
+ # and we should stop hogging server resources.
+ #
+ $t->cmd("date");
+ }
+ if ($line =~ /^([A-Za-z]+)(?:\([A-Z]+\))* tells you: (.*)$/) {
+ my ($who, $msg) = ($1, $2);
+
+ next if (grep { $_ eq $who } (@masters) == 0);
+
+ if ($msg =~ /^fics (.*?)$/) {
+ $t->cmd("tell $who Executing '$1' on FICS.");
+ $t->cmd($1);
+ } elsif ($msg =~ /^uci (.*?)$/) {
+ $t->cmd("tell $who Sending '$1' to the engine.");
+ print { $engine->{'write'} } "$1\n";
+ } else {
+ $t->cmd("tell $who Couldn't understand '$msg', sorry.");
+ }
+ }
+ #print "FICS: [$line]\n";
}
sub parse_infos {
}
sub open_engine {
- my ($cmdline, $tag) = @_;
+ my ($cmdline, $tag, $cb) = @_;
return undef if (!defined($cmdline));
- my $engine = Engine->open($cmdline, $tag);
-
- uciprint($engine, "uci");
-
- # gobble the options
- my $seen_uciok = 0;
- while (!$seen_uciok) {
- for my $line ($engine->read_lines()) {
- if ($line =~ /uciok/) {
- $seen_uciok = 1;
- }
- handle_uci($engine, $line);
- }
- }
-
- return $engine;
+ return Engine->open($cmdline, $tag, $cb);
}
sub col_letter_to_num {