subitems.removeAll(this);
for (int j = 0; j < subitems.count(); j++) {
if (subitems.at(j)->type() == type()) {
+ // move was not successful, revert to previous pos
m_info.startPos = GenTime((int) pos().x(), m_fps);
return pos();
}
m_info.track = newTrack;
m_info.startPos = GenTime((int) newPos.x(), m_fps);
+
return newPos;
}
}